VOI3NQ3 UKtl
•
Commodore
International
*Art Challenge
Winners
Graphics
— special issue
VL
t
•
COMPUTING INTERNATIONAL
The Independent Commodore Magazine
News - Reviews - Listings
FREE
Games Supplement
COMPETITION -win
loads of software
,afe*aigsa£StaSgfefc
**E*A
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CANADA $3-50 USA $3-25
Commodore
and its
technicolour
dreamscreens
61399
70325
03
Workstation
At last you can get it all together.
Whether you're operating from home, school
or office, the Hago PCW (Ref 8 1 2) adds the
professional touch to your computer layout. Handsome,
sturdy, with a place for everything, the Hago PCW
is the home every personal computer deserves.
• Optional
programme
copyholder
(Ref 8 1 5).
Commodore's Art Challenge achieved
spectacular results. See inside for our
exclusive coverage of this international
competition.
Editor Susan Pearce
Staffwrrter SallyWood
Technical Editor Richard Franklin
Programmer Carl Graham
Advertisement Manager. . . . Peter Chandler
Advertisement Executive PaulFenton
Subscriptions Executive Alison Stevens
Publisher Antony Jacobson
Publisher's assistants Tessa Jacobson-C
Andrejacobson-G
Telephone:
Editorial 01-6366531
Advertising 01-636 6408
01-6366615
Subscriptions 01-6366531
Published by Croftward Limited,
167-169 Great Portland Street, London W1
© Croftward Limited 1984
Distribution by Magnum Distribution Ltd,
Clerks Court, 18-20 Farringdon Lane,
London EC1R3AU.
Printed by Ambassador Press, Radlett Road,
Colney Street, Radlett, St Albans, Herts
AL2 2EC.
ISSN 0265-475X
Commodore Computing International ■ an independent magaz-
ine for Commodore computer users - is not connected in any way
with Commodore Business Machines UK Ltd. It is published 12
times per year by Croftward Limited. The publishers do not accept
liability for any incorrect statement or errors contained in material
from independent sources or authors which may be reproduced
from time to time.
mmm
COMPUTING INTERNATIONAL
SEPTEMBER 1984
NEWS
Commodore settle into Corby, while the fight againt piracy continues
ART CHALLENGE
Exclusive! Results of Commodore's International Art Challenge in glorious colour!
GRAPHICS —
A selection of graphics packages to enable you to create your own works of art
15
SPRITES.
.20
A valuable insight into sprite detection and collision
BOOK REVIEWS
We help you to steer a course through a sea of words
.25
LETTERS
You moan and groan and we do our best to help
.27
MACHINE CODE
A program enabling you to store and retrieve up to four screens
BASIC PROGRAMMING.
Keep track of finances with this Bank Book program
.28
.33
HINTS AND TIPS
Including a program to disable shifted or CBM graphics characters
.42
REVIEWS,
A look at new products including ISP's Scope games designer
BUSINESS NEWS.
A7
.51
Especially for business users of Commodore machines
PRODUCT NEWS_
.52
The latest hardware and software for Commodore users
APPLICATIONS.
.54
The 64 turns detective in the Forensic Department at Guy's Hospital
NEXT MONTH
Following on from this month's special graphics issue our theme for October is sound, featuring
an explanation on how to produce background music for your programs and a survey of
available speech synthesisers.
Commodore Computing September 1 984 3
•
The Sunol Winchester Drive from Small
Systems Engineering.
8-92 megabytes of high speed mass
storage that can form the heart of a multi-user
system, providing PET DOS compatibility
and the ability to use a wide range of different
micros all at the same time.
Sharing resources, sharing data and most
importantly, sharing costs.
The Winchester offers many advanced
features. Features that include tape cartridge
back-up, access for up to 16 users, shared
printers, fast file transfers between operating
systems plus existing software compatibility.
For further information or advice on the
maj or break-through for Commodore business
users, phone Simon McCarthy on 01-328 7145
or write to him at the address below.
It could be the wisest move that you'll
ever make.
small systems engineering limited ■
PUTTING WISDOM TO WORK
Small Systems Engineering 2-4 Canfield Place, London NW6 3BT
Consider our software
from a professional
ointofview.
If you ever have to bring work home from the office
you can now tackle it professionally thanks to Practicorp's range
of advanced programs for the Commodore 64.
PRACTICALC 64.
Working on budgets, sales
forecasts or cash flow at home has
never been easier. With the
Practicalc 64 spreadsheet and your
Commodore 64 you have a totally
professional system. It has 2000
cells, more than 20 mathematical
functions, the ability to insert or
delete rows and columns, sort
information alpha-numerically
and seek specific information.
And you won't need a cash flow
projection to see if you can
afford it at only £44.50 (disc)
or £39.95 (tape).
PRACTIFILE 64.
If vou need access to files, client
or patient information, names and
addresses then Practifile 64 is your
instant answer.
Practifile is able to handle
5800 record entries, sort them, file
them, retrieve them. It can calcu-
late within individual files and pre-
pare your own style of reports. And
what's more its easy menu-driven
program makes it child's play to
operate. Onlv £44.50 for the disc,
version.
PEA(
INVENTORY 64.
For keeping track of stock,
Inventory 64 is just the job. It'll tell
vou how much stock you have,
where it is located, how much it's
worth, what you should re-order,
and from whom. With a capacity
of 650 items, Inventory 64 is ideal
for the average small business, and
excellent value at only£29.95(disc).
Practicorp's software is avail-
able at all good computer stores,
including selected branches of
^Boots, W. H. Smith and Menzies.
Clip the coupon for details
of your nearest stockist.
Please send me details of vour
Commodore 64 programs.
No Nonsense Software
I Goddard Road, Whitehouse Industrial Estate, Ipswich IP1 5NP.
Telephone: 0473 462721
Address:
CC1/9/84
NEWS
Production at Corby
underway
Charitable computing
The production line is getting
under way at the Commodore's
new Corby factory, although the
official opening is not until
Autumn when the VIP, yet unan-
nounced cuts the red ribbon.
The factory has already cost
Commodore over £20 million
and covers 200,000 square feet. It
will eventually have the capacity
to produce 3,500 computers a
month, but in the initial stages just
2,000 computers — a combina-
tion of Plus/4, C16 and 64's - will
be manufactured each month.
Commodore hope to have
enough of their new machines to
cater for the anticipated
Christmas demand. A variety of
peripherals and software will
also be made in the factory,
but Commodore's branch in
Braunschweig, West Germany
will still be responsible for the
8000 series and a number of
other products.
Most of the staff have moved up
to Corby from Slough, although
John Baxter, Marketing Director
for Commodore (UK) is expected
to depart in the near future. As
yet, no replacement has been
announced.
There are no plans for the
Slough factory and it will
eventually cease production.
Commodore postpone
show
Commodore's cancellation of the
Leeds Show was due to two
factors according to Aileen
Bradley, Commodore's Retail
Marketing Manager.
She explained that as Com-
modore are moving to their
Corby offices in September "a
great many staff and resources
Marks and
software
Marks and Spencer are venturing
into software and hope to have a
selection of titles on the shelves
before Christmas.
Adrian Shire, senior selector,
told us that they would initially be
stocking a number of game titles
as well as educational and utility
programs for the Spectrum.
If the experiment works well,
titles for the 64 will be added to
the range. Since the project is still
in the early stages, Adrian Shire
felt it would be imprudent to give
us any more details, but watch
this space!
Contact: Marks and Spencer, 40
Bowling Green, London EC1. Tel:
01 935 4422.
will be tied up during the month"
and so they would be without "a
full complement" of staff to help
with the show.
In addition, Commodore ex-
pect to be extremely busy during
the run up to Christmas with
production of the new 16 and
Plus/4 computers.
15,200 people attended the
Commodore Show held earlier
this year although Commodore
had anticipated that last year's
attendence figures of 40,000
would increase this year.
Record
UK sales
Following news of Commodore's
record worldwide sales, we can
now report that their UK sales
contributed substantially to this
record.
UK sales topped the £100 mil-
lion mark during the last financial
year. Howard Stanworth, General
Manager, comments: "It confirms
that, in revenue terms, we are still
the undisputed leader in the
British home computer market."
A computerised Tombola charity
stall has raised £2000 for the Sick
Childrens Trust 'Home from
Home' appeal.
The idea was conceived by Bob
Barton of Romik Software and
Fiona Anderson, Organiser of the
Commodore Show. The stalls
were held at the Commodore
Computer Show and Computer
Fair.
Exhibitors donated blank cas-
settes, games, books, joysticks,
computers — Commodore Com-
puting International donating a
large number of back issues.
Patrick Moore and Radio
Luxembourg DJ Dave Eastwood
FAST fight
for change
FAST, the Federation Against
Software Theft, has gained the
support of the majority of leading
companies and trade associ-
ations.
Launched earlier this year to
fight software piracy, FAST plan to
achieve legislative changes in the
Copyright Act so that more
criminal remedies are available
for software copiers. In effect, the
changes should add more penal-
ties to those existing for the
manufacture, importation and
distribution of pirate copies. FAST
also plan to increase awareness
of the legal protection already
available under existing law.
The Rt Hon Kenneth Baker, MP,
Minister of State, Department of
Trade and Industry warmly
welcomes FASTs' ideas. He says:
'The software industry is a very
important and quickly growing
sector of the British economy. It is
already a major contributor to
national wealth and employment
in this country and it is essential
that it should be in a position to
protect itself against unlawful
copying". He also says that he
"would like to assure FAST of my
support and encouragement for
their valuable efforts in this area."
Contact: FAST, Chancery House,
Chancery Lane, London WC2.
helped to attract large crowds
and the money raised will go
towards providing accommod-
ation for parents of seriously ill
children attending the Hospital
for Sick Children at Great
Ormond Street and St
Bartholomew's.
And in a similar vein — strenuous
endurance feats such as Banana
gobbling, Welly throwing and Egg
hurling events featured signifi-
cantly in the Wickes Associates
alternative to the Los Angeles
Games — the Waiward Olympics.
The event, held recently at the
Thames Ditton Sports and Squash
Club, attracted more than 85
clients and journalists, raising
more than £400 for the
Dedisham School for Autistic
Children.
Commodore's
bronze
Commodore sold enough
machines last year (1983) to
achieve a third position in the
1984 BIS-Pedder Annual Census
of Information Processing.
Their market share rose from
3.6% in 1982 to 6.3% in 1983, a
total rise of about £80 million.
Contact: BIS Applied Systems,
York House, 199 Westminster
Bridge Road, London SE1 .
Dealer of
the year
The Commodore dealership of
the year has been won by the
Birmingham-based Camden
Computers.
To qualify for this title, Camden
Computers sold more than
£800,000 worth of Commodore
equipment before the year
ending June 1984.
Camden Computers was
formed in 1971 and has been a
Commodore Approved Dealer
since the mid 70s. They have
over 1000 user-bases ranging
from Cornwall to Scotland.
Commodore Computing September 1984
eVe-got the
and our games prove ft'
Amazing graphics, fast and furious action, challenging
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Written by professional computer scientists using
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micros to the very limit.
KALAH
One of the oldest games in the world I Originaliy played by
Bedouins using pebbles and holes scooped in the desert
sand, this strategy game has absorbed the mind of man for
thousands of years. Superb graphics and music, with a
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fiendishly difficult to beat!
Cassette *7.95 Dtsk£».»S
LASER REFLEX
A new angle in alien lapping! Against a brilliant backdrop
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The first of a stunning series of adventure games from Allan
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Commodore** Cassette £ ».t5 Disk* 12.95
BBC Model '■' (text OfityiCesseftte £ 7.95
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PANORAMA (H} .
An outstanding graphics package for the Commodore 64. |
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GRAPHICS
Commodo
technicolour
We are pleased to be able to share with our re
our exclusive coverage of Commodore's Intern
announcing the results Sue Pearce talks
Louis
. ijv H Ri' eV Hugh Riley, the overall winner
, = 12°) of the £5,000 endowment in the 18+
(tv1ed' tatl ° Dynamic category, has only had his computer since
Christmas. And his winning entries Louis (Meditation Failure
= 126) and Obsessiveness were his first attempt at this kind of
programming. A simple, yet extremely effective entry, Louis shows
the face of a baby, his eyes following the path of a fly. Don't blink or
you'll miss its grand finale - as the fly lands on Louis' nose, out flicks
a long red tongue and gobbles it up! Slightly reminiscent of the
mutant baby in the wonderfully awful TV epic V.
Hugh Riley explains where his ideas came from. "The idea called
for a face. If s actually the face of my son taken from a photograph. I
suppose the idea for the fly had just been buzzing around my head."
GROAN!
"The programs are complex within their simple limits," continues
Hugh. "The Commodore allows you to move sprites, but you still
have to define the blocks of pixels to be moved."
I didn't have the opportunity to see Hugh's other entry,
Obsessiveness, which involves the repitition of the word
Obsessiveness.
"The screen was 40 characters wide," commments Hugh.
"Therefore I needed a word 13 characters long - Obsessiveness
was the obvious choice."
Producing a work of art using a computer
may still seem futuristic to some, but
watercolour and oil painting were declared
equally innovative in their time.
Commodore's International Art Challenge
has brought to the public's attention the
possibility of micro technology in image
making.
The aim of the challenge was to open up an
unexplored area to home computer owners
and to demonstrate that new technology can
be visually and artistically exciting as well as
indispensable for use in education and solving
practical problems.
Incentives to enter included a £5,000
endowment towards enabling the overall
winner to study computer art at the estab-
lishment of his, or her, choice anywhere in the
world in addition to thousands of pounds
worth of Commodore equipment to be won.
The first art challenge of its kind, it stimulated
a favourable response. Two hundred entries
were received - perhaps not as many as
expected, but the timing of the challenge
meant that many potential competitors were
under pressure from school exams.
Entries were judged for technical as well as
artistic excellence by a panel of judges which
included Professor Brian Allison, world
president of the International Society for
The Park by R Hadland
Nine-year-old Richard Hadland produced a striking mosaic-
type picture of a park which earned him first prize in the
Under 12 Still category.
Richard uses a computer at school, but programmed his
entry on his Dad's VIC 20, which he has been
experimenting with on and off for about a year.
Art is a subject Richard enjoys and he has tried his hand
at computer graphics before. He says: "My Dad told me
about the competition. I thought that I could make a tree
and I decided to make it a park with a friend and a slide."
It took Richard just three hours to produce his entry, with
perhaps just the tiniest bit of help from his Dad with the
actual program. He's planning to invest in a 64 with part of
his £1,500 prize money - I wonder if Dad will be allowed
to use it?
8 Commodore Computing September 1984
GRAPHICS
re and its
dreamscreen
aders some of the impressive winning entries in
ational Computer Art Challenge. In addition to
to some of the entrants and Judges
Education through Art, Commodore's market-
ing manager John Baxter, Paul Brown, editor of
Page — the journal of the Computer Arts
Society, and artist Tony Hart.
The winnng entries were on public display at
London's Hamilton Gallery from September
3-5. Unfortunately we didn't have enough
notice to announce this earlier.
I didn't envy the judges the task they per-
formed in singling out the winning entries. At
our photographic session I saw only a small
sample of the entries and the standard was
impressive. (I also don't envy the considerable
hours put in by the judges waiting for each
individual entry to be loaded — not that
Commmodore ever encounter problems with
their disk drives and cassette units. Cough!
cough!)
My personal favourite has to be Mr
Freakenstein which was voted the overall inter-
national winner. (I must have good taste after
all!) A Swedish entry by 14-year-old J Wester, it
shows Freakenstein at his VIC 20 keyboard,
fingers moving up and down while the eyes
blink and an evil sneer appears on his face.
All of us here at CCI would like to add our
congratulations to the winners. If you missed
your chance to prove your artistic talents this
time, don't worry. Commodore are planning to
repeat the challenge next year.
Bull Toad (from Artist 64 Gallery) by LK Gibson
Talking to Swedish 14-year old J Wester
posed rather a problem as his command of English
was not sufficient to discuss his winning entry, Mr
Freakenstein. However, it far surpassed my knowledge of the
Swedish language! Due to this language problem I will also have to refer
to him as Mr Wester as when I enquired about his first name, he replied:
"I don't spell in English". Anyway, it is pronounced something like'Yohanik'.
His entry, Mr Freakenstein, won him first prize in the 12-17 Dynamic
category and gained him the title of International winner. Mr Freakenstein
was actually the result of a misinterpretation. Mr Wester says: "My first
thought was to do Einstein.
My father thought I meant
Frankenstein, so I decided
to work on that idea. "It
wasn't very easy," he
continues, "But it also wasn't
hard. It took two days to
develop the idea and then I
wrote a program so that I
could generate my
characters."
Toucan by
M & A Kontowski
John Baxter, marketing manager of Commodore UK, feels that the
Commodore International Computer Art Challenge has been a huge
success. He comments: "The standard of entries was extremely high,
especially considering that it was the first ever competition of this Kind for
home computer users, and that no extra add-on software was permitted in
creating the graphics."
As part of the judging panel for his knowledge of the technical expertise
of each entry, Baxter was involved in the difficult task of selecting the final
winners. "It was a task which stimulated much discussion amongst the
judges," says Baxter. Despite the number of outstanding entries, the judges
were unanimous in their decisions.
Baxter confirms: "Louis (Meditation Failure = 126) was immediately
obvious as our overall winner. It stood out head and shoulders above the
rest particularly for its high degree of originality and creativity. It also
exemplified the excellent standards of technical expertise in the blinking
eye which, although appearing to be a simple movement, does in fact
require great skill to achieve.
CommodoreComputingSeptember1984 9
GRAPHICS
Catch A " ir "Mr Freakenstein was another
clear winner," he continues. "It
demonstrated probably the highest level of
excellent and accurate imagery I have seen
performed on a VIC 20 with no memory
expansion at all."
Baxter concludes: "The Commodore
International Art Challenge has shown that
Commodore's home computers have
capabilities in fields which are only now
beginning to be explored - even the
youngest of children are capable of using
their computers to create what we believe
will be the art of the future."
Professor Brian Allison, world president of the
International Society for Education through Art,
was concerned mainly with the educational
value of the competition.
He says: "I was encouraged by the number of
demonstrations of computer usage in art and
design activity in schools. It showed the
potential of young people to use the computer
in an aesthetic way and adds to the range of
techniques available to artists for expressive
purposes."
Allison confirmed that the standard of entries
was high and expressed his delight in the fact
that entries were received from women.
"I was particularly taken by an entry from a
10-year-old girl," comments Allison, referring to
The Knight and the Sprite by Joanne Delaney.
"It was a lovely poem and the image making
was good too." According to Allison, school
computers tend to be hogged by the boys and
he feels that these results will encourage more
participation from girls.
In any future competitions of this nature,
Allison would like to see a category for school
entries. He says: "Given the time of the year
when the challenge was set up, 15-18 year olds
were all involved in exams. Many were away
from school, so a computer was required at
home.
"The timing didn't allow teachers to become
involved. With a category for school entries, an
educational venture could be fitted into the
regular school program."
COMPETITION RESULTS
NAME
TITLE
PRIZE
(£'s worth of
Commodore
equipment)
(Under 12 Still)
1st R Hadland
2nd N Lynn
3rd J Charlesworth
The Park
Reach For The sky
3 Program Pictures
1,500
1,000
700
(Under 12 Dynamic)
1st J Delaney
2nd M Van Nguyen
The Knight and the Sprite
Disaster
1,500
1,000
(12-17 Still)
1st E Williams
2nd R Ansdell
3rdM& A Kontowski
Lakeside
Haunted House
Toucan
1,500
1,000
700
(12-17 Dynamic)
1st CW Ross
2nd R Kingham
3rd P Hancock &
P Randall
E.T. 64
Can-Can
Rollerball
1,500
1,000
700
(18+ Still)
1st L K Gibson
2nd S B Moore
3rd M E Buckner
Artist 64 Gallery
Catch A Pirate
Elvira
1,500
1,000
700
(18+ Dynamic)
1stH Riley
2nd P Bartholomew
3rd B Saunderson
Louis (Mediatation Failure
= 126 and Obsessiveness)
Olympics 84
Spirits (Ghosts)
1,500
1,000
700
The Knight and the Sprite by I Delaney
The overall winner of the £5,000 endowment was H Riley in the 18+
Dynamic category, for Louis (Meditation Failure = 126) and
Obsessiveness.
The overall international winner was J Webster of Sweden in the 12-17
Dynamic category for Mr Freakenstein. He wins £1,500 worth of
Commodore equipment.
10 Commodore Computing September 1984
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ALLIGATA
Blagger
Guardian
Loco
Panic Planet
Son Of Blagger
A&F
Chuckie Egg
ADVENTURE
INTERNATIONAL
Pirate Cove
Voodoo Castle
ANIROG
Galaxy
Jungle Drums
Flight Path 737
Krazy Kong
House Of Usher
Moon-Buggy
Scramble
Cybotron
Petch
Ice Hunter
Zodiac
AUDIOGENIC
Motor Mania
Bonzo
Bumin Rubber
Pegasrs
Frantic Freddie
Grand Master Chess
Alice In Video Land
AVS
System 1500
Forbidden Forest
Caverns Of Khafka
Aztec Challenge
Slinky
Pooyan
O'Rileys Mine
Beach-Head
Solo Flight
Gustbuster
Quest For Quintana R00C
Rolloverture C
Dallas Quest D
C
c
C/D
C/D
C
C/D
C/D
C/D
C/D
C/D
C/D
C/D
C/D
BUBBLE BUS
Hustler C
Kick-Off C
Widows Revenge C
Flying Feathers C
Bumpm Buggies C
BIG G
Meggahawk C
Zylogon C
BUG-BYTE
Twin Kingdom Valley C
C.D.S.
Colossus Chess 2.0 C/D
C P SOFTWARE
Pinball Wizard C
CREATIVE SPARKS
Black Hawk C
Slurpy C
Tower Of Evil C
DURRELL
Scuba Dive C
Harrier Attack C
Jungle Trouble C
EUROBYTE
Mr Mephisto C
IMAGINE
Cosmic Cruiser C
Pedro C
INCENTIVE
Splat!! C
INTERCEPTOR
Arabian Knights C/D
Spider & The Fly C/D
China Mmer C/D
Wheelm Wallie C/D
Burger Time C/D
Aquanaut CD
Wallie Goes To C/D
Rhymeland
ISP
Scope C/D
K-TEL
City Attack C
It's Only Rock-n-RoM C
LLAMASOFT
Hower Bower C
Mutant Camels C
Mutant Camels BevengeC
Sheep In Space C
LIVEWIRE
Grid Trap 64 C
Jumping Jack 64 C
Triatf C
MERLIN
Crazv Caveman C
Blue Moon C
Pix.e Pete C
Orange Squash C
MELBOURNE HOUSE
Hobbit C+B
Hotace Goes Skiing C
Acos+ C+B
MICRODEAL
Space Shuttle
Cuthben Goes
Walkabout
Cuthbert In Space
Cuthbert In The
Jungle
Danger Ranger
9.90
9.90
7.95/
9.95
7.95/
9.95
7.95
7.96/
9.95
6.95/
9.95
7.95/
9.95
7.95/
9.95
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9.95
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6.95/
9.95
7.95/
9.95
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8.95
8.95
12.95
12.95
8.95
12.95
12.95
12.95/
8.95
12.95
12.95/
8.95
12.95/
8.95
12.95/
9.95
12 95/
9.95
12.95/
9.95
12.95/
9.95
9.95
9.95
9.95
14.95
6.99
6.99
6.99
6 99
6.99
6.95
6.95
9.96
9.95
6.95
7.95
7.95
7.95
6 95
695
6.95
5.50
6.90
6.50
7.00/
9.00
7.00/
9.00
7.00/
9.00
7.00/
9.00
7.00/
9.00
7.00/
9.00
7.00/
9.00
17.95/
18.95
6.95
6.95
7.50
7.50
7,50
7.50
7.95
795
7.95
7.95
7.95
7.95
7.95
14.50
5.95
8.95
C/D
MICRO POWER
Cybertron Mission
Felix In The Factory
Ghouls
Swoop
MIRRORSOFT
Caeser The Cat
OCEAN
Hunchback
Mr Wimpy
Chinese Juggler
Caveion
PARAMOUNT
Outback
Meggawam
PEAKSOFT
The Boss C
QUICKSILVA
Bugaboo The Flea C
RICHARD SHEPHERD
Urban Upstan C/D
SOFTWARE PROJECTS
895/
12.95
8.00
3.00/
9.95
8.00/
9.95
8.00/
9.95
7.95
796
7.95
7.95
895
6.90
690
6.90
6.90
7.50
7.50
6.50/
9.50
C/D 7.95/9.95
C/D 7.95/9.95
C/D 7.95/ 9.95
C/D 7.95/9.95'
Manic Miner C 7 95
Dinky DOo C 7.95
SOFTEK
Bug Squad C 7.95
Ugh i C 7.95
Zoids C 7.95
Quak Attack C 7.95
SOLAR SOFT
Bizy Beezzzz C 7.95
TASK SET
Jammin
Pipeline
Gyropods
Bozo's Night Out
TERMINAL
Super Dogfight C 7.95
Super Grader C 7.95
Star Commando C 7.95
Plumb Crazy C 7.95
Triple Tournament C 7.95
VIRGIN
Falcon Patrol C 6.95
Ambush C 6.95
VISIONS
1994 C 6.95
Breedons Basic D 39.95
Dare Devil Dennis C 6.95
Demolator C 6.95
Nifty Lifty C 6.95
Dos D 19.95
PRINTERS FOR 64
Commodore 1526 345.00
1520 4 Colour Printer
Plotter 99.95
Commodore MPS-901 229.00
Epson RX80 269.00
Epson RX80 FT 299.00
Epson FX80 Package 419.00
Juki 6100 Daisywheel 44&.00
Centronics - Monitor
Interface 29.95
Centronics - Cassette
Driver 9.95
Centronics - Cable 19.95
MONITORS
Commodore 1701 Colour 225.00
Fidelity 14 1 ' Colour 199.00
Sanyo 12" Green 99.00
ACCESSORIES
THE POWER OF 64 CP/M
Commodore 64 Z-80 Second processor
Cartridge Complete with CP/M 2.2
Giving You The Chance to Use your 64
under the most widely used machine
Operating system. 50.00
1541 Disk Drive + Easy
Script + Future Finance +
6 Free Games 229.00
C2N Cassette Recorder 44.90
C2N Compatible Recorder 34.95
Cassette Interface 14.90
Deluxe Dust Cover 5.95
Tac II Joystick 18.95
Quickshot II Joystick 10.95
Wico Trackball 34.95
Light Pen 27.95
IEEE Interface 87.00
Rs232c Interface 27.90
Tnpler 20/64 Interface 45.00
COMMODORE BUSINESS
SOFTWARE
Easy Script D 39 95
Easy Spell 49.95
Future Finance D 74.95
Ebsy Stock D 74.95
BUSINESS GAMES
3rd PARTY BUSSINESS
SOFTWARE
■' ;ro Simple. D W2 5C
Muinplan D 79 95
Praciicaic C 39 95
Practice DC 39 95
Inventor 64 D C 29 95
Supemase 64 D 89 95
Wordcraft 40 R 89 95
Magpie R 99 95
Templates For Magpie D 29 95
DIALOG
Database + Labels DC 34 00
DFM Dalabase DC 24 00
HANDIC
Diary 64 D 44 85
Calc Result D+P 99 00
Easy Calc Result D 49 95
Paper Clip D 98 90
ADVENTURE INTERNATIONAL!
Diskey D 36 00
The Hulk (Scon Adams] C 9 95
ACCESS
Neutral Zone D 24 95
ATARISOFT
Centipede R 39 95
Defender R 39 95
Donkey Kong R 39 95
Pac-Man R 39 95
Dig-Dug R 39 95
Jungle Hun! R 39 95
Pole Position R 39 95
BRODERBUND
Davids Midnight
Magic D 24 95
Choplifter R 26 95
Serpentine R 28 95
Seafox R 28 95
Spare Change D 24 95
Drol D 25 95
Lode Runner D/R 24.95/29 95
High Flyer D
Rail Boss D
UTILITIES
Intro to Basic C/D/
part I +B
Intro to Basic C/D/
pan II +B
Gonec & Microchips C
Assembler Tutor C/D
Assembler Dev'lopment D
Programmers
Utilities D
Petspeed 64 D
Simons Basic R
COMMODORE GAMES
SOFTWARE
Lemens R
Pinball Spectacular R
Wizard Of Wor R
Gorf R
Lazanan R
Tooth Invaders R
Omega Race R
11.1
14.95
14.95
29.95
24.95
14.95
49T.95
44.95
9.99
9.99
15.00
15.00
9.95
995
9.95
64 EXECUTI
OUTFIT
Add Disc D
iv? a
d
Printer '.0
your 64 at
n jn
ie
evable sa\
Drive
£229.00
nnter
W'P
Easy File
Intro to Ba
£ 50 00
IC Pt
1
£ 14 95
y
iffifr
&:L* Ww'jii
00
DATAMOST
Aztec D 28 95
Swashbuckler D 24 95
Roundabout D 21 50
Bilestoad D 21 50
Mating Zone 21 50
Paint Wizard D 35 95
Wizz n'Roo D 24 95
Monster Smash D 24.95
Toopsee-Turvee D 24 95
DATASOFT
Moon Shuttle C/D 18 95
ELECTRONIC ARTS
One on One D 29 95
Hard Hat Mack D 29 95
Worms D 2995
Mule D 2995
Pinball Construction SetD 29 95
Music Construction Set D 29.95
Archon D 29.95
Murder on the
Zmderneuf D 29.95
Axis Assasin D 29 95
EPYX
Crush Crumble Chomp D 20.45
Curse of Ra C 1345
Jump Man C/D 27 50
Jump Man Junior R 28.95
Pnstop R 33.15
Sword of Fargoal C/D 20.50
Temple of Apshai C/D 24.95
Upper Reaches of
Apshai C/D 13 50
Lunar Outpost R 27 95
Gateway to Apshai R 28.95
FIRST STAR
Astro Chase C/D 24.95
Bristles C/D 24.95
Flip and Flop C/D 24.95
FUNSOFT
Snokie C/D 24.95
HAYDEN
Sargon Chess II C 28.95
INFOCOM
Deadline D 34.95
Starcross D 28.95
Zork I, II & III D 14 95
Suspended D 14.95
Witness D 34 95
Planetfall D 34.95
Enchanter D 34 95
Infidel D 3495
MUSE
Castle Wolfenstem D 24.95
Rescue Squad D 24.95
SCREENPLAY
Pogo Joe C/D 25 95
Kafv D 25 95
Wylde D 2595
SIERRA ON LINE
Crossfire D 2195
Frogger C/D 24.95
Threshold R 27.95
Jawbreaker D 27 95
Mr Cool D/R 27.95
Sammy Uqhtfoot R 27 95 \
Apple Cider Spider R 27 95 \
SEGA CONSUMER PRODUCTS
Star Trek R 28 95
Buck Rogers R 28 95
Congo Bongo R 28 95
SIRIUS SOFTWARE
Snake Byte D 24.95
Bandits D 29 95
Way Out D 29.95
Blade of Blackpool D 22 50
Fast Eddie D 24 95
Turmoil D 24 95
Repton D 29 95
Squish em D 24 95
Gruds in Space D 27 50
Wavy Navy D 29 95
SSI
Geopolmque D 29 00
STRATEGIC SIMULATIONS
Knights of the Desert 29.00
Combat Leader D 29 00
Eagles D 29.00
Ringsie Seat D 29 00
SUBLOGIC
FLIGHT SIMULATOR II C/D 34 95
Night Mission Pinball C/D 2195
TRONIX
SAM speech syndesis D 39 95
Juice D 27 95
Slalom D 27 95
Kid Grid D 27 95
fSy4 h t e °'
'"' e (po
'Pt V
S??W W °'d Proci abaSe ' «
£199.90
SHI
FREE Software with 1541
Easyscript
Easyfile
Intro to Basic Part I
Six disk based games.
rry. this offer must end soo
Only
£229
We endeavour
-, despatch withir
24 hours on
stockiwrns.
WICKSHOTl
'"BcoraiTOUGH
" cenrnng j 0vsr , -
""DeaiflDieonce
REACHES THE SC0R«"""
-in n we win send von a rut
ORDER BY MAIL-
No Stamp Require
Post your order toda\
COMPUTE RAMA
DEPT. CH9
FREEPOST
with
every oider,
five pounds
worth of
moneysaving
vouchers
ORDER BYTEIEPHONE CARRIAGE
For ACCESS or VISA 24 50p postage on all orders
hour ORDER HOTLINE under E25
Dial 0785 44222 Secuncor delivery on high
STAFFORD ST16 2BR ' ■ 1
■ .W _ T - -T .1 1 1 J.//.
ft.™ * J ! ■ i ^1 • r«L'.f I *
t i ' ■ ■ l \ J* ^ m^ i m. l
AliaPJi
STAFFORD STOKE-ON-TRENT
59 Foregate Street 11 Market Square Arcade,
SHREWSBURY
13 Castle Gates
First, a question.
Who do you think are the
world's most avid consumers of
microcomputers?
The ingenious Japanese?
The fashionable French?
The acquisitive Americans?
Believe it or not, it's we
British who own more micros
per person than any other nation
on earth.
Yet, despite its amazing
impact, the microcomputer has
only just begun to scratch at the
surface of our lives. Without
doubt, the best is yet to come.
Use and Abuse.
In several recent surveys,
some astonishing facts about
micro use and abuse were
revealed.
It was discovered that the
micro is hopelessly under-
utilised. If you're already a micro
owner, your own experience may
well confirm this unhappy state
of affairs.
Brainpower. A source
of knowledge.
For thousands of years,
the key to self improvement has
been in the hands of the written
word. Now, thanks to
the Brainpower range, it's very
much in the hands of the micro
As the Brainpower
range demonstrates, this does not
require prior knowledge of micros, or
how they work.
The Brainpower concept has
been devised as integrated applications
and educational software. And its aim
^."•^yy^r '.*'^,^-'>
V^^>U^^^'^-^A%^^
Each Brainpower title provides a unique three part package: an applications
program, a teaching program and an illustrated manual and interactive
tutorial - integrated applications and educational software.
Now you and j
bring out the be
10t ^^
is to stretch both your mind and your
imagination.
It offers a unique way to realise
your own full potential and that of your
micro. In a way you could never hope to
achieve from the printed word alone.
In this respect, the Brainpower
range stands on its own.
A unique concept.
All the Brainpower titles share
one thing in common, apart from their
stimulating subject matter, that makes
them unique.
You will find each title comprises
three distinctive elements: A teaching
program that helps you to get to grips
STAR WATCHER
The secrets of the heavens are yours. Isolate all the
constellations as well as main stars for easy
identification. Even turn stars and constellations on
and off at will. Screen by screen, you will see exactly
how the 1,500 brightest stars move through time and
space. And all from any point on the Earth's surface at
any time of the year.
Star Watcher is without doubt the definitive home
observatory.
DECISION MAKER
Should you buy a new
house? Change jobs?
Have children? Start your
own business? Such
decisions should not be
taken lightly. Armed
with Decision Maker, you
can be quite sure of
examining every avenue,
and arriving at a rational,
structured answer.
If you value the way
you run your life, you
need Decision Maker.
NUMBERS AT WORK
Tackle all the number problems you're likely to face in
daily and business life. From straightforward
multiplication and division of fractions, through
decimals, percentages, ratios, mark-ups and margins
to compound interest, depreciation, VAT and PAYE.
Numbers at Work gives you a distinct edge, since
you will be able to both understand and manipulate
numbers at will.
PROJECT PLANNER
Project Planner teaches you how to divide even
the most complex project down into meaningful
components. Learn how to determine the length
and importance of every single task, and those
elements critical to the fulfilment of your plan. Even
anticipate problems you hadn't envisaged.
You have the measure of any situation because
you have the fullest possible grasp of all the factors
which affect it.
rour micro can
;st in each other:
FORECASTER
Forecaster takes the guesswork out of forecasting, by
accepting that tomorrow's events will be best
predicted on the basis of today's facts. Armed with
Forecaster, sales targets and growth trends, even
sporting events and election results can be
accurately and very quickly predicted.
Invaluable to you in both your private and
business life.
with the subject at your own pace. An
applications program to put what you
learn into action. And finally, with each
package, you get an expertly written
book and interactive tutorial.
ENTREPRENEUR
Entrepreneur teaches you all the steps required to plan and start
your own business. It will forecast your first 18 months' cash flows,
generate your Profit and Loss Account and Balance Sheet. Help
you in discussions with your bank manager and partners. Explain
the notions of assets, liabilities, overheads, working capital, cash
flow and break even point.
Invaluable to anyone who is planning a business venture.
Tick your choice
SPECTRUM
I8K
BBCB
Tape
B'B< ■':■
DISK
I ■ g Ti ■
■ :;■.;:.!' •:>• ir--i-
64
COMMODORE
64
Disk
£14 95
£19 95
£24.95
£19 95
£24 95
Decision Maker
N.A
N A
Numbers at Work
N/A
N A
Star Watcher
N A
N.A
N/A
N/A
Entrepreneur
N/A
N.'A
Project Planner
N A
Forecaster
N A
ADDRESS
POSTCODE
TELEPHONE
SIGNATURE
Please add £1.50 lor postage and packing
* I enclose a cheque or postal order, crossed and made payable to Triptych
Publishing Ltd for £
* Please debit my Access. «n i
Barclaycard, number LJ
Send to- Triptych Publishing Ltd, (TBL Book Service Ltd) FREEPOST.
CAMBERLEY, SURREY GU15 3BR All goods fully tested and returnable if in any
way defective Allow 28 days for delivery. 'Delete as applicable. ccigw
BRAINPOWER
L
111 I I I I
This is a selection of some of the
very best software for the
Commodore 64 from a list of over
1000 programs we can supply,
covering the products of 100 +
software houses in the UK, rest
of Europe and the USA. A 20-
page listing (which gives details
of programs) and later updates
are available free to customers
(otherwise 50p and A4 SAE).
Please add 50p P&P for orders
under £20 (Europe £1 each item
of software, Airmail elsewhere at
costl. Make cheques/POs payable
to THE SIX-FOUR SUPPLIES
COMPANY.
DISCO
£9.95
(Softcell) — cassette
This is the most powerful tape to
disk transfer utility you can buy.
No program rewriting required,
unlike with others. Menu driven.
Why put up with second best? A
must for all 1541 disk owners
TAPER
£9.95
(Softcell) — cassette
Make security backups of your
own BASIC/machine code
programs. Very, very powerful
. . . there's not a lot this one can't
manage,
FASTBACK
£9.95
(Softcell) — cassette
Can make backups with a
difference — they will load up to
seven times faster than the
original! One very well-known
adventure now takes only 2 %
minutes instead of 15'/i! ALL
THREE - TAPER, DISCO,
FASTBACK - AT SPECIAL
OFFER PRICE OF £25.75. Dealer
enquiries welcome.
DISKEY
£36
(Adventure Jnt) — disk
Diskey gives your Commodore 64
the file-handling capabilities a
serious user needs. Many users
have complained about the in-
ability of the C64 DOS to copy
SEQ or PRG files, or USR files of
similar form, from disk to disk.
Diskey gives you not only this,
but also the ability to examine,
copy, or modify any disk. You can
now rescue data from a crashed
disk, and recover killed files.
Diskey comes complete with its
own DOS. Single/double-disk
use. .
six-rour supplies coi
p.o. box IS, whitstable, kent ct5 Itj
Access/Barclaycard orders: 0227 266889
...Number One For Choice...
PAPERCLIP
£75*
(Batteries Inc) — disk
LOOK AT OUR LOW, LOW PRICE.
If you've been saving up for this
excellent wordprocessing pro-
gram, you're a little nearer than
you thought. It is still the best in a
very strong field. With 80-column
display mode.
HOMEWORD
£48
(Sierra-On-Linej — disk
Really easy to use wordprocessor
which is ideal for the casual user.
Uses icon menus. Impressive.
A full selection of other word
processing programs and
matched utilities is available:
EASYSCRIPT (disk) £60. EASY
SPELL £20, EASYMAIL £20 etc.
MULTIPLAN
£95
(Microsoft/Hesware) — disk
Easy to use but very powerful
spreadsheet. You can define cells
by word labels rather than co-
ordinates. Sorts columns or rows
numerically or alphabetically. Very
highly recommended. Serial
printer output.
CALCRESULT
£95
(Handic) — disk
Has true 3D (multipaging) facility,
and histogram features. Versions
for Commodore and Epson
printers. This is a very powerful
and much liked spreadsheet. Very
highly recommended. Single page
version £47.50 (cartridge).
MICRO
ASSEMBLER
£55
(Supersoft) — cartridge
Best of the lot. If you're into
machine code — or working that
way — this is the one to get or
save your pennies for. Features 3-
pass assembler, unlimited labels,
source files can be linked,
monitor, full screen editor, disk or
tape operation. Plus AUTO,
DELETE, FORMAT, FIND,
NUMBER, DISASSEMBLE, OUT
and TABLE. Monitor has standard
TIM commands plus hunt,
transfer and disassemble.
HS-64
ASSEMBLER
£55
IJCL Software) — cartridge
Combines the features of a
powerful assembler with a
number of toolkit programming
features. An ideal program
development aid. Includes AUTO
line numbering, FIND string
CHANGE string, DELETE line
range, TYPE to inspect or print a
file without loading it into
memory, GET source text files,
PUT outputs source files to disk,
DO executes first line, LIST
source file, RENUMber lines,
JOIN program files, SCROLL
multiple viewing facility. CBM
code selection, ASCII code selec-
tion, RBAS reset. SIZE of file and
start/end load address, SETBRK
and CLRBRK to insert and remove
KOALAPAD
£80 '
(Koala Tech Corp) — inc cartridge
Touch tablets you can use not
only for creating spectacular
graphics, but also for musical,
LOGO and educational uses.
Comes complete with KoalaPaint
cartridge which permits all those
fantastic graphics facilities —
commands include zoom, copy,
colour swap, draw, lines, rays.
Save pictures on disk and call
these up from BASIC to use in
your own programs! Program-
mer's Guide (disk £13) is useful.
Logo Design Master (disk £30),
Spelling I (disk £30), Colouring
Series I — Geometric Designs
(£25) are some of the other
support programs available but
it's easy to write your own
MICRO-
SIMPLEX
£178
(Micro Simplex) — disk
If you're in business and need to
maintain an accurate audit trail
and VAT record, this" is the
program for you! Will save you
literally hours of work. Fully
recognised by the authorities.
Suitable for schemes A to F. This
is a specialist, very highly
developed product from a
software house who offer an
excellent after-sales service to
registered users. Demo available
on deposit.
THE LAST ONE
£97.50
(DJ AT Systems) - disk
Programming aid that frees you
from the graft if you're thinking of
writing specific applications.
Creates stand-alone error-free
coding in standard BASIC. Input
is in the form of one-line
descriptions defining, in plain
English, the user's intention. This
word 'flowchart' act as basis of
computer's questioning session
which leads. Programs you create
can be for any application. Highly
recommended.
CODEWRITER
£85
(Dynatech) — disks
Database design system like TLO.
Easier to work with but marginally
less powerful. Disk 1 features
data entry generator, disk 2
carries report and menu gen-
erator. Very flexible
SUPERBASE
64
£88.00
(Precision) — disk
Really excellent database gen
erator, still at our special price. All
things considered, we think this
one's the best of its type and a
must for all serious Commodore
64 users. Can be used for any-
thing from mailing lists to stock
control and invoicing. Lets you
tailor the database to your exact
requirements. Differs from pro-
gram generators such as TLO and
CodeWriter in that the systems
menus and core program are
always the same. But Superbase
is not less the powerful for that —
in fact it has database features
and facilities beyond the needs of
mere mortal folk! Now with
STEPPING STONES program
modules at £10 each including
Job Costing/Estimating, Sales &
Purchase Daybooks, Cashbook
Stock Records.
FLIGHT
SIMULATOR II
£40*/£33
(Sublogic) — disk/tape
This is so good the authors think
you can learn 'the ropes' as far as
instrument control and flying are
concerned. Accepting the limit-
ations on the graphics side -
nevertheless outstanding in terms
of personal computers - the
simulation is quite excellent.
Expensive but it's the best one for
the 64 by far . .
SPECIAL
OFFER
PILOT
(d) £38
ASSEMBLER 64
Id) £45
LOGO
(d) £57
EASY CALC
lr) £40
MAGIC DESK
(rl £40
SIMONS BASIC
lr) £45
SARGON II
ld/cl £17.50
SARGON II
(dl £40
DEADLINE
STARCROSS
SUSPENDED
Id) £27.50
S.A.M.
£48*
BOOKS
There are some 60 or so books
specifically about the Com-
modore 64. We have a full list
(50p) with a description of each.
Included in the list are many other
books of interest to Commodore
64 users We can supply any
book at cover price plus 50p each
towards P&P.
ANATOMY OF
THE 1541
£14.95
Really excellent book for those
keen to get inside their 1 541 disk
unit. Absolutely everything you
need to know -includes ROM list-
ings, descriptions of 1541 use,
use of programs such as
COPYALL.
(Tronix) — disk
Th lS is SOFTWARE AUTOMATIC
MOUTH, a quite outstanding
piece of software which gives
your 64 limitless speech
synthesis capability. Offers
English text-to-speech or
phonetic input, in direct or
program modes. Full control over
pitch, speed, inflexion. There
really isn't anything like it, even
on hardware!
COLOSSUS
CHESS
£9.95
(CDS) - cassette
This is the best of the chess
programs available for the 64.
Cursor controlled piece move
ment. Turn by turn move listing
and assessment. Multi levels of
play. Game replay feature. A
must if only to learn to play
chess!
PRICES CORRECT AT TIME OF
GOING TO PRESS. Let us quote
you if you manage to find lower'!
Items marked with an asterisk ("|
are available at £5 less while
stocks last
GRAPHICS
Graphic generation
Confused by the multitudes of graphics aids available?
Sally Wood investigates this ever increasing sector of the market
Computer graphics have changed theface
of the film industry. Special effects
created with the aid of computers have made
possible cinematic extravaganzas such as Star
Wars, Tron and Return of the Jedi all multi
million blockbusters.
Imaging techniques have also made signifi-
cant changes to scientific research
procedures. Computer graphics can be used
in the design of new drugs, in genetic
engineering, for improving and interpreting
images sent back by space satellites and even
for the examination of bone structures before
surgery.
The potential uses for computer graphics
must be enormous and no doubt in the next
few years they will increasingly become part
of our everyday lives. However, science and
film entertainment apart, what about down
to earth personal computer use of graphics?
The average computer programmer is not
going to start designing graphic programs to
plot the path of particles in nuclear energy
research, nor is he going to start creating the
special effects for the latest Spielberg film.
What he or she will be doing, is to utilise the
myriads of proliferating graphic packages for
applications such as business, education,
remedial teaching, in personal programs and
even for the aesthetic pleasure of designing
amazingly clever pictures for contests like the
Commodore International Art Challenge, the
winning entries of which are featured in this
issue.
Lines, circles, shapes, close ups, plotting
lines, up to fifty colours (achieved by com-
bining Commodores 16 colours), squares,
filling in of shapes, different textures can all be
used in creating graphic images on the
television or monitor screens either using the
preprogrammed graphics programs or
programming your own using the utilities
which add extra graphics commands to
BASIC.
Most of the packages are for the 64 and this
bias is due to the incredible graphics potential
of that computer. It has five graphic modes
altogether. Two of these, the high resolution
bit mapped graphics and multicolour text
modes, can be mixed with text.
Normal text, extended background colour
text and multicolour bit mapped graphics
mode are the other three modes and using
these, foreground and backgrounds can be
defined on screen. There are also four layers
of animation and eight sprite layers to play
around with!
No wonder there are such brilliant graphics
in 64 games like Alice in Videoland and Aztec
Challenge by Audiogenic or Loco by AHigata.
Even the VIC 20 has a relatively good graphics
capacity and games like Pharoahs Curse by
Hesware prove it.
We have put together a list of a selection of
available graphics packages which will give
you a good idea of what is available.
It is not possible to categorise the packages
as each one concentrates on different aspects
of computer graphics. Some require periph-
erals such as graphics boards, light pens and
joysticks.
There is much room for development and
improvements in the field of computer
graphics and so it will undoubtably become
even more exciting than it is already. We
hope that your creative interest has been
stimulated — creating and designing graphical
imaes on a computer will, undoubtably,
produce pleasing results.
GRAPHICS TABLETS
Audiogenic's Koalapad was used to produce
the above picture of a tiger
PEACOCK COLOUR SYSTEM
This graphic board provides an eight-colour
graphics facility for the 64 and VIC 20
although it uses a RS 232 interface and will
require a suitable interface. Code sequences
are used to control direct cursor positioning
and vector drawing. Graphics and text can be
mixed on the two separately controlled
screens. Unit comes complete with enclos-
ure power supply, colour card and flying
cables and costs £850.
Contact: IJJ Imports, 1 Cardigan Road,
Marlborough, Wits. Tel: 0672 52818.
STROBE GRAPHICS SYSTEM
Raw complex data can be transformed into
bar and pie charts, curves or isometrics in a
variety of colours with the Strobe 100
graphics plotter and software package. The
plotter costs £299 and the software is aimed
at the Commodore 8032 and the 4040 disk
drive. An intelligent serial box is available and
costs £162. The 64 or VIC 20 will need a
parallel interface to operate with the plotter.
Contact: Data Efficiency, Finway Road,
Hemel Hempstead. Tel: 0442 60155.
Commodore ComputingSeptember 1984 15
GRAPHICS
KOALAPAINTER
High resolution graphics can be designed on
screen using the Koala Pad touch tablet and
accompanying graphics program. Com-
mands include drawing lines, framing, circles,
manipulating objects on screen, enlargement
and any pictures created can be utilised in
personal programs. Complete package for
the 64 retails at £89.95.
Contact: Audiogenic, PO Box, Reading,
Berks. Tel: 0734 664646.
GRAFPAD
The digitising tablet plus the pen can be used
with various graphics programs such to
create high resolution graphics. Software will
enable the user to design pictures, trace the
outlines of pictures or graphs and do free
hand drawings in a choice of red, green or
blue colours. The pad is for the 64 costs £1 25.
Contact: British Micro, Penfold Works,
Imperial Way, Watford, Herts. Tel: 0923
48222.
GRAPHIC UTILITIES
GRAPHIX IV
A Machine Code utility adding 16 graphic
commands to Commodore 64 BASIC. The
commands enable High Resolution Graphics
and user-defined characters to be accessed
easily from Basic. Features include split
screen option, mixed text and graphics facility
plus plot, draw, paint and colour commands.
Available on cassette for £9.95.
Contact: Zipprint, 96 Bournemouth Road,
Parkstone, Poole, Dorset. Tel: 0202 737000.
ACOS+
This utility program makes the 64's unique
capabilities available to anyone through a
collection of 36 advanced BASIC commands.
Graphic features included in the program are
simplified sprite movements, sprite collision
detection and graphic commands. Available
on cassette for £8.95.
Contact: Melbourne House, Castle Yard
House, Castle Yard, Richmond. Tel: 01-940
6064.
1 6 Commodore Computing September 1 984
LIGHTPENS
DATAPEN
Two drawing programs plus an introductory
program accompany this lightpen which can
be used to design programs as well as
pictures. With the Colour-Draw program,
pictures can be created using any of the
Commodore characters and colours and, by
utilising the Hi-Res draw, programs can be
used to invent high resolution graphics using
several drawing styles. The package costs £25
and is 64 compatible.
Contact: Datapen Microtechnology Ltd,
Kingclere Road, Overton, Hants. Tel: 0256
770488.
PIXSTIK
With the aid of a lightpen and paintbox soft-
ware, Pixstik can be used to design graphics
on screen. Features include 16 colours, four
Stik Modes, various line and shape modes
which can be finished in various styles; block,
speckled or filled in. Graphics can also be
animated. Retails at £29.95 for the 64 and
includes a lightpen and software.
Contact: Computapix Ltd, Gores Road,
Kirkby Industrial Estate, Liverpool. Tel: 051
547 2741
GRAPHICS MASTER
Both user and defined characters and sprites
can be created at the same time and then
saved onto tape or disk. Commands include
edit functions, character scrolling, inverting
and character rotations. Graphics Master is
for the 64 and sold on cassette for £7.50.
Contact: Mr Chip Software, Dept CC, 9
Caroline Road, Llandudno, Gweynedd. Tel:
0492 79026.
BUSINESS SOFTWARE FOR 8032/8096 AND 64
Payroll £99.50 + VAT
Hourly, weekly and monthly basic, seven rates for overtime or piecework, 4 pre-tax adjustments
including pension and SSP, 6 after tax adjustments, NI and all tax codes for use with printed pay slips
or plain paper. This payroll can be adjusted by the user when tax rates change.
Integrated accounts from £299.50 + VAT
Purchase ledger, aged creditors, sales ledger, invoicing on forms to the user's own design, statements,
aged debtors etc. Daybooks, VAT analysis, stock control, automatic posting to the nominal ledger with
manual override. Nominal journals, trial balance, audit trail, management reports, profit and loss and
balance sheet.
Final accounts £60 + VAT
Nominal ledger system with complete audit trail, 200 nominal accounts on 1541 disk, 700 on
8050/8250 disk, 22 reports including profit & loss and balance sheet.
Electronic Aids (Tewkesbury) Ltd
Send 13x9 S. A. E with 53p p&p for further details, the above software is available on 21 days approval.
12 Drysdale Close, Wickhamford,
Evesham, Worcestershire WR11 6RZ
Telephone 0386 831020
PRODUCTS for the VIC20!
ZERO'S COM'IN 64 commun-
ications interface turns your Commodore
64 Peisonai Computer into an advanced
(radio) communications terminal for
BAUDOT, MORSE, ASCII. SSTV, Word
processor. Modem and Tone generator.
Plug m the interface, switch on your
Commodore and the system is in operation!
Over sixty commands are recognised by
theCOM fN 64 program to ensure maximum
operation convenience.
In me 70 pa^e user manual you'll find the complete
2 program listings for QHT irxator and LOGBOOK
both CBM64&VIC20
|«EPROM ^
-two2k/4k CARD,
EPROM sockets.
-Addresses are
changeable.
bothCBM64&VIC20
EXPANSION
UNIT
UNIVERSAL COMPUTER PRODUCTS
both CBM64&VIC20
■•EXPANSION \**~fi
■With 5 slots, fully buffered, UNI I tie*
■switches lor deselecting slots, if
■and onboard power supply n^_- -, —
VIC 20 jm^ * CBM64/ggfc
other ZERO products:
•Printerbuff ers, RS232¢r.
•Epromcopiers.
•More is coming
• EPROM
PROGRAMMER
for 2716, 2732, 2764, 27126, 2532 EPROMS
This programmer can be very easily connected to almost
3ny microcomputer, e.g ;
OSI xP. PET, CBM.TRS80, EXIDY, SWTPC. EXORCISER
NASCOM, MAX80ARD, AM1COS, ACORN ATOM,
VIC 20, APPLE. JUNIOR. SYM. DAI. AIM. EXPLORER ,
HEATHKIT.ZX81, ABC and CBM 54,
Control software
in EPROM E6.50
I
ELECTRONICS
149KINGSTREET
9 95 GT. YARMOUTH NR302/G
TELEPHONE:(0493)- 842023
• All prices include VAT. Shipping costs' £ 1.50
• Supplier to schools, universities and
government departments.
• We have good documentation of all our
products, free of charge. . —
iDealer inquiries invited!
ZERO Companies The NelheHandsTeL 01 892-5333-
Gemiariy: Tel 02821 -28826 Sweden Tel 0382 -40037
CommodoreComputingSeptember 1484 1 7
ROLF HARRIS PICTURE BUILDER
Pictures have to be built up in block from
using either the standard Commodore char-
acter set on the 64 or a set of specially
designed characters. Sixteen colours can be
utilised and shapes can be multiplied, re-
placed and used in personal programs usinga
joystick. The program is on cassette for the
64.
Contact: Commodore International, 675
Ajax Avenue, Slough, Berks. Tel: 0753 73638.
VIDEO BASIC
This package can be used by software devel-
opers to create, among other things, high
resolution, multicolour, sprite and turtle
graphics aon the 64. The memory can
manage multiple graphic screens and there
are game features for sprite collisions, light-
pens and joysticks. This development
package comes on disk for £42.
Contact: Adamsoft, 18 Norwich Avenue,
Rochdale, Lanes. Tel: 0706 524304.
CADPAK
A lightpen based tool for computer aided
designs and drawings. High resolution
graphics can be completed on two screens.
Commands include freehand drawings, rays,
boxes, circles and copying areas of screen to
other areas. Text can be inserted and intricate
detailed objects such as electronic circuitry
can be defined and printed. Available on disk
for the 64, the package costs £35.
Contact: Adamsoft, 18 Norwich Avenue,
Rochdale, Lanes. Tel: 0706 524304.
GRAPHICS DESIGNER
Design package for the 64 capable of pro-
ducing high resolution graphics on screen by
usinga keyboard, joystick or lightpen. Circles,
boxes, triangles, ellipses and lines can be
used in the designs and text can be added to
any pictures. Pictures can also be combined
for display purposes with the Slide Show
feature. Graphics Designer comes on disk for
£19.95.
Contact: Adamsoft, 18 Norwich Avenue,
Rochdale, Lanes. Tel: 0706 524304.
GRAPHIX 64
A Machine Code utility with over 20 hi-res
commands enabling points to be erased or
plotted, lines drawn or areas on screen to be
filled or erased. Text characters can be erased
and a text window allows standard and high
resolution screens to be displayed simul-
taneously. Sold on either cassette or disk for
£11.50 and £13.50 respectively.
Contact: Supersoft, Winchester House,
Canning Road, Harrow. Tel: 01 861 1166.
GRAPHICS
BC BASIC
Commands and functions have been added
to the BASIC language in BC Basic to enable
both novice and advanced programmers to
utilise the four main graphic levels on the 64.
These are standard characters, user-defined
characters, high resolution characters and
sprites. Retails on cartridge for £57.50.
Contact: Kuma Computers, 12 Horseshoe
Park, Pangboume, Berks. Tel: 07357 4335.
ULTRABASIC 64
Adds 50 powerful commands to Commo-
dore BASIC including high resolution,
multicolour and turtle graphics, dots,
freehand drawing, circles, boxes, rotations,
sprites. Retails at £14.95 and £19.95 for
cassettes and disks respectively.
Contact: Adamsoft, 18 Norwich Avenue,
Rochdale, Lanes. Tel: 0706 5244304.
GO SPRITE
With Co-Sprite, the 64's sprite capabilities can
be used. Up to 32 sprites can be drawn on the
screen and then moved around, coloured
with any of the 16 colours, overlapped,
copied and enlarged. Joysticks, lightpens or
the keyboard can be used to control the
cursor. All sprites created can be animated. It
costs £10 on cassette.
Contact: Mirrorsoft, Holborn Circus,
London EC1. Tel: 01 353 0246.
SCREEN GRAPHICS
Adds 20 graphic commands to the 64's BASIC
including sprites, high resolution and multi-
colour graphics. The program also contains
Machine language routines, a demonstration
program and a tutor written in Screen
Graphics 64 BASIC.
Contact: Adamsoft, 18 Norwich Avenue,
Rochdale, Lanes. Tel: 0706 5244304.
PAINTPIC
Graphics program for the 64 with pen, brush
and text painting modes. It utilises 16 colours,
a number of shapes and blocks can be
created and then copied, rotated or mir-
rored. Paintpic comes on cassette and costs
£19.50.
Contact: Kuma Computers Ltd, 12
Horseshoe Park, Pangbourne, Berkshire. Tel:
07357 4335.
GRAPHICS EDITOR
The three Editor functions in this program
help create user defined characters and
sprites on the 64. The Character Editor
redefines characters which can then be used
by the Screen Editor to create pictures. Sprites
can be designed with the Sprite Editor. A
display window allows multiple sprite images
to be composed and animated sequences to
be seen. The cassette version is priced at
£14.99.
Contact: Romik Software, 272 Argyll
Avenue, Slough. Tel: 0753 71535.
TURTLE GRAPHICS
Turtle Graphics, for the VIC-20, is a computer
language combining features of LOGO and
PILOT. The 30 different commands include
commands for colour, sound, motion, logical
conditions, calculations, branching and sub-
routines. The user learns to program while
painting pictures using the VIC 20's graphics
and colour potential.
Contact: Hesware, Thomson House, 296
Farnborough Road, Farnborough, Hants. Tel:
0252 543333.
GRAPHICS DESIGNER
Written in Machine Code, this program
enables character sets and sprites to be
designed in either a standard bit map mode
or a multicolour mode. In addition 'windows'
consisting of 32 standard characters can be
defined, enabling large objects to be drawn.
Both keyboard and joysticks can be used to
control the program which is available on
cassette for the 64 at £9.95.
Contact: Supersoft, Winchester House,
Canning Road, Harrow. Tel: 01 861 1166.
PANORAMA H
This utility can create pictures with high res-
olution graphics for use in personal pro-
grams. The cursor is joystick controlled and
commands include plotting points, drawing
lines, defining blocks of texture, enlargement
and animation. Cassette and disk versions for
the 64 cost £17.95 and £19.95 respectively.
Contact: Talent Computer Systems, The
Curron Building, 101 St James Road, Glasgow.
Tel: 041 552 2128.
TONY HART ART MASTER
Colourful line drawings can be created on
screen using either a keyboard or joystick.
Sixteen colours can be utilised on one screen
and a second screen can be used to tempor-
arily store pictures. Disk and cassette versions
are available for the 64 and will cost around
£11.
Contact: Commodore Internationa, 675
Ajax Avenue, Slough, Berks. Tel: 0753 73638.
18 Commodore Computing September 1984
COMMODORE 64 BASIC
BEGINNER'S PACK . . .
A subtle blend of software and book to enliven the dullest of Commodore 64's.
The Software
Honey Aid 1: a complete utility that adds 28 new
commands to Commodore 64 BASIC, in three groups.
• Toolkit: these commands help you to create your own
programs in BASIC. One day you'll wonder how you
did without them.
• Graphics: use colour and hires graphics with ease -
decorate and colour your 64.
• Synthesizer: build all the SID chip's features into your
B r A?f?. m ;. No need for POKE s. Just use Honey Ad's
BASIC-like commands.
In addition - on the tape:
• Char Gen: a full-featured character generator that will
redefine any or all of the standard 64 characters, even
the ones used by Char Gen - while it runs.
• Sprite Gen: a sprite generator to define sprites -
normal or enlarged, single colour or multicolour.
Displays the sprite as it T s defined. Transforms the
design Into DATA statements.
• Composatune: explores the SID chip. Allows you to
type in a tune and to store this in DATA statements,
^ter, you can recover this to re-create the tune.
Buildasound: lets you explore all the features of SID
and hear them in action.
• Guesser: a unique computer-aided-simulation (CAL)
of a number-guessing game. Demonstrates how each
statement works and shows it all in action.
• Hangman: a full hangman game to provide entertain-
ment and education.
• Breakout: a video ball game, break down the wall to
score.
• Blockade: a two-player game, trap your opponent,
they re trapped - you win.
• P"? trap: S et m e ball in the net to win - frustrating but
• plus, plus . . .
The Book
*&&T£R 'I*' that 9 uides y° u step-by-step, through the
o4 s BASIC - learning as you go! Each piece of software on
the tape (and many more) is developed stage-by-stage
Once the fundamentals of BASIC are mastered, the
specialities of the 64 are introduced.
From a simple number-guessing game via a reaction-
tester, a hangman game and three video games to charac-
ter and sprite generators, the projects increase gradually
in complexity. This unique approach ensures that you learn
- and that learning is fun!
The Package
TOTAL
PACK
PRICE
£10.50
INC VAT
p&p
UK & EIRE
ALSO AVAILABLE:
BASIC Packs 9 £10.50
l5c^JSi^ G ° N: BBC BE <™"ERS.
Assembly Language Packs @ £12.50
COMMODORE 64: VIC 20: ORIC 1: PET:
BBC: ELECTRON: APPLE (£14.50)
Children's BASIC Packs P £9.95
COMMODORE 64: VIC 20: BBC
9im
MAIL ORDER ONLY To: CMOS Bl
291 CRICKLEWOOD LANE
LONDON NW2
W a
Dr Watson is a trademark of
Glentop Publishers Ltd
Please supply the following:
Signature
Acceti Number
GRAPHICS
A spritely interlude
It's welcome back to Pete Gerrard who has taken time off
from writing his successful computer books and games to
provide us with this insight into how collision detection
with fellow sprites and data works
Sprites are an often used feature of the
Commodore 64, and are one of the most
powerful of it's graphical capabilities. Yet
each month the computer magazines see a
host of letters concerning these little beasts,
and in particular everyone wants to know,
and few seem to understand, how collision
detection with both fellow sprites and data
works.
For the purposes of this article, we might as
well get a sprite on the screen, so the follow-
ing short program will accomplish this for us.
SPRITE INVERTER
0:PRINT"SPRITE MOVER.": GO
":PRINT"PR
5 DIMSP(63) ,SD(63)
10 P0KE53280.0:P0KE53281
SUB30000: G0SUB996
1 5 V=53248 : POKEV+23 . 1 : POKEV+29 . 1
20 POKEV+2 1,1: P0KEV+ 1 . 1 20 : POKEV . 1 60
22 PR I NT "PRESS *D' TO INVERT THE SPRITE
ESS 'U* TO NORMALISE IT AGAIN.
24 GETA*: IFA*="U"THEN34
25 IFA*<>"D"THEN24
32 F0RI=0T063:P0KE832+I.SD(I) :NEXT
33 G0T024
34 F0RI=0T063:P0KEB32+I.SP(I) :NEXT:G0T024
996 F0RI=0T020:F0RJ=0T02
997 SD(I*3+J)=SP(60-(I*3)+J)
998 NEXTJ,I
999 SD(60)=SP<0) : SD (61 ) =SP < 1 ) : SD (62) =SP (2) -.RETURN
30000 F0RI=0T063: READA: P0KE832+I . A: SP ( I ) =A: NEXT: PO
KE2040 , 13: P0KE53287 .7: RETURN
30001 DATA0,127,0,1,255.192,3
30002 DATA255 . 224 . 3 . 23 1 . 224 .7,217
30003 DAT A240 , 7 , 223 , 240 ,7,217. 240
30004 DATA3.231.224.3,255,224,3
30005 DAT A255 , 224 , 2 , 255 , 1 60 . 1 . 1 27
Commodore Computing September Tj84
GRAPHICS
30006 DATA64. 1.62, 64. 0,190, 128
30007 DATAO, 156, 128,0,73,0,0
30008 DATA73,0,0,62.0,0,62
30009 DATAO, 0,62, 0,0, 28, 0,0
READY.
Sprite Inverter
Before getting into the nitty gritty, let's see
how this program works. It takes a sprite (any
sprite) and inverts it's image on the screen. In
other words, instead of having two lots of
data for two different sprites, and invariably
getting it slightly wrong, this program will turn
one sprite on its head, and reverse it back
again, at the touch of a key.
Explanation
Line 5 : Just set up a couple of arrays.
Line 10 : We'll have a black border and a black
background, and just print up a simple mes-
sage. You may care to clear the screen at this
point, just to make things a bit more legible.
Then, go to the subroutine starting at line
30000 to set up the sprite, and then go to the
subroutine starting at line 996 to invert the
sprite.
Line 15 : Set the variable V, and magnify the
sprite in the X and Y directions.
Line 20 : Turn the sprite on, and give it an X co-
ordinate of 160 and a Y co-ordinate of 120,
which puts it in a fairly central spot on the
screen.
Line 22 : Just a set of instructions.
Line 24 : Get a key press, and if that key is the
'U' one then go to line 34.
Line 25 : If the key isn't the 'D' one then return
to line 24 and wait until either 'U' or 'D' is
pressed.
Line 32 : We're inverting the sprite, so put all
the data in the SD array into the 13th area of
sprite data.
Line 33 : Bit obvious, this one.
Line 34 : We're turning the sprite the right way
up again, so put all the data in the SD array
into the 13th area of sprite data.
Line 996 : Start of two loops that performs the
inversion.
Line 997 : Going in steps of three, take the
bottom rowoftheoriginal sprite, and put it in
the top row of the inverted one. In other
words, we're simply swopping data around in
steps of three.
Line 998 : Carry on the loops.
Line 999 : Do the last three elements of the
array the long way, and return from this
routine.
Line 30000 : Read in the sprite data for the
normal sprite, put it in the 1 3th block of sprite
memory, and also put it into the array SP.
Then, inform the computer where you've put
the data, and turn it into a yellow sprite
before returning from this routine.
The program works, is it's chief feature, and it
does get a sprite on the screen.
Collision Detection
Provided that you've cleared the screen,
that last program should have a sprite sitting
serenely in the middle of it, touching neither
sprite nor background data.
If we were now to PEEK registers 53278 and
53279 we would get a value of zero in each of
them, for it is these two registers which deter-
mine which sprite has collided with what.
Location 53278 works in the following way:
Sprite Number 7 6 5 4 3 2 10
Value 128 64 32 16 8 4 2 1
If the location contains a zero, then there
are no sprite to sprite collisions taking place. If
the location contains a one, then sprite zero is
involved, a two indicates a sprite one colli-
sion, and so on, until a value of 128 would
indicate that sprite seven is involved. Of
course, since this location detects sprite to
sprite collisions, it would never contain a
simple value as outlined above, since there
must be at least two sprites together to
register a collision in the first place.
So, if the value found from PEEKing that
location was, say, 17, it would mean that
sprites four and zero have collided. A value of
36 would indicate that sprites five and two
have collided.
Multiple sprite collisions are also possible,
so if the value of PEEK(53278) was found to be
41, then sprites five, three and zero are all
involved. If the value is 255, then every sprite
in the world is involved, and there'll be a
grubby mass of sprites somewhere on the
screen.
Or maybe not, since sprites can collide off
screen as well, so watch out.
To illustrate this in action, add the following
lines to your program:
16 POKE2041,13:POKE53288,5
23 PRINT"[HOME,8SP,HOME]"PEEK
(53278):PEEK(53279)
and alter the following lines as well:
15 V=53248:POKEV+23,3:POKEV+29,3
20 POKEV+21,3:POKEV+1,120:POKEV,160:
POKEV+3,110:POKEV+2,150
Running the program with these alterations
will put a second sprite on the screen, touch-
ing the first one, and the value in location
53278 is now displayed in the top left hand
corner of the screen. The value next to it is
that for location 53279, which presently
contains zero as there is no background data
on the screen.
Collision: What collision?
So handling sprite to sprite collisions is quite
straightforward. But what about sprite to
data? Here we are not concerned with the
value to be found in location 53279 other
than being satisfied that it does not contain
zero. As long as it holds some other value,
then that serves to tell us that the sprite has
collided with something.
Say we want to check for sprite zero. We
know that the X and Y co-ordinates for sprite
zero are held in locations 53248 and 53249
respectively. As soon as a sprite to data
collision is detected, a PEEK of these locations
will give us the X and Y co-ordinates for the
sprite.
Say we get the values of one hundred and
fifty for X and one hundred and twenty five for
Y at the moment of collision. Divide X by
eight and Y by eight to give us the new values
of eighteen and fifteen respectively, after
taking the INTeger part of the answer only.
Multiplying the Y value by forty gives us a
value of six hundred, and adding our X value
of eighteen to this gives us a total of six
hundred and eighteen.
Add this to the screen start value, which is
usually one thousand and twenty four, and
we arrive at a final total of 1 642. Now, at least,
if we type PEEK(1642) we can find out what
was on the screen when the sprite hit it.
A complicated process maybe, but it works,
and the following program shows this in
action.
Commodore Computing September 1 984 21
COMMODORE 64
ASSEMBLER/DISASSEMBLER
Fast and powerful assembler. Lets you program in
6510/6502 mnemonics with LABELS and VARIABLES.
Sixpseudoops .ASCII .BASE .BIT
.BYTE END WORD
Six control commands .SAVE .LOAD .DISPLAY
(executed by function keys) .STOP .ERASE .CONVERT
Disassembler will disassemble any part of memory
TAPE plus MANUAL £7.99
VIC 20 ASSEMBLER
LABELS, VARIABLES, pseudo ops, control
commands (min 16k) TAPE and MANUAL £7.99 1
I THE COPLETE INFORMATION STORAGE AND
/I L/\KP^t^k ^ CONTROL SYSTEM, SuPERBASE 96 TRANSFORMS
(/ f^ffnW^M.WM'^ CGMMCCORE MCDEL 80% OR 82% INTO A
\////C/ 4 *l-— — ^» M. W FULL-FEATURED, PROFESSIONAI
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i 4 ^ RECORD ON UP TO h SCREENS... AND UP TO 128
ITEMS PER RECORD, DEFINABLE AS KEY, TEXT, NUMERIC, CONSTANT, RESULT
OR DATE... IN FILES OF UP TO l&t CHARACTERS! WITH SPREADSHEET AND CALCULATOR
CAPABILITY, CALENDAR FUNCTIONS, MULTIPLE CRITERIA SORT AND SEARCH, EASY
INPUT FROM W0RDPR0CESS0R/DATA FILES, BOTH MENU-DRIVEN AND PROGRAM OPTIONS,
BATCH AND TRANSACTION PROCESSING, FULLY DEFINABLE OUTPUTS... SUPERSA^E 96 IS
ESSENTIAL IF YOU WANT THE MOST FROM YOUR COMMODORE! SUPPLIED ON 8050/8250
DISK, WITH EXCELLENT TUTCRIAlTREFERENCE MANUAL. OUR PRICE tt&rtt £375 QQ'
DATABASE 64
Menu driven Database system for CMB 64. Max 30000
records, 255 bytes/records, 15 fields/record. CREATE
database. ADD, INSERT, DELETE, AMEND records.
SEARCH for record on any field, including wild card
matching (?,*). SCROLL through database. LOAD/SAVE
database to tape or disk. On line help screens.
DATABASE TAPE and MANUAL £7.99
PASCAL 64. Pascal Compiler now available for
the 64. £24.95
SAE for details Overseas add £4.00
DYNAMITE SOFTWARE
BCM8713, LONDON, WON 3XX
*.J* Superscript II has all the features you
iJ L SyflUdnll EXPECT FBCM « PROFESSIONAL WORDFTOCESSOR
\ llhOnr\\jr*KJ^- , SYSTEM... AND THEN MORE! UNRIVALLED
XA///U' , ™2»i-^TT "O-COLUMN TEXT HANDLING, VARIABLE WIDTH
Cx~T ^^ I I SCREEN, FOUR-WAV SCROLLING OVER 2100
/ XJL LINES. DOCUMENT LINKING FOR UN.IM11ED
CAPACITY, GLOBAL SEARCH AND REPLACE, FULL MEMORY CALCULATOR, ROW
AND COLUMN ARITHMETIC, BACKGROUND PRINTING AND COMPLETE LETTER-QUALITY PRINT
CONTROL MAKE SUPERSCRIPT THE ULTIMATE WOROPflOCESSOR FOR THE CBM 8096/8296
AND IT SPELLS TOO! SUPPLIED ON 8050/8250 DISK. OUR PRICE LLS^y £375 QQI
c7WasteO
THE COMPLETE PROGRAM DEVELOPMENT PACKAGE FOR
THE COMMODORE 8096/8296, USED BY BOTH NOVICE
AW) PROFESSIONAL PROGRAMMERS. MASTER ADDS 85 NEW
COMMANDS TO BASIC INCLUDING 72K MEMORY MANAGEMENT, PROGRAMMER'S TOOLKIT,
BUSINESS BASIC, KEYED DISK ACCESS, MULTIPLE SCREENS WITH USER-DEFINABLE
INPUT ZONES, REPORT GENERATOR, 22-PLACE ARITHMETIC, DISK DATA COMPRESSION,
DATE CONTROL, SCREEN PLOT, SCREEN DUMP, AND MORE... EVERYTHING YOU NEED FOR
PROGRAMMING TO TOP PROFESSIONAL STANDARDS! WITH COMPREHENSIVE INDEXED U5ER
MANUAL, QUICK REFERENCE CARD AND DEMOS. OUR PRICE l~a^K 1225 00'
WANT IT TOMORROW? ••» CALL US TODAY!
ON 01-546-7256
8032 TO 8096 UPGRADE
£34*r«! 528?
SO
SUPER0FFICE 8096/8296
£ZSf>rK £650.00
PM96 8096/8296
£U+r*J 186
25
SUPERSCRIPT 4032/8032
£2S6r55 £225.00
VISICALC 8096/8296
S22W5 £195
50
SUPERSPELL 4032/8032
£U?v«I £135.00
DTL COMPILER
£U*r53 £109
00
SUPERSCRIPT 700
£5iJr50 £425.00
MASTER 700
£339
25
SUPER8ASE 700
£53-7-50" £425.00
PRICES INCLUDE 1SJ VAT AND ARE
CORRECT OH GOING TO PRESS.
ORDER 8T POST OR CHOKE, USING
CHEOUE, ACCESS/BARCLAY CARD OR
OFFICIAL ORDER. DESPATCH IS BY
SAME-OAT 1ST CLASS POST, PRE-
PA1D ORDERS FREE. PRODUCT DATA
AVAILABLE ON REOUEST. REF A29
ware
LAKESIDE HOUSE, KINGSTON HILL, SURREY, KT2-7QT.
DUCKWORTH HOME COMPUTING
All books written by Peter Gerrard, former editor of Commodore Computing International, author of two top-selling games for the
Commodore 64, or by Kevin Bergin. Both are regular contributors to Personal Computer News, Which Micro?. Popular Computing
Weekly and Commodore Horizons.
SPRITES & SOUND ON THE COMMODORE 64
by Peter Gerrard
A complete guide to using the extraordinary features of the Commodore 64,
together with a full working explanation of the chips that make it possible: the
6S8 1 Sound Interface Device and the 6S66 Video Interface Chip, together with
the processor that make it all tick, the 6510.
Sections on programming your own musical instruments, producing sprite
and programmable character animation, make this the guide for users of the
Commodore 64 who want to get the most from the special features of their
computer. £6.95
COMMODORE 64 GAMES by Kevin Bergin
This is a coUection of 21 exciting programs specially written for the Commodore
64, including Golf, Snake, Air Attack, Draughts, Car Dodge, Tank Battle, and
Minefield. An adventure game is also included as well as a program to enable
you to devise your own version of Basic by re-defining keywords. Each
program is accompanied by notes on its structure to enable you to modify or
extend it. £6.95
THE COMPLETE 64 ROM DISASSEMBLY
by Peter Gerrard and Kevin Bergin
This book is for anyone who has ever wondered how the Commodore 64
really works. Intended for the senous programmer, it includes fundamental
memory maps, memory architecture maps, the disassembly itself and (for
reference) the complete machine code instruction set.
£5.95
EXPLORING ADVENTURES ON THE 64
by Peter Gerrard
The complete guide to computer adventure games: playing, writing and
solving them. Starting with an introduction to adventures, and their early
history, it takes you gently through the basic programming necessary on the
64 before you can start writing your own games. Inputting of information,
room mapping, movement, vocabulary, and everything required to write an
adventure game are explored in full detail. Then follow a number cf adventure
scenarios, and finally three complete listings, written specially for the 64. The
games are available on one cassette at £7.95.
£6.95
USING THE COMODORE 64
by Peter Gerrard
A complete look at the latest home computer from Commodore Business
machines. Starting with a refresher course in Basic Programming, it moves on
through machine code, before considering in great detail sprites, graphics
and sound. A section on peripherals, and then the heart of the book: an
in-depth look at the chips that make it work, including the 6581 Sound
Interface Device and the 6566 Video Controller Chip, as well as the heart of
the computer, the 6510, The comprehensive appendices cover the full Basic
and Machine Code Instruction sets, as well as several useful reference
tables, and a complete machine code assembler/disassembler listing.
Personal Computer News said: "In this case, we are dealing with a gem of a
book. It deserves a place on the bookshelves of every 64 user whether
beginner or expert."
£9.95
Many other books and cassettes are available, write in for a catalogue.
DUCKWORTH, The Old Piano Factory, 43 Gloucester Crescent, London NW1 7DY. Tel: 01-485 3484
GRAPHICS
SPRITE COLLIDER
1 P0KE53280 . : PDKE5328 1 . : PR I NT " C CLR , RVS . YEL 1 SPR I
TE COLL I DER . " : SOSUB30000 : A=35
1 5 V=53248 : POKEV+23 . : POKE V+29 . 1 A$»CHR* < A )
20 POKEV+21 f 1 : POKEV+1 . 120: POKEV. 160: PRINT" CCLR] " s 6
0T023
21 REM PUT PEEK (53279) ON SCREEN
22 PRINT" [HOME] [HOMED ": PEEK (53279) : PRINT" CH
OME] CHOME] " : PEEK (53279) : RETURN
23 FOR J» 1T03: PR I NT "C HOME. 9CDD
" : B0SUB22
24 F0RI=1T01000:NEXT
25 REM PUT UP CHARACTER A*
26 PR I NT " C HOME , 9CD , GRN ]" : : FOR I =0T038 : PR I NTA* : : NEXT
: B0SUB22
27 FORI =1T01 000: NEXT
28 NEXTJ
30 X=PEEK (53248) : Y=PEEK (53249) : X=INT (X/8) -2: Y=INT (
Y/8)-6:Y=Y*40:REM ADJUSTMENT!
32 S=1024+X+Y:S=PEEK(S)
33 REM GET CO-ORDINATES AND PEEK THEM
34 PRINT"C2CD3YOU COLLIDED WITH CHARACTER # "S
36 PRINT" CCD3T0 PROVE IT, LOOK AT THE TOP LEFT HAN
D CORNER OF THE SCREEN. "
37 F0RI=1T03000:NEXT
38 PR I NT " C CLR D " : POKE 1 024 . S : P0KE55296 . 5
39 REM POKE CHARACTER S ONTO SCREEN
40 FORI =1T02000: NEXT
42 A=A+ 1 : I FA >95THENA=33
43 A*=CHR*(A) :REM UPDATE CHARACTER
44 G0T020
30000 FOR I =0T063 : READA : P0KEB32+ I . A : NEXT : P0KE2040 . 1
3 : P0KE53287 . 7 : RETURN
30001 DATAO, 127, 0.1, 255. 192,3
30002 DATA255,224,3,231 ,224,7,217
30003 DATA240 , 7 , 223 , 240 ,7,217, 240
30004 DAT A3 , 23 1 , 224 , 3 , 255 , 224 . 3
30005 DATA255 , 224 , 2 , 255 . 1 60 , 1 , 1 27
30006 DATA64, 1,62, 64, 0,190, 128
30007 DATAO, 156. 128,0,73,0,0
30008 DATA73,0,0,62,0,0,62
30009 DATAO, 0, 62, 0,0,2B, 0,0
READY.
Knowing all this, you can happily move
sprites around all over the place, and find out
what they're colliding with. May all your
programs be spritely ones!
Commodore Computing September 1 984 23
VIZ ASTAR 64
THE INFORMATION PROCESSOR
" Spreadsheet ■ Database ■ Graphics
■ Extract from your information files
and include them into the worksheet
for fast, powerful calculations and
easy reporting.
■ Instant, on-screen design of your
information records.
■ One word menu lines for easy
selection of facilities.
■ The high resolution grid pattern
frames the worksheet giving an
easy-to read display.
■ A 1000 Row by 64 Column wide
worksheet with large memory
capacity and efficient usage.
■ Extensive use of 'Windows' allows |
you to vie w one part of the
worksheet while working on
another.
■ Supports virtually any printer
-CBM, EPSON, JUKI, BROTHER,
OLIVETTI and many others.
■ Parallel printers require ONLY a
low-cost cable.
■ Include information directly into
the Worksheet from VizaWrite and
almost any other system.
■ Simultaneous display of work-
sheet and line or bar graphs.
■ Worksheet manipulation lets you
Search, Sort, Copy, Move, Delete
and Insert by row, column or a
range.
■ Text editing facilities for letters,
invoices, report headings etc.
VizaStar integrates three important electronic
aids to your business or home office.
A fast and easy-to-use package - VizaStar is a
comprehensive information processor that
includes an electronic worksheet, information
filing system and simultaneous on-screen
graphics.
VizaStar has been designed to incorporate
the very latest in user-friendliness - so now you
can handle your all-important information in
many new ways and in a quick and effective
manner.
The information filing capabilities
of VizaStar enable you to store
your information onto disk in
an ordered and instantly retrievable form. This
means that you can quickly pick out individual
or entire groups of related information to
create lists, statements, labels or reports.
VizaStar is the ONLY program of its kind on
the Commodore 64. Completely consistent
with the VizaWrite word processor, VizaStar
provides a totally comprehensive office
system.
VizaStar costs just £99.95 (incl. VAT)
from your computer dealer and
selected stores. Please write for
more details and the name and
address of your nearest
dealer.
^-SOFTWARE-
VIZA SOFTWARE, 9 MANSION ROW,
BROMPTON, GILLINGBAM, KENT ME7 5SE
TEL: MEDWAY (0634) 813780
Dealer enquiries welcome.
THE COMPANION TO THE
COMMODORE 64
Any book claiming to be a companion to the
Commodore 64 Reference Guide, would
have to be of outstanding quality to justify
that claim. This book, as it happens, is.
Whereas the Commodore 64 Reference
Guide concentrates on the more technical
aspects of the 64, Keith Bowden has tried to
emphasise the creative uses of the 64's
excellent graphical and sound capabilities.
The book is a mine of information. Chapters
are split up to deal with the 64's machina-
tions: its 6510 memory organisations, sound
and graphics capabilities, character and sprite
animations and the relevance of raster inter-
rupts.
If the Reference Guide has already gone
into detail about certain aspects of the 64,
Bowden does not waste his time covering the
same ground. For instance in the chapter
devoted to animation, he does not go into
detail about sprites as they are already
chronicled in the Reference Guide.
Bowden has taken care to include practical
programming aids such as machine code
interrupt routines which can be used to drive
animated displays or for generating music
and music interpreters to create background
music (Magic Roundabout in this instance)
while programming. BASIC version of
routines are also included.
In addition three main BASIC programs are
listed to reinforce the explanations of the SID
and VIC II chips and their significance to the
64's sound and graphics facilities. A syn-
thesiser program, enables the programmer
to create sounds with the SID chip and the
other two graphics programs enable bit-
mapped pictures in both high resolution and
multi colour to be designed.
The author has also reviewed some utilities,
games and books that he considers helpful
and has listed a number of 64 locations.
Bowden's obvious enthusiasm for the 64's
potential overwhelms the reader. However
the reams of information stuffed into the
pages does sometimes cause the mind to
wander. Fortunately it soon returns when yet
another programming gem is discovered.
There is no doubt that any 64 owner keen
to start inventing games or other programs
on the 64 will find this book, together with the
Commodore 64 Reference Guide, an invalu-
able aid. Well worth £5.95.
Contact: Pan Books Ltd (in association with
Personal Computer News, Cavaye Place,
London SW10.
THE ADVANCED 64 HANDBOOK
This book could be used as a small reference
volume and dipped into when information
on various aspects of the 64 are needed.
Information has been consigned to the
numerous chapters in a methodical and un-
complicated way. If the reader is stuck on a
particular aspect of the 64, for instance
display interrups, the MPS 801 dot matrix
printer, advanced disk operation with the
1541 disk drive or even finding out how to
increase the 'user friendliness' of personal
programs, he or she will find locating the
relevant section easy. Another bonus is that
the text is not filled with unnecessary waffle.
Peter Lupton and Frazer Robinson intend
the handbook to be a companion guide to
the "Commodore 64 Handbook", published
by the same company, and assume that the
reader will be familiar with BASIC. Their aim is
to provide the reader with the opportunity to
find out even more about the 64.
A large section of the book is devoted to
machine code. It is a difficult language to
understand, but since it is the 64's own
language it is important to make the effort.
The 6510 Microprocessor's architecture, the
instruction set used and its various oper-
ational abilities are all explained.
Throughout the book, diagrams, program
listings and programming sequences are used
to reinforce and illustrate the text.
Other chapters in the book cover the
various graphic modes of the 64 - standard
and multi coloured bit mapped graphics, the
VIC II chip and display interrupts plus the SID
chip and methods of playing tunes with the
synthesiser.
The authors have also included a number of
appendices which the programmer may find
invaluable, for instance error messages and
their explanations, a summary of DOS com-
mands, BASIC abbreviations, Kernal routines
graphics loader programs and both SID and
VIC II registers.
The authors have eliminated any unneces-
sary padding and although nothing is covered
in extensive detail, no-one will mind that the
book is not a totally authorative text, because
it does convey, in a clear and concise fashion,
what it is he or she wants to know. Detailed
information can always be located some-
where else. The books usefulness justifies the
price of £6.95.
Contact: Century Communications Ltd.,
12-13 Greek Street, London W1.
THE COMMODORE 64 PUZZLE BOOK
We are told in the introduction that life is one
long problem solving experience, a condition
analagous to programming the computer.
Both require solutions, but these are
invariably arrived at by different means.
Brian Boyde Shaw assumes the reader has
at least a minimum working knowledge of
BASIC and poses over forty programming
problems for the reader to solve with his 64.
They are not, as the title suggests, puzzles in
the conventional sense - crosswords or
general knowledge quizzes, but problems re-
quiring solutions reached by using the
computer.
The problems are divided into six sets and
Boyde Shaw has graded them in order of
complexity. The novice programmer can
begin by learning relatively simple proced-
ures with posers such as "Write a program to
print your name on a completely clear
screen" and then goes onto harder problems
dealing with topics such as screen printing,
string and other logical functions, basic
games routines and the relationship of letters
to numbers, using methods lamed in earlier
problems.
The final chapter deals with a mixture of
topics including conversions and music, with
one of the last problems asking the program-
mer to use the television screen as a digital
clock displaying hours, minutes and seconds.
Boyde Shaw provides all the possible
answers to the problems in the book and
does his best to explain how he has arrived at
them using both text and programs. The main
BASIC language commands are listed in the
first chapter, but any other commands that
are necessary in problems are listed at the
front of the relevant chapter. An aid
reminiscent of early learning reading books,
where all new words are listed!
Boyde Shaw emphasises that the book is
not designed to teach anyone computer pro-
gramming, but to develop the ability to think
logically and solve problems.
Written in entertaining and uncomplicated
prose, this book would be worth the £6.95
for anyone who enjoys solving problems.
Contact: Sigma Technical Press, 5 Alton
Road, Wilmslowm, Cheshire.
Commodore Computing September 1 984 25
FIELDMASTER high quality
programs are for the serious
user of the home computer.
The very latest programming
techniques have been used to
create clear, easy to use soft-
ware that must be the finest
value available.
We have a program for all your needs:
Powerful spreadsheet, full function 80 column word
processor, versatile 'card index' database, accounts
management, and even a logo it poster printer.
For applications in small business, education, the
professions, industry and the home, etc.
Prices from £21 • 95 to C84 ■ 95 inc VAT tape and disk.
From your local computer shop or direct
from us by our fast mail order service.
Access'Barclaycard welcome.
For a FREE copy °f our software guide, packed
with program information, just write or telephone
Qieldmoster)
Fieldmaster Software Company
Dept cci, 107 Oak wood Park Road. Southgate. London N14 6QD. Tel: 01-886 6709
hi of Young Electronics Ltd. lEstablrshed 1970)
MAILSHOT 64
COMMODORE 64, SX -64
Dealer enquiries welcome
MAILSHOT 64 is a complete address management system that
performs the dual task of a complete address manager and that of a
mailshot applications program for rapid production of labels for
mailing lists.
A printer can be attached but is not essential to make use of this
software.
• Completely menu driven.
• Powerful search facilities to allow selective searches when
only part of the record is known.
9 One of the many special features includes a searchable
REMARK field which allows entry of any comments for
reference and selection of records.
• Integrates any method or sorting- using account numbers,
customer codes, membership numbers or names. Any item
chosen by the user may be used for sorting records.
• Rapid and efficient printing of individual or a range of
addresses on continuous sticky labels.
• Fully compatible with the popular VIC-1515, 1525. 1526
printers or other equivalent RS232 serial printers (Centronics
parallel printers by means of a Centronics interface).
The ideal tool in the running of businesses, hobby groups,
clubs, societies and at home.
DISK VERSION £19.95 (all prices include postage and packing)
TAPE VERSION £16.95 (Overseas please add 20% extra)
Send cheque/PO to RAD SYSTEMS 17 Devonshire Hill Lane, London
N178U.
Telephone enquiries to Software Support Manager on 01-801 5132.
mmmmm
COMPUTING INTERNATIONAL
SUBSCRIPTION ORDER FORM
Please send me 1 2 issues of Commodore
Computing
CHEQUE ENCLOSED Q
PLEASE DEBIT MY ACCESS □
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PLEASE DEBIT MY RENEWAL FEE TO MY CREDIT
CARD ANNUALLY UNTIL I CANCEL IN WRITING.
Name.
Address .
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(Business)
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Date (Sub to commence)
j Subscription rate U.K. £1 5.00
~J Europe £20.00
]] Outside Europe £28.50
Return form to:
Subscriptions Manager,
Commodore Computing International
1 67-1 69 Great Portland Street,
London, W1
26 Commodore Computing September 1984
Dear Sir
I have been purchasing Commodore
Computing International for a number of
months now and find the contents very good.
Being new to the use of computers, I still rely
on magazines like yours to inform me on the
latest products and news.
However some of your programs seem to
have a number of printer errors and the latest
appeared in "Maze" from the May issue. I
found that there was a bad subscript in line
510. Could you please help, these minor
problems spoil for me what is otherwise a
good magazine. Mr T Fromson
Tyne and Wear
We are pleased that you enjoy our magazine,
but feel that your comments on our programs
are unfair. We thoroughly check all programs
before they are printed and in our experience
it is usually the programmer who makes the
error!
It sounds as if you have missed out either
the 'W or '%' from lines 510 or 340. The
printed program is correct and so we advise
you to check these lines again.
Dear Sir
I am slowly going round the twist!
I have a VIC 20 with a Stack RS232C inter-
face attached to the back. I also have a
Brother CE60 Electronic daisy wheel printer
which connects to the VIC 20 via a Brother
cable and its interface. The printer accepts
both RS232C and Centronics parallel, but the
whole shooting match fails to come alive!
The Stack interface has a 25 pin male plug
on the back of it and so, unfortunately does
the Brother cable. However by VERY careful
soldering I have paralleled off the pins so that
the cable will accept a 25 pin socket. It still
fails to operate, I know not why.
Can you please throw some light on the
subject, I should hate to think that
Commodore have led me up the garden
path. ASA Clack
Cirencester
Clos
It is very difficult to advise you on your
predicament without seeing the printer
manuals first. Your best course of action
would be to contact the company who made
the printer.
Your problem highlights the need for all
Commodore computer owners to look at the
printer market carefully before investing.
Commodore, in their wisdom have included
their own interfaces in all the computers, so
not all printers will operate satisfactorily with
them — as vou seem to have found out.
LETTERS
Dear Sir
I am having trouble with the Breakout
program in the April issue, No 11 Vol 2.
Everytime I enter the program, I get a
constant "Out of Data" error shown with
respect to line 1190 (ReadA:Poke1,A:Next:
Coto1280). Is this line correct?
I also noticed that in the Cursor Character
Box, page 49, if I pressed the control key and
key 3 I should print . However when I do
press these keys, I get . Can you enlighten
me?
Mr J Moore
Hartlepool
Cleveland
The Breakout program is correct. It sounds as
if you need to check your data again.
The characters in the Cursor Character box
are shown as they appear on our
Commodore printer and on our listings. We
don't print the characters as they appear on
the 64's screen as we think it will be easier for
programmers to type in programs from the
published listings.
Dear Sir
In the May issue of Commodore Computing
International, you have a software review
entitled "Elementary Watson". Unfortunately
my husband and I have had trouble obtaining
a copy of Dr Watson's Beginners Basic Course
plus Honey Aid, with book and tape for the
64.
We are both pleased with your magazine. It
is very explicit and unlike others, the print is
clear and understandable.
Mrs ) V Claypole
Barry
S. Glamorgan
The Dr Watson series of computer language
courses can be obtained from Honeyfold
Software Ltd, Standfast House, Bath Place,
Barnet, London. Tel: 01 441 4130.
Dear Sir
I recently saw a program featuring a develop-
ment rack. Printed circuit boards with extra
chips and Eproms slot into the rack and it
connects them to a computer system. The
rack can be used in the development stages
of a program and what I would like to know is
whether there is a rack available for the 64.
Antonio Windas
Hull
The simple answer is that there isn't! The 64
has a large enough memory for most pro-
gramming purposes and so there isn't a
market for memory expanders.
Dear Sir
Firstly, thank you for providing a publication
which caters for both the novice and the pro-
ficient in Commodore computing.
Secondly, I wonder if you could furnish me
with some advice.
I would like to ieam more about Machine
Code programming on the 64. I have dab-
bled with machine code on a VIC 20,
laboriously POKEing the code into memory,
so I am familiar with mnemonics and source
code.
However when attempting to actually buy
an Assembler, I become baffled by the
advertising claims of the many suppliers.
They all seem to assume that prospective
purchasers are familiar with technical terms
relating to their products. Some boast the
number of "pseudo - ops" and "control
commands" while others inform me I can
manipulate blocks of memory, use labels or
output to screen (which I thought I could do
anyway!).
I assume that the only way to find out what
these mysterious tributes are is to buy an
Assembler and see. But, I am fearful that I may
end up with something which I don't need.
Help me please! I am sure there must be
other people like me who would like to
venture into machine code programming,
but lack sufficient knowledge to assess the
merits of any product offer. What about an
article on Assemblers and their relative
merits?
Richard Bennett
Tarporley
Cheshire
We have had a few letters requesting inform-
ation on machine code for beginners and will
probably be publishing an article on assemb-
lers and machine code in the near future.
At present we use either the Mikro, a full
6502/6510 Assembler (£57.50) from
Supersoft, a resident system which doesn't
require a disk drive, or the Assembler
Development (£24.95) from Commodore.
This is disk based and can create and call
macro routines.
Commodore also do an Assembler Tutor
(£29.95) which claims to be a teaching aid for
would-be assembly programmers.
Contact: Supersoft, Winchester House,
Canning Road, Wealdstone, Harrow,
Middlesex and Commodore, 675 Ajax
Avenue, Slough, Berks.
THE ADDRESS TO WRITE TO IS:
QUERIES, Commodore Computing International,
167-169 Great Portland Street, London W1.
THE TELEPHONE NUMBER TO CALL IS:
01-636 6354(remember - Thursday afternoons, 2 pm till 5 pm)
TELEPHONE ENQUIRIES:
If you are really desperate for an answer and feel you really cannot
wait for a published reply you can use our telephone enquiry
service. We will have two of our staff standing-by every Thursday
afternoon between 2 pm and 5 pm. That's when we want to hear
from you.
CommodoreComputingSeptember1984 27
MACHINE CODE
Store and retrieve
This useful routine for the 64, when initialised, allows you to
store and retrieve up to four screens. This is done by trapping
the function keys in interrupts and storing or collecting screen
data from an area behind the Basic ROM.
It was written by J S Rafferty.
The screen flicking can be done in direct
mode by pressing one of the function keys or
in a Basic program by the use of a few simple
pokes.
The program has several uses - it can be
used to store four sections of a program
listing so that to make an alteration to a
certain line just press a function key and make
the alteration, or for simple screen animation.
By pressing the function key with the shift
key held down, the screen and colour
memory is copied to an area behind the Basic
ROM or by just pressing the function key, the
screen is retrieved.
The program can be entered using the Basic
loader (first listing) but the source code
(MIKRO assembler) is also included.
To control the changing from a Basic
program is as follows:
POKE653,1:POKE197,4:POKE198,1:REM STORE FT SCREEN
POKE6i3,1:POKE197.5:POKE198,1:REM STORE F3 SCREEN
POKE653.1:POKE197,6:POKE198,1:REM STORE F5 SCREEN
POKE6S3,1:POKE197,3:POKE198.1:REM STORE F7 SCREEN
POKE197,4:POKE198,1:REM RETRIEVE F1 SCREEN
POKE197,5:POKE198,1:REM RETRIEVE F3 SCREEN
POKE197.6:POKE198,1:REM RETRIEVE F5 SCREEN
POKE197,3:POKE198,1:REM RETRIEVE F7 SCREEN
1 REM************'********
2 REM SNAPSHOT
3 REM
4 REM BV J.S.RRFFERTV
5 REM
6 REM********************
10 H=49152
29 T=0
30 RERUN
40 IFN=-1THENGOTO90
50 T=T+N
60 POKER, N
70 fi=fl+l
8@ GOT 030
99 IFTO48956THENPRINT ,, 3MMERR0R IN DflTfl" 'END
1 00 DflTfl 1 20 , 1 69. , 16,141 , 20 , 3 , 1 69 , 1 32 ,141 , 2 1
110 DfiTliS, 88, 96, 28, 255, 32, 165, 197,291,4
1 20 DRTR208 ,7,1 73 ,141,2, 208 , 44 , 240 , 1 1 , 1 65
130 DFiTHl97,201,5,208,7, 173, 141,2,298,48
1 40 DHTR240 ,114 , 1 65 , 1 97 , 20 1,6. 208 ,7.179.141
150 DfiTfl2,203,52,240, 118, 165, 197,201,3,208
1 60 DflTfl?.. 173,141, 2 , 208 , 56 , 240 , 1 22 , 76 , 49
1 70 DflTfl234 , 1 63 , , 1 33 , 25 1 , 1 33 , 243 , 1 69 , 1 60 , 1 39
1 80 DflTfl252 , 1 69 , 164,1 33 , 250 , 76 , 207 , 1 92 , 1 6*9 .
1 90 DflTfl 1 33 , 25 1 , 1 33 , 249 , 1 69 , 1 68 , 1 33 , 252 , 1 69 , 1 ■
280 DflTfl 1 33 , 250 , 76 , 207 , 1 92 , 1 69 , , 1 33 , 2^ 1 . 1 9:";
210 DflTfl249, 169, 176, 133,252, 169, 138, 1 33, 2^ . ?(
28 Commodore ComputingSeptember 1984
^^^
229 DflTR2
230 DRTfli
240 DATA©
250 DRTfil
260 DRTfli
DRTR7
DRTfli
DRTfl 1
DRTfli
DRTR2
DRTR2
DRTR2
DR l R2
DRTfli
DRTA2
DRTA2
DRTA2
DRTR2
400 DRTfli
410 DRTfli
420 SVS49
430 PRINT
440 POKE!
450 IFR$=
469 PRINT
REflDV.
87 , 1 92
"9,8,1 99
:■!=■, 1
133,249, 169, 134
270
288
290
300
310
320
330
340
350
360
370
990
390
33 , 252 ,169,1 83 , 1 93 , 250 , 76 , 207 , 1 92 , 1 69
, 1 33 , 25 1 , 1 33 , 249 ,169,160,1 33 , 252 ,169
64 , 1 33 , 250 , 76 , 25 1 , 1 92 , 169,0,1 33 , 25 1
33,249, 169, 168, 133,252, 169, 172, 133,250
6 , 25 1 , 1 92 i 169,0, 1 33 ,251, 1 33 , 249 , 1 69
76, 133,252, 169, 130, 133,250,76,251, 192
€3.- 0, 133,251, 133,249, 169, 184, 133,252
69 , 1 88 , 1 33 , 250 , 76 , 25 1,192,1 €3 ,0,1 33
53 , 1 33 , 247,1 69 ,4,1 33 , 254 , 1 69 , 2 1 6 , 1 33
43, 162,4,160,0,177,253,145,251, 177
47.. 145, 249, 200, 208, 245, 202, 240, 68, 230
4 , 230 , 252 , 230 , 248 , 230 , 250 , 24 , 76 , 225
92, 165, 1,41,254, 133, 1, 169,8, 133
53,1 33 , 247 ,163,4,1 33 , 254 , 1 63 , 2 1 6 , 1 33
48, 162,4, 160,0, 177,251,145,253,177
49 , 145,247 , 200 , 288 , 245 , 202 , 240 , 12, 230
54, 238,252,230,258,230,248,24,76, 19
93, 165, 1,9,1, 133,1, 169,0,133
98,76,43,234,-1
152
"MWHflVE VOU SAVED PROGRAM Ot'/N) ?"
98,0:NflIT198,l
"V" THEN 'NEW
"MSPLERSE SAVE PROGRAM": END
1 000
1010
1020
1030
1040
1 050
1 060
1070
1 080
1098
1100
1118
1120
1138
1148
1158
1168
1178
1188
1 1 90
1 200
;08O
;888
;O00
:888
•800
;000
;O00
1001
■003
;006
;O08
•00E
#=$0800
VMflf
ERSE
CMOV
COLR
SHIFT
A3 18
3D 1463
A3 00
3D 1583
;88C
;010
;010
:012
;014
"016
;019
;01E
join
A5C5
0904
D007
AD8D8-
D02C
F06E
*=$C0i0
TRVE
—
f-FD
=:
$FB
=
*F9
=
$F7
-
*028D
SEI
LDA
#$10
STA
$0314
LDA
#$00
STA
$0315
CLI
RTS
LDA
$05
CMP
#4
ENE
TRVE
LDA
SHIFT
ENE
SO PA
EEQ
AMAT
LDA
$05
Commodore Computing September 1^84 29
1218
C01F
C985
1228
C821
D887
1238
C623
81181182
1248
C826
DfiftR
1258
C028
F072
1268
C82fl
85C5 TRVC
1278
C02C
C906
1288
C82E
D807
1298
C838
HH8B02
1388
C833
D834
1318
C835
F876
1328
C837
R5C5 TRVH
1338
C839
C983
1348
C83E
D007
1358
C83D
flD8D02
1368
C848
11838
1378
C842
F87fl
1388
C844
4C31ER N8FUH
1398
C847
8988 ftrpfl
1488
C849
85FE
1418
C04B
85F9
1428
C04D
898.8
1438
C84F
85FC
1448
C851
8984
1458
C853
85Ffl
1468
C855
4C8FC8
1478
C858
898£1 SCRE
1488
C85fl
85FE
1498
C05C
8l=iF9
1 568
C85E
8983
1510
C868
85FC
1528
C062
R9RC
1538
C864
35Ffl
1548
C866
4CCFC8
1558
C869
8988 SCRC
1568
C86E
85FE
1578
J86D
85F9
1588
J86F
R9E8
1 598
387 1
85FC
1 600
J873
R9E4
1618
J875
85FR
1628
3877
4CCFC8
1 638
"878
8988 SCRD
; -— ^ .— .
... _ — . _.
:~:CST" Ti
i O't'j
_.m i - i_.
1658
307E
35F9
1 668
1:888
R9E8
1678
1:832
85FC
1 688
1:084
R9EC
1 690
"fifth
R5FR
CMP
#5
EHE
TRVC
LBfi
SHIFT
EHE
SCRE
EEQ
EMRT
LDR
*C5
CMP
#6
EHE
TRVD
LDR
SHIFT
EHE
SCRC
EEQ
CMflT
LDR
*C5
CMP
#3
EHE
H8FUH
LDR
SHIFT
EHE
SCRD
EEQ
DMflT
JMP
*Efl31
LDR
#8
STfl
ERSE
STfl
CMOV
LDR
#*fl8
STfl
EflSE+1
LDfl
#*84
STfl
CMOV+ 1
JMP
VOUT
LDfl
#8
STfl
ERSE
STfl
CMOV
LDR
#4?R8
STfl
ERSE+1
LDfl
#*flC
STfl
CMOV+1
JMP
VOUT
LDfl
#0
STfl
ERSE
STfl
CMOV
LDfl
#$E8
STfl
ERSE+1
LDfl
#$E4
STfl
CMOV+1
JMP
VOUT
LDR
#9
STR
ERSE
STfl
CMOV
LDfl
#$B8
STfl
ERSE+1
LDfl
#$BC
STfl CMOV+1
30 CommodoreComputingSeptember 1984
MACHINE CODE
1 ,-00
f:fiHH
4CCFC8
1710
C08E
A3 08
1720
C08D
35FE
1730
C88F
85F9
1 ~?idi?
C091
fl9Fl0
1750
C093
35FC
1760
C035
R9R4
1770
C097
85Ffl
1780
C099
4CFBC0
1790
C09C
t"j 1~J 1~4 l"j
1 800
C09E
35 FE
1810
C0fl0
35F9
182Q
C0H2
Fi9fl8
1830
C0H4
85FC
1840
C0fl6
fl9flC
1850
C0fl8
35FA
I860
C0Hfl
4CFEC0
1 870
C0AB
A 900
1330
COAF
85FE
1890
C0E1
35F9
1900
C0E3
A3E8
1910
C8B5
35FC
1 920
C0E7
A9B4
1930
C0E9
85FA
1940
C0EE
4CFEC0
1950
C0BE
A900
I960
C8C0
85FE
1970
C0C2
35F9
1980
C0C4
A9E3
1990
C0C6
35FC
2000
C0C8
A3BC
2010
COCA
85FR
2020
C0CC
4CFEC0
2030
C0CF
A988
2040
C0B1
35FD
2050
C0D3
i-icrr--?
C'jr t
2060
C0B5
R984
2070
C0B7
35FE
2080
C0E9
A9D8
2890
C0BB
85F3
2 1 00
C0DD
H204
2110
f:0DF
flM0fl
2120
C0E1
B1FD
2130
C0E3
91FE
2140
C9E5
E1F7
2150
C0E7
91F3
2 1 60
C0E9
C8
2170
COEA
D0F5
2130
C0EC
Cfl
iMfl-
EMflT
CM AT
NAT
JT
LOOP
J MP
VOUT
LBfl
#0
STA
EASE
STA
CMOV
LEA
#±AO
STA
BflSE+1
LEA
#£A4
STA
CMOV+1
JMP
VIH
LEA
#0
STA
EASE
STA
rfin 1 - 1
LEA
#*fl8
STA
BASE+l
! EA
#*AC
STA
CMOV+1
JMP
' , ' I H
! pH
#0
STA
BASE
STA
CMOV
LEA
#$B0
STA
BfiSE+1
LEA
#±B4
STA
GMOV+1
JMP
VI N
LEA
#0
STA
BASE
STA
CMOV
LEA
#*B8
STA
BASE+l
LEA
tt*BC
STA
CMOV+1
JMP
VIH
LEA
#0
STA
VMAT
STA
COLR
LEA
#4
STA
VMRT+1
LEA
#$E8
STA
COLR+1
LEX
#4
LBV
#0
LEA
CVMAT) , v
STA
(EASE),V
LEA
(\-.\-\[ R) ,V
STA
(CMOV), V
INV
EHE
LOOP
OEM
Commodore Computing September 1984 31
MACHINE CODE
2 1 90
C0ED
F844
228 fl
C0EF
E6FE
2210
C0F1
E6FC
2220
C0F3
E6F8
2230
C0F5
E6Ffl
2240
C0F7
18
2250
C0F8
4CE1C8
2260
C8FB
R581
2270
C8FB
29FE
2288
C0FF
8501
2290
CI 01
flHRPl
2300
12103
85FB
2310
f: 1 05
R5F7
2320
CI 07
R984
2330
CI 39
ocrtrp
.:34Q
|-;1 f-jf;
HyBy
2350
C18D
85F8
2360
C 1 0F
H204
2378
CI 11
R000
2388
CI 13
B1FE
2398
CI 15
91 FB
2480
CI 17
"p: 1 CTQ
2418
f: i i q
o i rz'y
2428
CI IB
L- o
2430
cue
B0F5
2440
cue
Cfl
2450
C11F
F80C
2460
C121
E6FE
2478
C123
E6FC
2480
CI 25
E6FR
2490
CI 27
E6F8
2500
C129
13
2510
C12H
4C13C1
2528
CI 2D
.0501
2538
C12F
090 1
2548
C131
3501
2558
CI 33
R908
2560
CI 35
S5C6
2570
ijl ;";7
4C31FR
'IN
pr»"'i
PREX
!IT
BEQ
EXIT
INC
VMflT+1
INC
BRSE+1
INC
COLR+1
INC
CMOV+1
CLC
JMP
LOOP
LBR
m\
RND
#$FE
STR
$01
1 BR
#fl
STR
vriflT
STfl
COLR
LBR
#4
STfl
VMRT+1
LDfl
#*D8
C;Tp
COLR+ 1
! r. ....'
M •■!
LBV
#0
! rifl
<BflSE>,V
STfl
(VMflT), V
LBR
<CMOV>, V
STfl
(COLR) ■ V
INV
BNE
POOL
BEX
BEQ
PREX
INC
VMflT +1
INi":
BRSE+1
INC
CMOV+1
INC
COLR+1
L-LL
JMP
POOL
LBfl
#81
ORR
#1
STfl
mi
LBfl
#0
STfl
198
JMP
$ER31
32
Commodore ComputmgSeptember 1984
BASIC PROGRAMMING
By all accounts
Fed up with those 'polite' reminders from your bank
manager? Keep track of your bank account with this program
for the 64 called Bank Book, written by J R Christer.
The program is designed to keep records of Options in the program are:
chequebook transactions including standing (1) Enter Standing order
orders. (2) Erase Standing order
Files are stored on the 1541 disk drive and (3) Deduct Standing orders
hardcopies of statements etc, may be output (4) Enter any Debits
to a Commodore printer. (5) Enter any Credits
1 9M0 DATA32 ,241,183,134, 37 , 32 , 24 1
[010 DflTfil S3 ,134 , 88 ,224,40,176,6
1028 DRTfi 165, 87, 28 1,26, 144,3, 76
1 030 DATA72 ,173, 32 , 1 02 , 229 ,165,37
1040 BATA240 ,3,163,17, 32 , 22 ,231
1 050 DATA 1 98 , 87 , 208 , 247 , 165,38, 240 ,9,1 89 , 29 , 32
(6) Statement Printout
(7) Save Data to Disk
(8) Load Data from Disk
(F1) File Search by Name
(F3) File Search by Cheque Number
(F5) File Search by Date
0£\
174,76,160, 170,-1
1370 I:flTHl20. 169,73, 141, 143,2, 169,3, 141, 144,2,33,96,8
1 088 BATA72 , 1 38 , 72 , 1 52 , 72 , 165,1 37 , 205 , 1 33 , 3 , 248 , 43 ,141,1.]
1398 DHTR3-169, 15, 141,24,212, 169,8,141,5,212, 169,5, 141
1188 IOTAS, 212, 169,34, 141, 1,212,159,75, 141,0,212. 159,32
1113 BfiTfll41,4,212, 163,33, 141,4,212.- 169,32, 141,4,212, 184
1128 Dfi 1 H 1 68 , 1 84 , 1 78 , 1 04 , 40 , 76 , ,-"2 , 235 , 64 , - 1
i i ■-!-■> T _ H 0'~'sL~ -1 ■ ~' I — 4 Cl ■"'•■" 4
i i -J ; -J 1 — H^iZ.iZ' c f • O T — "JTili-OH
I t 4W Kfcrtyn ■ i r n—~ i i HfcN 1 i bw
I 1 5fi Pf'ik'FT , 9 : 1=1 + 3 : GOTO1140
1160 1=828
I I 78 REABA ■ I FA=- 1 GOTO 1 1 98
1 1 38 POKE I , fl ' I = I + 1' GOTO 1 1 78
1198 DIi18T*<18,5),H*<580,5) :PRINT"IT'
";!•:■'
50, 12:F0KE53281, 12 : CR*=CHR$< 1;
3, 15-PRINT#15, "10"
CN*="0'
58*=
30=1
1800
: ~.'1 fl
=1 :SP*="
int'Tj"
S3V..5, 4: 'a «
SSV, 6,4, " a *
:.yS3't', 7,4, "S 1
JVSSt,3,4, "S ¥
3VSSV,9,4, "a «
1338
1348
1350
1368
B0*= WM000W
BANK BOOK @ MuNEV MflHflGEK
PROGRAM BV J. R. CHRISTER
;VSS V , 28,12 , " 3PRESS RETURN "
JETZ* = I FZtOCHR* < 1 3 > THEN 1 338
ti ,
TOO T , !" , U , Si f
VSSV, 3,0, "Si
vssv, 10,0, "ai
| "
I "
Commodore Computing September 1 984 33
BASIC PROGRAMMING
1390 SVSSV, 11,0. "31 i
1480 SVSSV, 12,0, "SI I
1410 SVSSV, 13,0, "SI |
1420 SVSSV, 14,8, "SI I
1 430 SVSSV , 1 5 , , " S '- — -'
1440 SVSSV, 6,0, "SI PLEASE ENTER DAY AND MONTH E.G (21MfiV'J I "
1450 SVSSV, 3,8, "Si START NEW STATEMENT (WW) I"
1460 K=l : V= ? ■ G0SUB5788 : DA*=Q$
1470 REM4350
1488 GETZt •■ I FZ*= " " THEHS VSSV , 9 , 34 , " "
14y0 IFZ*="" lHEHSVSSV,9,34, "*" : GOTO 1480
1500 IFZ*="N"THEN1570
1518 IFZ*O"'t"*THEN1480
1520 CH=1 :DL=1
1530 H*(CN,0)= "BROUGHT FORWARD"
1540 H*<CH, 1>=" ":N*(CN,2> = " '*.: N*<CN.. :-!':■ = " " •■ Ht(T:H . 4'J = " " :
1558 PRIHi"Si PLEASE ENTER BALANCE BROUGHT FORWARD"-
1560 K=18-"t-14 : GOS'U£5780 :N$<CN. 5)=P$
1578 PRINT"."!?'
1^30 SVSSV, 1 , 10, " S ,- ' -, "
1^90 SVSSV, 2, 10, "SI <1> ENTER STANDING ORDER I"
1S0O SVSSV, 3, 9, " S f ' -, | "
1310 SVSSV, 4, 9, "SK2> ERASE STANDING ORDER II"
1820 SVSSV, 5, 8, " S ,- ■, | | »
1638 SVSSV, 6, 8, "Sl(3) DEDUCT STANDING ORDERS III"
1848 SVSSV, 7, ,-■', " S ,- -, || I "
1650 SVSSV, 8, 7, "31 <4) ENTER ANV DEBITS III-'"
1660 SVSSV, 5,6, "3 ,- -., | i | "
1670 SVSSV, 18,6, !i SK5> ENTER ANV DEPOSITS III-'"
i 630 SVSSV , 1 1 , 5 , " S ,
1698 SVSSV, 12,5, "SK6) STATEMENT PRINTOUT
1 780 SVSSV , 1 3 ■ 4 , " S ,-
1710 SVSSV, 14,4, "SI < 7) SAVE DATA TO BISK
1 720 SVSSV ,15, 3 , " S ,-
1730 SVSSV, 16,3, "Si'
IN"
i i' "H-sii
SVSSV
i 7
■.-.".' .■
" S t
, 758
8VSSV
13
d'. .'
"Si
1 7b S
SVSSV
1 9
^ ,
it'HfiE
I ,-• ,-■ a
dM
Cl .'
K%B
1730
SVSSV
21
iij .■
"-M
1798
~yc c ! !
cic."!
cL '
1300
SVSSV
izl-J>
2. -
" 51a a
1318
SVSSV
24
iii' .'
;; u-aia
LOAD uAiA FROM DISK
END PROGRAM
SlLrlJ FILE SEARCH BV PAVEE NAME
BIEF33 SFILE SEARCH BV CHEQUE NUMBEf
CHEQUE DATE
7X ".-.
>J 3FILE SEARCH
REQUIRED KEV
1838 Z*=""
1840 IFZ*=CHR±( 133>THEN5480
I350 IFd.*=CHR*(134>THEN6118
1 860 IFZ*=CHR* (. 1 35 ) THEN6370
i 8 70 GETZ* ■ I FZ*< " 1 " ORZ*> " 9 " THEN 1 348
1880 PR IN i'HSC(Z$>
,830 GNhSC''Zi>--49 6OTO2470, 2518, 4190 . 3410 ■ 3090, 37
1980
)t 4568, 4390
1920
1940
1950
I960
i J?, y
1 988
1398
20O0
2010
2020
203R
REM *************************
REM *** CHECK DATA LOADED ***
REM ***********************.**
IF DL =1THEN RETURN
PR I NT " BZ3S ,•
PRINT" 31 LOAD ROUTINE HAS NOT BEEN EXECUTED
PRINT" Si
PRINT" Si
PRINT" SI
PR I NT ' ' S '-
PRIHT"SPRESS <1> TO EXECUTED LOAD DATA ROUT]
I "
! "
I HE"
34 Commodore ComputingSeptember 198-4
2048
2@50
2960
2670
2083
2090
2100
2110
2130
2140
2158
2 1 68
2170
2130
BASIC PROGRAMMING
PRINT"SFRESS C9> TO CONTINUE PROGRAM EXECUTION"
PRINT" a "
GETZ*: IFZ*="9"THEN DL=1 : RETURN
IFZ±<:>"1"THEN2060
RF=1 :GOSUB 4580
RETURN
REM**************************
REM***REHD ERROR CHANNEL ****
INPUT* 15, EN, EN*.. ET,ES
IFEN=0THENRETURN
REM
PRINT'TMCS*:-!!,-
PRINT" Si! !
PR I NT " ;*§! '- .
PRINT" ";EN*
CL0SE2
*RROR OH DISKH
22t>o
2210
2220
2238 FOR I = 1 TO500O : NEKT : GOTO 1 578
2248 :
2256 :
2270 REM***** flJUST DECIMAL ****
2280 ft=0 : FORE=l TOLENCO*')
>298 IR1IIi*(Q*,E.. 1> = I, , ,, THEN)<=E
•1380 NhXT
2313 I FX=LEN CQ* >- 1 THENQf =Q*+ " "
2320 IFX=8THENQ*=9*+" . hm"
5338 RETURN
2348 :
2358 :
2368 '■
2380
2390
■ m •-f yj y'i
2410
2428
2438
"i A A ."J
:_ ■-+ •-(• K i
2458
5460
J470
>490
?.-i0l~1
REM****** THE VALUE ******
Q* =LEFT* (SP* , 8-LEN < Q* 5 t +0*
RETURN
REM******************************
REM*****ENTER STANDING ORDER*****
PEM****************** ************
GOSUE1900 : 30=30+1 : GOSUB2480 : GOSUE2630 : G0T01!
?! T !§§ V | •'!■'?■' i! Si ENTER STANDING ORDER
o't'88't' .' cL 1 S .' " "i '' — -
£513
2528
2530
2540
t' CT C" jT.
2568
2576
■•C'-.i-
■-. ■_.' O Z)
2590
2680
IVMENT
,-: C> ■ "' *■" '
PRINT" Si FIRST
PRINT" Si .............................
PRINT" Si NUMBER PAYMENTS 1
PRINT" SI. ............................
PRINT" 3 1 AMOUNT DUE !
PRINT" 3!,., .........................
PRINT " a '■
RETURN
PEM***** GET INFO FOR S,-'T"S ******
' :: ;=17 : V=4 : G0SUB5788 : SO* 030, 0>=Q$
X= 1 7 : v=6 : G0SUB5788 : 30$ ( SO .• 1 > =Q*
' :: '= 1 7 : t'=S : GOSUB5780 : SO* ( SO .. 2 ) =Q*
y= i 7 : V= 1 8 : GOSUB5780 : SO* < SO , 3 >=Q$
V= V+VPL. < 30* < SO , SO > ■■ V$ =3TR* ( V )
Q*=SO* < 80 .. 3 > : GOSUB2270 : SO* < SO .. 3 ) =Q*
S! "
Commodore Computing September 1984 35
BASIC PROGRAMMING
2690 Of =S0* (. SO ., 3 '■ : GOSUB2380 : sn$ ( SO . 3 > =Pf
2700 IFSO*iSO,J »=""THENSO*tSO, l>="hVFl"
_i0 lr-S0$< -0:2 J = ""THEHSrif (SO.£>="N' J fi n
-L 22 svss V--13,7,"SDETflILS O.K (V/NV
2/30 GETZt ■' I FZ*<> " V" RNBZf O "H" THEN2730
2740 IFZ*="N ,, THENS0=S0-l:GnT0157fl
2750 RETURN
2780 KEM***************j^^***^^^***j(6#
279Q REM**** ERASE STANDING ORDER****
- -*z R§^**************************t**
2b iy GOSUHlyOO • G0SUE24SS :
2820 SVSSV. 1,9, "31 ERASE STANDING ORDER
cttS30 X= 1 ? : V=4 : GOSUB5780 : E*=Q*
2840 K=0 : F0RI= 1 TOSO
2850 IFE*=SO$<I.,0>THENR=I
2860 HEKT
2870 IFw=yTHENPRIHT"WB*iiiBiiiiftBiF!l E NO"
j't'SSV, 6, 17, " " ;SOt<R. 1 j
5VSSV,8, 17, "" ;S0$<R.2:.
^'900 SVSSV, 10, 17, " " .; S0*<R.3)
29 1 3 SVSSV , 1 3 , 8 , " a* 1 ] =ERASE
i - yy0 GETZt:lFZ$=""THEN2920
2433 FFZ*="9"THEN3020
2943 IFZ*<> ii l ,l THEH2920
2953 V=V'-VAL<SO$<SOj 3> ) : V*'=STR'$<V
2960 F0RI=RT0S0-1
2978 SO j c I ., > =S0$ ( I +1 , 0)
2988 sot a, i >=sq*<i+i , i>
2998 30ta,2>=S0t(I + l . 2'J
3000 S0t(I,3>=S0t<I + l ,:-0
3810 NEXT:S0=S0-1
■3020 REM
3030 6OTO1570
3040 :
30
OTO3030
C9]=C:0NTIHUE'
Mow ■
3060 REM*****#******#*#$$$3|f#$$$$$
5070 REM***ENTER RNV DEPOSITS****
::080 REM*$£$*#$**********$$$jjj$$*$
3090 GOSUB1900
5100 CH=CN+1
3110 SVSSV ,0,6, " s 3 r- .
5120 SVSSV, 1,6, »si . ENTER RNV DEPOSITS , i
* 1 >!U S VSS V , 2 , 6 , " 3 '■■ ' I
3148 I
JiJC-r-l i
v,3,i, "a,
i
3150 SVSSV, 4,1, "S| NAME
3160 SVSSV, 5, 1," Si DETAILS
il P8 SVSSV, b, 1 , " 3! AMfil INT
3180 SVSSV, 7,1, "Si DATE
3 1 90 SVSSV , 8 , i , " 3 '-
32.00 v=4 v.-=i4 GOSUE5780:N*iCN,0>=Q*
3210 V=5 K=14 GOSUE5780'N*<CN. 1"5=0*
j&20 V-6 v=-14 GOSUB5780--N*<CN,3>=d$
i2:jy v-7 : K= 1 4 : G0SUE5 F80 : H$ ( CN, 2) =f ri f
3240 I FN* < on , 1 > = " " THEHNt ( ON ,!':■ = " WAGES "
^'50 SVSSV , 9, 6, " a i DETAILS . K < V --'H "■ I "
5260 SVSSV, 10,6, "a '- ' -■ n
3270 Nt(CN,O)=Nt'3CN,0> + "*"
i28S B= ! 3ALaJtU'N-l,5> s •■ D^'ALiN*<CN . :':'> • : E=E+D
feyy B=ini UB+0.805>#100) :B=B/100
3380 Ht<CH,5)=STRt(E'j
3313 Qf=Nt<CN,5) :GOSUB2270:Nt< - nN,5>=Q*
: :320 N*<CN,4>=" " ■-•-.-.
5330 Z*= " " : GETZt : I FZ*= " " THEN3330
36 Commodore Computing September 1984
BASIC PROGRAMMING
$340
5359
33&0
5.378
3386
3390
3400
3410
3420
3430
3440
3450
3468
347Q
3430
-;490
I F2*<> " V " THENCN=CN- 1 : GOTO 1 570
GOTO 1570
REM*************************
REM*****Eh'TER flNV DEBITS****
REM*************************
GOSUB19S0
CN=CN+1
svssv .. .. 1 3 , " ■ a f
SVSSV , 1 .. 1 3 , " a I ENTER flHV DEE I T3
SVSSV , 2 , 1 3 .. " a '-
SVSSV, 4, 2, "a,-
BROUGHT FORWARD I
' 231 PAYABLE TO i
500 SVSSV, 8, 2, "as
510 SVSSV, 9, 2, "ai CHEQUE HOI
V'SSV, 10,2, "SI DATE
: VSSV , 1 1 , 2 , ! ' a ■--.
AMOUNT I
BALANCE I
35ii'W
353@
3540
3550
356S
3580
>b!0
3628
3630
^640
3650
3660
'iS7&
.6cU
3690
3700
3713
3720
3730
3740
3750
3760
3770
3730
3790
3800
"■ O 1 '"
3820
3830
3840
-' '-• U |J
3360
3870
3880
3890
3900
3910
-;92y
SVSSV, 5, 33, " " ; N*<CN-1 > 5) : V=6 : H=16 : GOSUE5780 : H*(CN, 8)=U*
y=e : v =29 : G0SUB5780 •' H* ( CN, 4>=Q#
V=9 :K=14 : GOSUB5780 = N*(CN, 1 >=Q*
y= i y : v= i 4 : GOSUB5780 •' N* < CN , 2 > =Q*
B=VAL ( N* i CN- 1 , 5 ) ) : D= V AL ( N$ ( CN , 4 > ) : B=B-D
B= I NT ( < B+0 . 0O5 ) * 1 00 ) : B=B/ 1 80
H*<CN,5>=STR$<B'3
m =H$ ( CN , 5 ) ■ G0S0B2275 : K* < CN , 5>=Q*
Q*=H*(CN^4) : G0SUB2270 = N*(CN, 4>=Q*
N*<CN>3>=" "
HfcXN, i)=LEFT*(B0*,S-LEH(H*(CH, 1)))+N*(CN, 1)
SVSSV, 9, 30, "";N$<CN..5)
SVSSV, 12, 8, " 3 1 DETAILS O.K (V/H) I "
svssv, is, 8, " a -■ -' "
Z*= !! M = GETZ* : IFZ*=" "THENGOTO36S0
IFZ*<>"V"THENCH=CN-1 : G0T01570
GOTO 1570
REM**************************
REM***STflTEMENT PRINTOUT***
REM************************
G0SUB496S : I FSC= 1 THENGOTO 1 570
GOSUE 1 908 = GOSUE 4090 : 0PEN4 ,4-1 FLS= 1 THEHLS=0 : G0T03948
PR I NT#4 , CHR* < 1 3 ) CHR* CI 6 V 32ST AND I NG ORDERS "
PRINT#4,CHR*(16)"32 "CHR*(13)
PRIHT#4, "NAME"CHR*<16)"20 DATE" CHR* < 16) "37 MONTHS " CHR* <i 6 > "58 AMOUNT
FRINT#4," "CHR*(16)"28 "CHR* US) "37 "CHR*<16)
v=8
F0RI=1T0S0
FPIHT#4,S0* (I,8)CHR*(16)"20"SO*(I, 1 )CHR*( 16) "40"SO*(1 ,2) ;
PRI'HT#4, CHR* ( 16) "60"SO*( I , 3)
v=V+VAL<S0t(I,3))
NEXT
V$=STR* ■:: V ) : V*=R I GHT* < V* , LEN ( V* ) - 1 )
Q$=V$ ■ GOSUE2270 = V*=Q*
Q$=:\!$ : GOSUE23S0 : V*=Q*
PR I HT#4 , CHR* ( 1 6 ) " 60 "
3938 PR I NT#4 , CHR* (16) " 50T0TAL " CHR* ( 1 6 ) " 68 " V*
3940 PRINT#4,CHR*(13)
3950 PRINT#4, "PAYABLE TO" i CHR* (16) "20CHEQUE NO" ; CHR*(16) "34 DATE":
3960 PR I NT#4 , CHR* (16)" 46DEP0S I T " ; CHR* ( 1 6 ) " 60DEE I T " CHR* (16)" 78EAL ANC
3978 PR I NT#4 , " " ,'
3980 PRINT#4," "
Commodore ComputingSeptember 1984 37
3990
4090
4010
4020
4830
4040
4050
4060
4070
4088
4090
4100
4110
4120
4130
4140
4150
4160
'-f 1 p'
t- x ob
•i « ri.-
*f i y t?
4200
4210
4220
4230
4240
4250
4260
4270
4280
4290
4308
4310
4320
4330
4340
4350
4360
4370
4380
4390
4400
44 1
4420
4430
4440
4458
4460
4470
4480
4490
4500
4510
4520
4530
4540
4558
4560
4570
4580
4598
4600
46 1
4620
4630
BASIC PROGRAMMING
F0RT = 1T0CN
Q*=N* i 1 , 3> : GOSUE2370 = H$ < I .. 3 > =Q$
S$=N* ( I .. 4> : COSUB2370 : U$< I . 4 y=0$
Gf=H$ •: 1 , 5> : GOSUB2370 : H*( 1 , 5)=Q$
rRIHT#4,H*<I,0>CHR*<16V'20"N$<I, l>CHR*<16>"34"Nta .'"''■
PRINT#4,Nf<I., 3)CHRta6>"60"N*a,4>CHP*a6V'7f : i"H*a ,5 s
NEXT ' ~
PR I NT#4 .. CHK$ (16)" 79 "
"#4.. CHRf<16)"60EHLRNCE"CHR*<16)"70"H$(I-l,5)
JHRfClf
'46'
PRIH i #4 ■' CL0SE4 : GOTO 1570
f-'RINT""gMi?>iiiLIST STANDING ORDERS
GETZ* : IFZ*=" "THEN4100
IFZ*="N"THENLS=1
RETURN
REM******************************
REM**** DEDUCT STANDING ORDERS **
REM******************************
■'n;
GOSUE 1 900
PRINT"
GO i 05320
Q$=N*<CN,5>
Q*=N*<CN..5>
Q$=N$<CN,4>
PR I NT " ^HIlitinktiDEOUCT STAND I HG ORDERS
GOSUB2270 :
GOSUB2380 :
GOSUB2270 :
8$=N$<CNj 4) : 6QSUB2380
RETURN
N*(CN,5)=Q*
N*<CN..5>=Q*
NfCCN, 4>=Q$
N*(CN,4:j=Q*
KEM*******************************
REM******* SAVE DATA TO DISK *****
REM*******************************
GOSUE 1900: PRINT'T] SAVE DATA TO DISK'"
PRINT" «
PRINT "MS PLACE DATA DISK IN DRIVE"
PRINT" THEN PRESS ENTER"
GETrf : IFZ$OCHR*( 13>THEN4370
DPEN2, 3, 2, "@fi : "+BA$+" . S • W"
GOSUB2130
PRINT#2, V*; CR*; STR*<SO> ; CR$ : 3TR*<CH) ; CR$ ;
IFSG-0THEH4460
1 = 1
IFI9SOTHEN4460
PRINT#2,SO*a,0
1=1+1 : GOTO4430
1 = 1
IFI>CNTHEN4510
PRINT#2,N*<I,0)
PRINT#2,H*(I,3>
1=1+1 :GOTO44F0
CL0SE2
UO'I U 1 570
REM*****************************
REM**** LOAD DATA FORM DISK ****
RhM*****************************
CR*; S0*( I ., 1 ) .; OR*.; S0$< 1 ,2) .; CR$; S0*< 1 , 3)
;R$ ; N* ( I .. 1 ) ; CR$ .; N* < 1 , 2 ) ; CR* I
:R$;N*<I,4).;CR*.;N*(I,5>
PRINT'TIeMS,
PRINT" SI I COMMODORE
PRINT" SI !
PRINT" EJ I «|
PRINT" a I !
PRINT "SI
1541
— -, a
LOAD DATA FROM DISK I S
•' S
38 Commodore ComputingSeptember 1984
BASIC PROGRAMMING
4640
465@
4660
4670
4688
4690
4700
4710
4720
4730
4r'40
4760
477S
4780
4790
4800
4810
4828
4830
4340
4860
4878
4890
4900
4920
4930
4940
4950
4966
4970
4986
4990
5000
5010
5828
5030
5040
5850
5060
5070
5080
PPT NT" WSB PLACE BATH DISK IN DRIVE"
PRINT" THEN PRESS ENTER"
GETZ* ■ IFZ*OCHR$<13>THEN4670
pr i Hi' " rma ,-
PRINT" SI PRESS LF13 TO LIST DIRECTORV
PRINT" 3 I PRESS EF7] TO CONTINUE
PRINT " S '■
i
LIE!
? : UUTO4740
GETZ* : I FZ$=CHR* < 1 33 ) THENGO
I FZ*OCHR* < 1 36) THEH4720
PRINT :pRINT"iiiiiiiiBiENTER FILE REQUIRED" : INPUT"»*MilM*l".;MR*
0PEN2,3,2, "0: "+MR*+",S,R"
GO8UB2130
I HPUT#2 , V* , SO* .. CN* : 30= VflL < SO* > : CN= VflL ( CN* >
IFSO=@THEN4830
1 = 1
IFI>SOTHEN4830
I NF'UT#2 , SO* < I , O ) .. SO* (1,1), SO* ( 1 , 2 ) , SO* ( 1 , 3 )
1=1+1 : GOTO4S0O
IFI>CNTHEN4S70
INPUT#2,H*(I,0:
1 = 1 + 1 : GOTi
CL0SE2
N*(I..
N*< I .. 2) , N*< I , 3) , N*< I ..4) , N*< 1 , 5:
i A .- .-i i"
I FRF= 1 THENRF=0 : RE I URN
GOTO 1570
CL0SE4 : CL0SE2 : CLOSE 15 : END
RhM*************************
REM***SCREEN OR PRINTER*****
F-'EN*****************^ *******
PR I NT " 71433 ,-'
PRINT" ai OUTPUT TO SCREEN OR PRINTER
PRINT" a '■• '
GETZ*; IFZ*=""THEN4990
IFZ*="P"THENRETURN
IFZ*<>"S"THhN49yy
PR I ht " aa f
PRINT" a I LIST STANDING
a ,.
ORDERS
V'N
5090
5100
511©
5120
5138
5148
5150
5 1 60
5170
5180
5 1 90
5208
5210
5230
5240
5250
5268
5270
f-'K 1
GETZ*; IFZ*="N"THEh
IFZ*O"V"THEN5050
FORR=1TOSO
G0SUE2488
SVSSV, 1,9,
SVSSV,4,17
SVSSV, 6, 17
SVSSV, S, 17
y
JRDERS I
aiLIST STANDING
"" .; SO*(R,0)
"" ;SO*(R,l>
"".;S0*(R,2>
SVSSV, 10,17, "";S0*(R,3;'
SVSSV, 13, 10, "PRESS SRETURNI TO CONTINUE"
GETZ* : I F2*OCHR* < 1 3 > THEN5 1 50
NEXT
PR I NT "3"
F0RI = lT0CN:pRINT"2J"
JSTfiTMENT EHTRV
PRINT"M!»iiii
PRINT: PRINT
PRINT"PAVAELE T
PR I NT "CHEQUE NO
PR I NT "DATE
PR I NT "DEPOSIT
PR I NT "DEE IT
PR I NT "BALANCE
PRINT"
10": I
Tl*a,0)
.N*a, i)
N*(I,2>
-H*(I,3)
■ N*a,4)
■ N*(i,5:)
Commodore Computing September I <)84 39
BASIC PROGRAMMING
5i'8@
529S
538@
5318
5320
5330
nr ■". A ,-.,
JJrSf Kl
5350
5360
5370
■-'380
5330
5430
54 1
5420
5430
5440
5450
5460
5470
54S0
5430
5500
5519
5540
5550
5563
5570
TO CONTINUE'
r 3u*(I,0>
= "S/ORDER"
=STR$'::VfiL<N*<CN-l
-VflLCSO^a.
PR INT" MHSBHiMUFRESS SRET! IRN
DETZ*:IFZ*OCHRfa3>THEN5290
NEXT
GOTO 1570
REM *****************************
REM ** PUT ST'S INTO STATEMENT **
REM *****************************
FORI=lTOBQ
PR I NT I
CN=CN+1
N*(CN,0
N*<CN, 1
N*<CN,2
Nf(CN,3
N*(CH,4;'=SOfn
N*<CN
GOSUE4220
NEXT: GOTO 1570
REM********************
REM** SEARCH EV NAME **
REM********************
PRINT" t 7«a»K>li|i»tlBF'LEfiSE ENTER NAME TO BE
f-'RINi "SiiiBtiS" ; : INPUTN*
PR I NT " HhRDCOPV (' V/N > "
GETH* : IFH*=" "THEN5520
IFH$="V"THEHHC=1
X=0:FORI=iTQCN
IFN$=N*a,0)TWENX=I:GOSUB5620
NEXT .
IFX>0THEN5610
PR 1 N f " SMBOTPSiSMiJisisp j LE N0T Fn , , ND „
PRINT ''MWWSSWiiiPRESS RETURN TO CONTINUE"
UETrf: IFZ*OCHR*a3>THEN5fi00
HC=0: GOTO 1570
I FX>OANBHC= 1 THENGOSUB6290 : PETI IPN
PR I NT "IT' " '
PRINT "3H»»tti»il»ISTfiTMENT ENTRV NO" i I
PRINT: PRINT '
,N*<X.
>m<.x
,N*<X
,H$<y,
,N*CX
,N*<X
FOUND"
■ >
■ i)
.4:
55b'kl
5530
5606
5610
5620
5630
5640
5650
5660
5670
5630
5630
5700
5710
5720
5730
5743
^■' I*' -J0
5760
5770
5780
5730 SVSSV .. V.. X. "* ";:SVSRV V '-' ""•
™ GET2*.IF2$=""THEASVSSV,VVX.,^ -;:00T0'S79fl
5bo0 FRlNTit, : X=X+1 :Qf=Q$+2*
II goS?|™ Q * =<LEF " ( ^'' LEN(W> - 1 >> ■■ RETURN
III IlNT"S GFT DIRECT °RV ******
III OFENr'l,M,»J" QUEHTIflL FILES 0N THIS mSi <
5930 GET#l!.R$~B$
531S GEi#l,A*,B*
5320 GET#l,fl*,B*
PRINT-PflVflBLE T
PRINT "CHEQUE NO
PR I NT "BATE
PR I NT "DEPOSIT
PRINT "DEBIT
PR INI "BALANCE
PRINT"
IFHC=1THENS5535
PR I NT "PRESS RETURN TO CONTINUE"
GETZ*:IFZ*OCHR#<13)THEN5750
RETURN
REM****** PRINT AT ********
Q$= " "
40 Commodore Computing September 1 984
5yyw
5940
15.950
5966
59 88
5996
6088
68 1 8
6828'
6838
rjM'4-y
6858
6866
6078
6088
6898
6 1 89
6118
6128
6138
6148
fold 8
6168
folFu
6180
6280
6218
6226
6238
6240
6258
6268
6278
6288
6290
6308
63 1 8
6328
6338
6340
6350
6360
6370
6380
6398
6480
6410
6428
fo430
6448
6458
6468
6478
6488
6490
6500
6518
6528
6538
6540
6550
6568
REfiDV.
BASIC PROGRAMMING
I FfifO " " THEHOHSC ( fl* >
I FB*<> " " THEHC=C+flSC ( B* ) *256
GET#1 , BS ■ IFSTO0GOTO6868
I FB*OCHR* < 34 > THEH5968
G$=""
GET#1 .B* : IFB*OCHR*<34)THENG*=G*+B*:GOTO5990
GET#i , B*:.IFB* ! =CHR#<32>THEH6000
PRINTTfiB(18); :Ct= iM '
C$=C*+B* : GET#1 , B* : IFB*0" "THEH6828
I FLEFT* < C* , 3 > O " SEQ " THEH59 1 8
PRINT" S";G$
IFST=8THEN5918
CLOSE 1
RETURN
REM*************************
REM SEARCH BV CHEQUE NUMBER
REM*************************
pip T LIT II nyf
PPIMT ! 'bftiB»iS3EHRCH FILE BV CHEQUE NUMBER"
PRINT"'BMfl?M«*il»|iEHTER CHEQUE NUMBER TO BE FOUND"
input "»ii»il»iitl" ; cf*
PR I NT " MiM«»S WMUHFiRIiCOPV ( V/N ) "
GETZ* : IFZ*=" "THEN6168
IFZ$="V"THENHC=1
X=0 : FORI=1TUCN
I FR I GHT* < m <. 1 , 1 > , LEN < CF* ) ) =CF$THENX= I
NEXT
IFX>0flNBHC=lTHEN6OSUB6290
IFX>0FiNBHC=0THENGOSUB5630
IF.H-0THEN6250
Hf:=y: GOTO 1570
PRINT "MWWB»»»»Wi|*»FILE NOT FOUND "
PPINT"'sMi'MBM?»iiiiiPRESS RNV KEV TO CONTINUE"
GETZ* : IFZ*=" "THEN6278
GOTO 1578
Q$=H$ ( H , 3 ) : G0SUB2378 • N$ <. X , 3 ) =Q*
q$=H$ < y , 4 > : GOSUB2370 ; N* i ';■< > 4 ) =Q*
Q$=m '•'.' H , 5 ) : GOSUB2370 : N* ( X , 5 ) =Q$
0PEN4..4
PRIHT#4.. N$<H, 0>CHR$(16)"28"N$(> : ;, 1 >CHR$< 16) "34"N*< y ... 2)CHR$< 16) "46'
PR I NT#4 , H$ < X , 3 ) CHR* U 6) " 68 " H$ < X , 4 ) C'HR* (16) " 78 " U$ ( X , 5 )
CL0SE4
RE I URN
PRINT "3"
PRINT u »ti»iil33ERRCH FILE BV CHEQUE DATE "
PRINT"SDSK»!M««|i»iiilENTER DATE TO BE FOUND"
INPLiT !, »i»i»ii»ilW" .; cf*
PR I NT" SM?>»BiiBil»HflRDCOF'V ( V/N ) "
GETZ* : IFZ*=" "THEN6428
IFZ*="V"THENHC=1
K=8:F0RI=1T0CN
I FR I GHT* ( H$ <:. 1 , 2 ) , LEN C CF$ ) ) =CF*THENX= I : G0SUB6498
NEXT
IFK=8THENG0T06538
HC=S : GO i 01578
I FX>0flNBHC= 1 THENG0SUB6298
I FX>0flNBHC=0THENGOSUB5630
IFX=@THEN6530
RETURN
PRINT"Wi!l«B!M»M»ili»FILE HOT FOUND"
PRINT"Mfi!M?MBJii*»»FRESS flNV KEV TO CONTINUE"
GETZ* : IFZ*=" "THEN6550
GOTO 1570
Commodore CornputingSepternber 1984 41
HINTS ANDTIPS
Disable shift key
Disable shift pattern
The shift key is the only one disabled to start
but with a single poke, any combination of
shift/CBM/control keys can be disabled by
POKEing to location 728:
More useful hints, starting with a routine which disables
shifted or CBM graphics characters. The routine sits in the
Sprite 11 buffer and when initialised disables the shift key.
Shift only
CBM only
Control only
Shift&CBM
Shift & Control
254
253
251
252
250
CBM & Control
Shift&CBM& Control
None
To disable the shift key, SYS704.
To re-enable SYS741 or POKE 728,255
249
248
255
10
20
30
40
50
60
?
1=704:7=0
REABA : IFA=-1THEN50
POKE I, fl: 1=1+1
T=T+H : GOTO20
i ft04222thenfr i nt " bdchecksi im
i f i -0-74 1 thenpr i nt " mnnumber of
print'tmmsys 704 to enable. "
PRINT"WWSVS 728 TO BISRBLE. "
END
1 00 DflTfl 1 20 , 1 69 ■ 285 . 1 4 1 . 1 <n , 2 . 1 f-"' :
1 1 DRTA2 ,141,144,2- 38 . 96 . 1 73
BRTfil41,2,41,254,141.141.2
DRTA76 , 72 , 235 , 1 20 , 1 69 . 72 . 1 4 1
BRTH143, 2, 169, 235 , 141 , 144 , o
BRTflSS, 96,-1
ERROR
VALUE!
' END
ERROR" ^ENB
1 Kl
SO
90
126
130
140
150
READY.
Disk secrets
A couple of useful hints about using the
Commodore disk drives. Firstly, thanks to
Duncan Gamble of Romik software for the
ideas.
Selective directories
It is known that when loading a disk direc-
tory you can ask for files that have some sort
of pattern matching eg LOAD"$0:TEST*",8
will load in the directory only listing files that
start with "TEST".
A useful directory command that is not
widely known is the selective file types
command which goes like this:
LOAD"S*=P",8 which will only show PRG
files. The other ones are $*=S (SEQ) $*=R
(REL), andS*=U(USR).
READY.
51
4
58
50
"MC-LOAD" -pRfl
"BfiS-LORB" PRG
"TEST" o,£Q
"HILBERT" sEf
"El 00" SEP
"PASCAL LIST" PRG
"E100.BAS" PpfK
"PASCAL REVIEW" SE0<
"PROG" c ;El -i
"PROG. OBJ" sEP
"El 00. PRG" PRG
"CIRCLE. OBJ" PEP
"CIRCLE. P" pprv
1 BLOCKS FREE.
42 Commodore Computing September
1984
HINTS AND TIPS
Locking Files
On the BBC computer, files can be locked
so that they cannot be scratched or saved
over unless unlocked. On Commodore disk
drives files can be locked to prevent
scratching (you can still save over them and
then relock them).
This is done by setting bit 6 of the file type
byte in the directory entry to a one.
Following is a Basic program that will lock a
disk file. If you require unlocking it, just
change line 840 to 840 V=ASC(FTS)AND1 91 .
When a file has been locked, the directory
will show a ' ' character after the file type as
follows.
1.8 REM BISK FILE LOCKER BV R. FRANKLIN
-■Ci pcm .THKjP 1984
80 PPM
4R P0KE53280 , 4 : P0KE5328 1 , 2
c-pj pptmt""13 SDTSK FT! F LOCKER!
68 REM
78 REM GET NAME OF FILE
30 REM
"ILE T
.UCKEB :
90 PRIMT"M?M?EHTER NAME OF
1 Pifi I NPUTFlI : PR I NT ■ PR I NT
110 REM
129 REM CHECK LENGTH IF FILENAME
130 REM
148 IFLEN<FL*X1ORLEN<FL$>>16THEN50
150 REM
160 REM IF OK, PHD WITH CHAR 160
170 REM
130 IFLEN<FL$)=16THEN300
1 30 FOR I =LEN < FLf > + 1 TO 1 6 : FL*=FL*+CHR* i 1 6G ) = NEXT
200 REM
210 REM GET TVPE OF DISK DRIVE
220 REM
230 PR I NT "DRIVE TVPE = "
240 PR I NT " m . . 4840 , 3040 ,1541 , 2848 "
258 PR I NT " M2 . . 8858 , 8258 MM"
268 GETflf
278 I FfiJO- " 1 " RNDfif O " 2 " THEN260
288 I Ffl$= " 1 " THENDT= 1 3 = G0T0388
oor3i d=m : T1*=CHR$<DT) :S1*-CHR*<1)
318 0PEN1,8,15
828 OPEN 10, 8, 19, "#"
338 REM
34@ REM REP.D BLOCK OF DIRECTORY INTO
358 REM BUFFER
368 REM
378 G0SUB1838
388 REM
330 REM POSITION POINTER TO BEGINNING
40O REM
Commodore Computing September T-,'84 43
HINTS AND TIPS
410 P=0--GOSUB1130
420 REM
430 REM GET NEXT TRACK/SECTOR
440 REM
450 GOSUB980 : T2$=fl$ = GOSI IB9ftfl : S2f =fl*
460 REM
470 REM S ENTRIES PER BLOCK
480 REM
430 FORI=0TO7
500 REM
510 REM GET FILE TVPE EVTE
520 REM
539 G0SUB989 : FT$=flf
540 REM
550 REM IGNORE FTLE POINTER
560 REM •
5 7 O G S UBS 8 @ : G S U B 9 ft
580 REM
530 REM INPUT FILENAME
630 REM
610 NM$=" " : FORJ=0TOI5 ' GOSUB380 : NMf ==HM$+fl$ : N
£~'fl PPM
630 REM IGNORE REST OF ENTRV
640 REM
650 FORJ=0TO10 : G0SUE388 : NEXT
660 IFI O-7THENG08! IB98S : 60S! (B980
670 IFFL*=NM$THEN838
630 REM
630 REM NOT REQUIRED FILE
700 REM
710 PRINT"7F0UNIi: ,! NM$
720 NEXT I
730 T1*-T2*:S1*=S2*
740 REM
750 REM NEXT TRftCK=0, END OP riTPFf:TnpV
760 REM
770 I FT 1 $OCHR* '• > THEN370
783 PRINT "TFL*" NOT FOUND"
730 GOT 09 4 8
3O0 REM
310 REM FILE FOUND, LOCK IT
92R REM
338 P=I*32+2:GOSUE1130
848 'v -fiSC < FT$ ) npF4
350 PRINT#10,CHR*<V>;
868 REM
378 REM WRITE BLOCK BRCK
880 REM
838 G0SUB1888
388 PRINT"n"FL$" LOCKED"
318 REM
44 Commodore Computing September 1984
HINTS AND TIPS
926 REM EXIT PROGRAM
93@ REM
949 CLOSE 1.0: CLOSE! =END
950 REM
960 REM GET fl SINGLE BYTE FROM BUFFER
970 REM
980 GET#19,A$: IFfl$=""THEHfif=CHR$<0)
930 RETURN
1000 REM
1@10 ppm READ fl BLOCK INTO BUFFER
1020 REM
ii+CTDt
3TR$an )
+s
'*.:Rsr:.-sl$'- i -; i
1030 PRIHTttl,
1040 RETURN
1050 REM
1063 REM WRITE BUFFER TO DISK
1070 REM
1 080 PR I HT# 1 , " U2 : 10, , " +STRf ( BT ) " , " +STR$ ( ASC ( SI $ '.
1090 RETURN
1100 REM
1110 REM POSITION BUFFER POINTER
1120 REM
1 1 30 PR I NT# 1 . " E-P - 1 fl • !l +RTR$ < P J>
1140 RETURN
READY,
EPROM PROGRAMMER MK3
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Commodore use at Slough! Price £299+VAT including
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IEEE BUS- AD APTOR FOR
VIC 20 AND CBM 64
A superior adaptor at a reasonable price. This brand-new
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* MINI-DOS support
* Batch file loading
* Gold-plated edge connec-
tor for long term reliability
* Selectable default device
number for load/save
* Multi-user bus sharing and
simultaneous use of the
serial bus.
Supplied with instructions detailing these features plus many
more. Price £59+VAT.
JCL SOFTWARE
47 London Road, Southborough,
Tunbridge Wells, Kent
JCL 700 WORKSHOP
Superb NEW cartridge for the CBM 700. Your programs will
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+ 10 TOOLKIT-type programming aids.
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* Enhanced BASIC with 39 new KEYWORDS.
* Comprehensive data input systems with efficient File Interfacing.
* DOS-SUPPORT available all the time.
+ ASCII-editor for text and assembler files.
* Elementary word processing facilities.
* BANK-SYS, Kernal in every bank.
* Design and add your own BASIC extensions.
* Extra RAM in system bank.
* Comprehensive manual.
Available now, price £120.00 + VAT.
WORD PROCESSORS AND
ASSEMBLERS FOR CBM 600/700
Please phone us for more details and prices for
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BUSINESS ROM
The BUSINESS ROM for 4000/8000 Commodore
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Phone 0892-27454
(or data-sheets or
contact your nearest
Commodore dealer.
adamsoft
<**,
CADPAK-64
Interactive Computer
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This advanced light-pen based CAD package
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CIRCLES: freehand DRAW; FILL with
screen; COPY areas of the screen to other areas; SAVE/RECALL
objects to/from disk; define intricate detailed
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insert TEXT anywhere; REVERSE drawing; UNDO last function; hard-
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Requires high quality light pen.
CADPAK-64 on disk
£35.00
f.M*
^ VIDEO BASIC 64
Development Package
This superb package is for software
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REVIEWS
Scope for design
Programmer Duncan Gamble casts a critical eye over
Audiogenic's Magpie database and the 1541 Express from
RAM Electronics, while Sally Wood looks at Scope,
the games designer from ISP Marketing
SCOPE
"46 commands at the user's disposal."
Scope is a games designer for the 64,
intended to overcome the problems in-
volved in designing a brilliant and original
game.
All good arcade games need bright attrac-
tive graphics and sprites, exciting sound
effects, fast action and of course a detailed
knowledge of Machine Code. Unfortunately
this is often beyond the average program-
mers ability, thus creating a market for games
designer programs such as Scope.
Scope, marketed and written by ISP, is short
for Simple Compilation of Plain Language and
is actually a compiler rather than a games
designer. ISP have created the new language
so that a programmer can type in instructions
for a game program using simplified com-
mands (much easier than in Machine Code).
When completed, his game will be compiled
into Machine Code and then run by means of
SYS commands. The finished program will
run very quickly because it has been written
in Machine Code.
Unfortunately although the commands
were sometimes similar to Basic, typing in the
lines of a program sometimes became rather
awkward and time consuming - every line
number had to be followed by a REM state-
ment, semi colons and colons which the
following exert from one of their demon-
stration routines illustrates.
5 REM NOTE;ROUTINE TO DIVIDE (X/Y)
10 REM ORQ1 5500,20000:
20 REM LABEL;A:
30 REM DVAR;A.O:
40 REM VAR;X,7:
There are 46 commands at the program-
mers disposal and these are devoted to the
creation of animated graphics, sprites,
sounds, colour and music. Scope can only
successfully be used to create arcade games
because of its emphasis on moving graphics.
It is possible to write an entire program
using Scope, but it does have its limitations.
The new language used to write the programs
seems to have been made so thatit can easily
be compiled and this is probably the reason it
appears to be so primitive compared to Basic.
Despite its limitations, Scope may suit a
programmer familiar with Basic who would
like to have a go at producing some game
sequences.
An added bonus for anyone buying Scope is
free membership of the Scope users club.
Each member receives a special card en-
abling him or her free access to a telephone
'hot line' intended to solve all your
programming problems.
Product name:
Scope 64
Product:
Games Designer
1541 EXPRESS
- "increases data transfer speed,
approximately doubling the transmis-
sion rate."
The 1541 single disk drive is a powerful
intelligent unit. It is hampered by the speed of
the serial bus used to communicate between
the drive and the 64.
Serial transmission is inherently slower than
parallel transmission of data because only
one bit is transmitted at a time as opposed to
one byte in 8-bit parallel transmission.
RAM Electronic's 1541 Express cartridge
increases data transfer speed, approximately
doubling the transmission rate.
In programs which require extensive disk
access, the saving in time can be quite ap-
preciable.
The cartridge also redefines the default
filing device to disk rather than tape.
Shift/Runstop loads and runs the first
program on the disk. Loading the directory
can be abbreviated from 10"S",8 to just
10"S, loading a normal program from
10"filename",8 to just 10"filename.
Without the Express cartridge, typing com-
mands on the keyboard while loading and
saving is very unreliable and best avoided.
With the express cartridge in its fast mode,
the keyboard remains fully active and up to
Company:
ISP Marketing Ltd, Hampstead House, New
Town Centre, Basingstoke, Hants. Tel: 01 351
5867
Hardware Requirement:
64, cassette recorder or disk drive
Applications:
Creating a game with graphics, sprites
colours, sounds, music and animation
Documentation:
Detailed and comprehensive manual with
tape demo routines
Price:
£17.95 on cassette and £18.95 on disk
10 characters can be typed in (the length of
the keyboard queue).
Loading from and saving to disk is also pos-
sible with sprites on the screen.
The cartridge can work in its 'fasf mode or
'slow' mode — slow mode is the normal 1541
speed. While working in fast mode there are
limitations on chaining on the serial bus: no
extra drives or printers can be attached. In
slow mode these limitations are relaxed but
some printer interfaces on the serial bus can
not be used with the cartridge plugged in at
all. The manual mentions the CARD? inter-
face.
Printers connected through the user port
are not subject to any of these limitations,
neither is the RS 232 interface.
In the manual for the Express cartridge a
'Fast cable' is mentioned which overcomes
these restrictions.
The Express cartridge can be switched
between fast and slow modes at any time
except actually during disk-access, control
and f1 or f3 switch to fast and slow mode
respectively. This switching was found to be
very well implemented. Even using various
word- processors and assemblers, which
totally take over the machine, the switching
was still effective.
The cartridge port is used so no other soft-
ware in plug-in cartridge form can be used
concurrently.
Commodore Computing September 1 984 47
Installation of the Express cartridge requires
that the 64 is opened up and two leads from
the cartridge be connected to chips on the
PCB. These are attached to the CHAR'EN pin
of the 6510 and the Address Enable Control
line on U14 - the memory switching chip
which controls ROM banking.
Opening up the 64 can void the warranty
on it, so RAM Electronics suggest contacting a
dealer if in any doubt over installation. This is
worthwhile for anyone who is not certain
over installation, as connection to the wrong
pins could conceivably have very unpleasant
results.
The leads end in small sprung clips, so no
MAGPIE
"Magpie's own language resembles
Pascal and Cobol, but is very much
simpler/'
The Magpie database, from Audiogenic,
comes in the form of a cartridge and a disk
with a well-written manual in a tough ring-
bound cover.
Databases allow the efficient storage sort-
ing and retrieval of information, but every
user's needs are different so the database
must be flexible.
Magpie approaches the problem of flexibil-
ity as a language in which the user designs his
own databases.
On switching on. after queries as to disk
drive and printer type, the user is confronted
by a menu of options. Magpie menus are dis-
played as options in blocks on the screen with
the cursor as a line of the menu in reverse
field.
When an option is selected which points to
another menu, this is displayed overlapping
the first menu. It is possible to retrace one's
steps as there is always part of the previous
menu visible.
Menus are displayed in various colours of
varying legibility - white writing on a
medium grey background required much
tweaking of the colour and contrast controls,
even on a colour monitor, to be read.
In the first menu are options to run pro-
cedures, use Magpie's calculator and create
and use systems stored on disk.
The calculator mode provides a very simple
calculator, 26 variables a-z are displayed and
used in expressions.
Evaluation of expressions is left to right, and
only add, subtract, multiply and divide can be
used.
The manual at this point says that the
system is very forgiving, but I found that any
mistakes or attempts to use functions not
supported resulted in the variable being
calculated set to zero and no error message
being generated. Attempting to find the
value of three raised to the power of four
REVIEWS
soldering is required. Once attached, riding
eight miles with the 64 in a rucksack was not
sufficient to dislodge the leads!
When the 64 powers up with the Express
cartridge inserted, the line 'WITH 1541
EXPRESS' appears in white in addition to the
usual power-up message. It is at this point that
the reason for the two leads becomes obvi-
ous. RAM Electronics have cleverly found a
way of adding in extra ROM without lessen-
ing the available user RAM.
Express uses one of the five buffers in the
disk drive in fast mode, two are used by the
DOS, leaving only two free for files. Because
relative files use two buffers and sequential
gave a result of zero!
Magpie comes with a disk on which are help
screens and an example Magpie application.
The help screens are also found in the
manual. They can be called from disk at any
time without disrupting operation of Magpie.
There are help screens for most Magpie
functions but they are usually rewordings of
sections of the manual, not always containing
the information needed by someone in
trouble.
The language that Magpie uses has two
fundamental units — the form and the logic to
control the forms. Forms are designed on
screen. First headings are set up, then fields
are associated with headings. Forms can be
much larger than the 64 screen, a maximum
size of 80 columns by 76 rows approximates
to a sheet of A4 paper. The screen scrolls left
and right and up and down.
Headings are just typed in at the place on
the form required on screen, using the
normal 64 cursor controls. When headings
have been set up, fields are entered. Up to 26
numeric and 26 alphanumeric fields can be
used on a single form and these can be as
long as will fit on the form.
As many forms as will fit in memory can be
used, with two active at any one time.
Forms are the screen display format of data
entry and display. How they are used is
controlled by the program written in
Magpie's own language. This is a high level
language bearing resemblances to Pascal and
Cobol in its structuring, but very much
simpler.
Magpie builds its main menus from pro-
cedure names. Further menus are built from
sub-procedures called from within the main
procedures. One limitation of these is that
they must be defined before the calling
procedure in the text. Magpie cannot look
ahead for sub-procedures.
The language has commands for assigning
any form in memory to be one of the two
current forms that can be in use, allowing
files one buffer, only one relative file or two
sequential files are available at one time.
Because of this use of an extra disk buffer in
fast mode, some programs using several files
or all three buffers normally available will
only work in slow mode: Lode Runner will
not work in fast mode, but Jumpman and
Infocom adventures will.
Trial and error is the only way of determin-
ing whether a piece of software will work
normally. If you are using primarily one soft-
ware package it is worth checking if Express
works with it before investing in this cartridge.
many forms to be used within an application.
The language has very high level single
commands for inputting to all fields in a form,
setting up files on disk and updating files.
Repeat/until loop structures are also
available, as are powerful disk handling
commands for using several drives and de-
vices.
Most commands when writing a Magpie
program are entered by finding the com-
mand in one of the menus of lists in the
Magpie system. Although Magpie has the
facility to allow entering text normally for a
program, it will not recognise commands
typed in in this way.
Its 'enter text' mode is used only for names,
messages and certain variable instructions.
Passwords can be requested at any time
from the user of an application. A password is
entered when an application is created as an
overall password, different passwords can
then be used to protect sensitive areas of the
application.
Magpie has commands for plotting graphs
- bar graphs can be plotted horizontally or
vertically or points plotted. The graphs are
only low resolution character blocks limiting
point resolution.
In Magpie, forms for graphs are resident in
the system itself so they can be called without
having to be defined by the user.
When hard copy is required the printer
usually prints exactly what is on the form.
Some printers, however, use control codes
for underlined or bold text. These are
entered when creating a form and are not
seen on the screen version.
When using a Centronics printer connected
through the user port I found it possible to
hang Magpie, by switching off the printer,
until it was switched on again and printing
resumed. If no printer was connected then
the only way to regain control was by
switching off then on again. Though Magpie's
manual does give a warning on this, a timeout
or abort printing facility would have been
vastly preferable.
48
Commodore Computing September 1484
^%
:#\
Mon-Fri
9-am 5-30pm
Keep your micro motoring
with a printer buffer
When you've invested some serious money in a
micro system, why keep your system waiting while
you print out your hard copy?
If you think about it, you must spend 1-2 hours
every working day just waiting around - unless
you invest in a printer buffer from Interface
Systems.
Whatever micro you're using, our compact
buffers simply plug into your system. So you can
dump pages of text straight into the buffer, leaving
your system free to carry on working for you -
within seconds.
Every Interface System printer buffer comes
with a full 90 day warranty. Yet they're still better
value, bit for bit, than any other comparable buffer
on the market.
We've made it simpler to get your hands on our
buffer too - and our dealer network is still growing.
Simply phone us direct for your nearest supplier,
and start saving system time (and money) today.
i g Interface "|
L Systems ^
Interface House, 17 Eversley Road, Bexhill-on-Sea,
Sussex TN40 1HA. Tel: 0424 225 683
Norman House, Heritage Gate, Derby DEI 1DD.
Tel: 0332 364303.
Suitable for: Commodore • IBM • Digital Equipment Corp • Apple • Epson • Ricoh
Diablo • Anadex • ACT Sirius • TeleVideo • Torch ■ Superbrain • N.E.C. • Sharp
Corona ■ Morrow Designs • Osborne • Sage • Olivetti • Triumph Adler • Tandy and many more.
m©
- the sophisticated spreadsheet !
Easy to learn, easy to use - something that can't be said of many business programs.
But it's true of all the programs in the BUSICALC series.
BUSICALC 3 can handle all sorts of jobs - budgets, expenditure analysis, stock lists,
price lists, and product costing are just a few of the possibilities. Three-dimensional
formulae automatically access data stored on disk, so that you can easily pull
together information from several different sheets and summarise or manipulate it.
It's simple to transfer data to other programs such as Easy Script. And you can use
virtually any printer with BUSICALC 3, whether dot matrix or daisy wheel,
Commodore or non-Commodore.
For the CBM 64 and PET/CBM 4000 & 8000 series.
Available through dealers or from:
Supersoft, Winchester House, Canning Road, Harrow HA3 7SJ
Phone 01-861 1 166 for more details and a free catalogue.
BUSINESS PRODUCTS
Takeover
Wordcraft Systems, formerly of
43, Farley Road, Derby, has amal-
gamated with Dataview Ltd and is
now known as Dataview
Wordcraft Ltd.
The new company will take
over Dataview's software pub-
lishing interests and will control
the marketing of Wordcraft, a
word processing system compat-
ible with both the 64 and the
portable SX-64.
One of the Wordcraft Systems'
most notable past success was
the invention and design of the
Dongle protection system,"
which first saw commercial light
linked to Wordcraft," said Paul
Handover, Managing Director of
the new company.
The company will operate from
two locations — Colchester and
Derby.
Contact: Dataview Wordcraft
Ltd, Portreaves House, East Bay,
Colchester, Essex. Tel: 0206
869414.
On line
British Rail are now storing a lot of
their information using Apstor's
(formerly APS Microsystems)
Alpha 10, a removable cartridge
disk system.
Their first order included five
Alpha 10's in a 40 Mbyte config-
uration which are installed in five
separate depots to control parts
and schedules.
The disk system combines the
qualities of hard disks and flop-
pies with a large memory for
data. There are three systems
altogether; the Alpha 10 which
gives 20 Mbytes of storage, the
Beta 5 with 10 Mbytes and the
Gamma 20 with 40 Mbytes. They
are all compatible with both the
Commodore 8000 and 700
series.
Apstors other customers in-
clude Borsumij Data Systems, a
Dutch company, Courtaulds,
Lucas and the Woolwich Building
Society.
Contact: Apstor Ltd, Unit 5,
Victoria Road Trading Estate,
Portslade, Brighton, Sussex. Tel:
0273 422512.
Power on
To combat the problems caused
to computer installations by fluc-
tuating mains supply, ACS have
introduced a mains filter/surge
protector, approved by British
Telecom.
This device incorporates a solid-
state filter and transient pro-
cessor and resembles a standard
3-pin mains adaptor. The
Commodore compatible 3-amp
version retailing at £33 fits in
between the mains socket and
the computer plus.
Contact: Associated Computer
Supplies, Bowmaker House,
Etruria Road, Hanley, Stoke-on-
Trent. Tel: 0782 2871 21.
Printer match
Omnitronix have developed two
interfaces which will link the 64
and VIC-20 to both Parallel and
Serial printers and enable them
to print out Commodore and
Control characters.
The Parallel printer interface
converts CBM ASCII to standard
ASCII and two keyboard or soft-
ware selectable printing modes
are available.
In mode one, upper/lower case
characters can be printed as
graphics with control and graphic
characters represented as words
and numbers.
Mode two will print upper/
lower case characters with con-
trol and graphic characters
printed as they are. In both
modes, the entire Commodore
graphics set can be printed.
The Parallel Printer Driver disk
or cassette accompanying the
Interface has to be configured to
the correct printer brand before it
will print graphics.
Similarly the Printer driver for
Serial RS232 printers will enable
Commodore graphics and con-
trol characters to be printed. It
has the same functions as the
Parallel driver.
To print actual graphics, a dot
matrix printer with bit map
graphics capabilities and the right
be
printer configuration wi
necessary.
Both Parallel and Serial inter-
faces cost $39.95 (£27) + S1.60
(£1) p&p each.
Contact: Omnitronix, PO Box 43,
Mercer Island, Washington
98040, USA. Tel: 206 236 2983.
Software
registry
Have you lost thousands of
pounds of software sales through
piracy? A Software Registry
scheme has been set-up by TSR, a
private company offering legal
protection.
If your software is admitted to
the scheme, £75 entitles you to
five year registration period. You
automatically join a copyright
legal expenses assurance scheme
which provides you with financial
assistance to pursue an infringer.
Immediate advantages include
a date verification and adminis-
tration system to assist with
establishing and maintaining your
software copyright.
Contact: Software Registry Ltd,
57a Lincoln's Inn Fields, London
WC2. Tel: 01 430 0798.
Reduce
glare
Cave & Tab, manufacturers of
two polaroid filters, the CP-70
and the CP-50 costing £105 and
£49.50 respectively, are now
offering a free guide to help
people choose the right filter for
their screen.
Anti-glare filters are also
available from Romag. Their
laminated filters reduce screen
reflections and are currently
retailing for under £20.
Contacts: Cave & Tab Ltd, 5
Tenter Road, Moulton Park,
Northampton. Tel: 0604 47238
and Romag, Patterson Street,
Blaydon on Tyne, Tyne & Wear.
Tel: 091 414 5511.
Utilise space
VDU terminals arranged on desks
can reduce available space, so
Eldon have brought out a tray to
combat this problem.
The Eldon CRT tray has non-slip
hooks and rubber feet which
secure it to the top of a terminal
leaving enough ventilation space
for the computer. These trays can
be stacked and the two sizes
available, A4 and A3 retail at
£11.30 and £i2.80 respectively.
Contact: Eldon Office Products
(Europe), Unit 3, Clifton Road,
Shefford, Bedfordshire.
Maxtech
A range of Winchester disk drives
with memory capacities ranging
from 70 Mbytes to 1200 Mbytes
for the whole range of
Commodore computers, includ-
ing the 8032, 64 and VIC-20, are
now available from Maxtech.
Versions for the 16 and Plus/4
are currently being developed.
Models vary according to the
computer they are connected to,
although conversion kits are
available for any user who up-
grades a processor from one
computer to another.
A streaming-tape backup unit
can be bought as an optional
extra.
Contact: Maxtech Inc, Box 3662,
Regina, Canada S4F 3N8.
Commodore ComputingSeptember 1984 51
PRODUCT NEWS
Dr Disk
If Mermaid Software's Doctadisk,
a disk repair program, carries out
all the functions they claim it
does, the frustration and anger
caused by corrupt disks will no
longer be necessary.
Doctadisk operates with
Commodore 1541 disk drives
and all D4 format drives.
Mermaid say that it can retrieve
corrupted data from old, dented
or scratched disks, transfer
repaired data to a new disk, re
format the new disk, show track
and sectors while reading the
data, enable the disk to be re-
used if not physically damaged
and will give a security backup of
most disks.
Doctadisk is available on disk
for £15.95 including p&p.
Contact: Mermaid Software, 27
Buckingham Gardens, Edgeware,
Middlesex. Tel: 01 951 3355.
Tutor
New Generation have made their
debut in the software market
with The Complete Machine
Code Tutor, a program intended
to give the Basic programmer a
step by step guide to Machine
Code.
The package comes with two
cassettes containing lessons and
exercises and costs £14.95.
A reference manual accompan-
ies the program and a simulator
routine takes the user through all
aspects of the program before
starting the lessons.
Contact: New Generation
Software, The Brooklands, 15
Sunnybank, Lyncombe Vale,
Bath.
Crystal Zeus
The Zeus Assembler for the 64
from Crystal Computing is now
available on cassette for £9.95.
Zeus will include features such
as single stroke commands, full
screen editors, automatic line
numbering and re-numbering.
Contact: Crystal Computing, 125
Smedley Road, Cheetham Hill,
Manchester M8. Tel: 061 205
6603.
Gripping
Powertran specialise in providing
robotic systems which can be
preprogrammed and modified to
suit individual projects.
At the top end of the range the
Genesis P102, which costs
£1,476, features a hydraulically
powered revolution arm, two-
speed operation, a microproces-
sor and control box rendering the
system totally independent and
transportable.
The two other robots, the
Micrograsp, an electrically
operated arm and the Hebot II, a
turtle-type robot with flashing
eyes are priced at £272 and £95
respectively. All three need
interfaces to be Commodore
compatible.
They are available in kit form
with assembly instructions and
programming tips.
Contact: Powertran Cybematics
Ltd, Portway Industrial Estate,
Andover, Hants. Tel: 0264 64455.
Knowledge
Knowledge Index, a cheap,
powerful and comprehensive in-
formation retrieval service has
been setup by Dialog Information
Services.
The service is already in
operation in the USA and has
over 5,000 subscribers including
Doctors, librarians, teachers and
engineers.
Dr Roger Summit, President of
Knowledge Index believes that
there is a market in Britain for this
type of service because although
vast amounts of information
exist, "it is very hard to find when
you need it!", the purpose of
Information Index being to make
information easily accessible.
Over 20 databases with 21
million separate items covering
journals, books, software pack-
ages and government reports are
incorporated into the system and
topics covered include medicine,
agriculture, education, business,
computers and electronics.
Dialog claim that the service is
fast, powerful and simple to use
because it uses simple command
processors and doesn't require
programming.
A joining fee of £25 entitles the
user to two hours free use and
thereafter the connect time,
which costs £17 an hour, is the
only expense. An average search
costs from 35p to £2. The service
is only available from 6pm to 5am
on Sunday to Friday and from
2pm to 5am on Saturdays.
To use the service, subscribers
will need a terminal, word pro-
cessor with a communications
option, telecommunications soft-
ware, a modem and an RS232C
interface for the PET, 64 or
VIC-20.
Contact: Dialog Information
Services, PO Box 8, Abingdon,
Oxford. Tel: 0865 730969.
Microsound
Microsound, manufacturers of a
64 key board, will be adding a
Digital Music System to their
range in October.
This system can record any
sound via a microphone and
store it in digital form for use with
a keyboard as a sound source or
for synthesizing.
The package costs about £200
and consists of a piece of
hardware with a programmable
low-pass filter, input amplifier and
a cartridge expansion port con-
nector and software. Sound is
stored in 30K of RAM and
samples and waveforms can be
stored on disk or cassette. The
keyboard is not included in the
package.
Contact: Autographies Ltd, 3a
Reading Road, Henley-on-
Thames, Oxon. Tel: 0491
575469.
You Jane
Jane, an integrated software
package, is scheduled by Softsel
to be available for the 64 in
September and will cost £125.30.
With the Mouse, an optional
extra, the package will cost
£206.50.
The three application modules
included in the package -
Janewrite, the wordprocessor;
Janecalc, the spreadsheet and
calculator; and Janelist, the file
manager and personal filing
system, can be used either
separately or together.
Contact: Softsel Computer
Products, Softsel House, Central
Way, Feltham, Middlesex. Tel: 01
844 2040.
Interface
Syscon 6, an interface enabling
Commodore peripherals to be
used with the BBC micro, could
save many educational and gov-
ernment institutions a lot of
money as it eliminates the need
for new drives and printers. The
interface retails at £156+vat.
The 2040, 3040, 4040 and 8050
dual disk drive units can be used
as well as the 2022, 2023, 3022,
3023, 4022 and some other
Commodore printers.
The Syscon 6 connects to the
peripherals via an IEEE488
interface and a manual is supplied
with each interface.
Contact: Intelligent Interfaces,
43B Wood Street, Stratford-on-
Avon, Warwickshire. Tel: 0789
296879.
52 Commodore Computing September 1 98-)
PRODUCT NEWS
Crash
repairs
The Super T Plus for the 64 and
VIC-20 can restore most reset
and crashed programs and rein-
itialises the 1541 disk drive for
$20 (£14).
It is mounted as an extension to
the 1 541 cable and is attached to
the Serial port. Anyone already in
possession of The Teser, Super
Teser and Teser Mk I, can return
these with S5 (£3.57) for a newer
version.
Contact: Poseidon International
Ltd, 103 Waverly Place, New York
10011. Tel: 212 777 9515.
RAD range
RAD systems are now producing
software for the 64 and have a
number of titles aimed at both
home users and small to medium
businesses.
Mailshot 64, an address man-
agement system with labels and
Flexi-Base 64, a data base
program are available on disk or
tape for £19.95 and £16.95
respectively. Super-Diary 64,
Recipe-Book 64 and Enterprise 64
- an accounting system, all retail
at £15.95 for disk and £12.95 for
cassette versions.
Manuals accompany all the pro-
grams and RAD Systems will
explain all their products to
potential customers.
Contact: RAD Systems, 17
Devonshire Hill Lane, London
N17. Tel: 01 801 5132.
Pixel Pad
Pixel Pads from Peter Bamford
are intended to take the hard
work out of designing computer
graphics.
Each Pad contains a ready made
grid together with a summary of
graphic programming instruc-
tions. In addition to the 8x8 user
defined grids there are sprite
grids and 50 sheets of paper. They
retail at £4.95 + £1 p&p.
Contact: Peter Bamford &Co,10
Barley Mow Passage, Chiswick,
London W4. Tel: 01 994 6477.
Sales aid
Selling and promoting goods by
technological means is beocming
more popular. With Microlex, a
software package from Talent
Computer Systems, anyone with
a 64 will be able to display
coloured text with animation and
flashing letters on strategically
placed monitors.
Talent emphasize that the two
main selling points for Microlex
are its flexibility and low cost. The
complete package costs £275 on
disk or cassette, but it can be
hired with hardware for about £3
a week.
The display screens can be
linked together to form a con-
tinuous visual display and the
user can compose or edit frames
as they are needed. The program
is menu-driven and includes a
number of features — 16 back-
ground and text colours, varied
typefaces, characters, symbols
and logos and the capacity to
hold 60 frames for use in any
sequence.
Microlex can drive at least ten
monitors and, with boosters, the
potential is much more. Talent
hope to attract the custom of
Retail Stores, Exhibitions, Hotels
and House Builders.
Contact: Telent Computer
Systems, Curran Building, 101 St
lames Road, Glasgow. Tel: 041
552 2128.
NewHQ
Atlantic Software, a UK software
supplier specialising in Word
Processing and mailing list
programs for the VIC-20, have
moved to new premises.
The new address is 28 Park
Farm Road, Kingston-upon-
Thames, Surrey.
Atlantic also provides informa-
tion on a range of tape and disk-
based programs for the
unexpanded and expanded
VIC-20 plus those for use with the
parallel and series interface prin-
ters.
Keyboard choice
Concept are offering an alter-
native to the Commodore
keyboard systems — their own
input device.
The keyboard offers flexibility
to any programmer as any shape,
object, word or character can be
stuck on the keyboard overlay
and assigned to a fixed code.
The pad is covered in touch
sensitive cells and three key-
board versions are available. The
A4 unit measures 227 x 315 x
25mm, has 16x8 matrix with 1 28
touch cells and two A3 units
measure 315 x 435 x 25mm.
The A3-128 has a 16 x 8 matrix
with 128 touch cells and the
A3-256 is fitted with a 16 x 16
matrix with 256 touch cells.
The keyboard operates with
specially written software but at
present, educational programs
are the only ones available for the
PET, 64 and VIC-20, although
competent programmers can
write their own. A4 pads and
A3-256 pads cost £69 and £149
respectively.
Contact: Star Microterminals Ltd,
22 Hyde Street, Winchester,
Hampshire. Tel: 0962 51422.
Harness
your 64
"Commodore 64 Sound and
Graphics" by Peter Falconer,
retailing at £6.95 and published
by Melbourne House, will suit
both the naive and experienced
programmer interested in learn-
ing more about these subjects.
The book starts with explan-
ations of what the 64's Sound and
Graphic capabilities are and then
the design and coding of a game
are introduced with respect to
these two features. Finally
machine code routines such as
scrolling, a Raster interrupt
scheduler and a music routine are
shown.
Melbourne House claim that
the book will help readers
unfamiliar with machine code to
gain some competence in "harn-
essing its power".
Contact: Melbourne House,
Castle Yard House, Castle Yard,
Richmond. Tel: 01 940 6064.
Wafadrive
Rotronics plan to launch
Wafadrive, a new type of storage
system, by the end of this year.
Wafadrive will be compatible
with the 64, VIC-20 and the new
Commodore machines — the 16
and Plus/4 and will retail at
£159.95. It features two fast tape
drives, each with a 128K storage
capacity and will have the same
data integrity and performance as
a floppy disk.
One wafer or cartridge will be
included with the package. There
will be three sizes available —
128K, 64K and 16K, priced at
£3.95, £3.65 and £3.45 respec-
tively. The smaller wafers sacrifice
storage capacity for speed of
operation.
Both Centronic and RS232C
outputs are included on the
Wafadrive as well as a word
processing program, although
this is only for the 64.
Contact: Rotronics Ltd, Santosh
House, Marlborough Trading
Estate, West Wycombe Road,
High Wycombe, Bucks. Tel: 0494
452757.
Commodore ComputingSeptember 1984 53
APPLICATIONS
64 is good for Guy's
Scientists are reputedly compulsive com-
puter games players and Ian Bradbrook is
no exception. Ian, a Lecturer in Forensic
Serology (blood), works in the Department of
Forensic Medicine at Guy's Hospital. His
experience with computers led him to
believe that a computer would be extremely
useful in storingthe masses of data generated
in his work.
Guy's Forensic Medicine Department is one
of the official Home Office blood testers,
carrying out tests to determine paternity in
law suits. By law, the court must order blood
tests of all parties in affiliation. The court gets
in touch with one of the official testers to
arrange for blood samples to be taken either
at Guy's or at a local GP. Blood samples are
then examined to see if there are any exclu-
sions, ie Mr X could not possibly be the father
of the child.
If there are any exclusions tests are
repeated, preferably with fresh blood.
The results are sent back to the court who
then decide whether to accept the proba-
bility of Mr Y being the father.
Whereas it is possible to determine who
isn't the father, blood tests can only prove
that someone belongs to the corresponding
blood group - along with X per cent of the
population.
Here the computer is invaluable in storing
large amounts of information.
The Department of Forensic Medicine
originally had a Sharp computer for which Ian
wrote his own Basic program. When the 64
was launched Ian converted the program to
run on the 64, a decision he has never had
cause to regret.
Last year Ian attended the International
Commodore Show where Precision Software
launched Superbase, a database which was
ideal for his needs.
Sue Pearce is admitted to
Guy's Hospital, not for major
surgery but to discover how
the 64 is being used to
determine paternity
in law suits!
Mounds of paperwork are generated every
day. A day-book lists types of tests and
people being tested. Information is then
transferred to day-sheets which list names of
people and which tests they are undergoing.
At the end of each week, Ian copies the data
onto Superbase, checking back to the original
notes to ensure that no incorrect data is
entered. This system is not particularly time
saving, but it does save a lot of space. Four or
five floppies are easier to store than a moun-
tain of loose paper.
Ian prints his reports out as forms and they
are then typed onto special Home Office
forms which are acceptable in court.
Another advantage of a computerised
system is that if a solicitor should ring to check
on information, the retrieval of information is
substantially quicker. All data is entered along
with the date making it easily accessible.
Ian has written a simple program to calcu-
late the frequency of any particular blood
group. No longer is it necessary to resort to
logarithm tables to determine how many
people in the population have a certain
blood group. Ian just keys in the blood group
and the 64 comes up with the answer.
Superbase is especially useful in the event
of a case which has finished with no exclusion
and when a second man is cited. Or there are
cases with up to four men involved.
Another example where it helps to collate
information quickly and accurately is when
there is a great deal of money at stake as in
the case of inheritance where illegitimate
children now hold the same rights.
There are around 90,000 illegitimate births
a year in this country - one in every six babies
born is illegitimate. Guy's Hospital handle 500
of these cases, a quarter of all in the country.
Most cases are now settled out of court.
The Department of Forensic Medicine deals
with people from all walks of life. From the
famous pop stars (no names mentioned of
course!) to the poor 16-year-old girls who
discover that they need to know the name of
their child's father before they can claim
supplementary benefit and have to think
back to who they were sleeping with at the
time.
lan's 64 also helps him cope with the
laborious task of form filling and letter writing.
Due to the nature of these Ian prefers to
tackle the task himself rather than handing it
to a secretary. He uses Easy Script for the ease
in which he can edit a letter. It is often the case
that when Ian sees it in writing he gets a dif-
ferent view of the case, sometimes noticing a
fact that may have previously been over-
looked.
This information is then stored on disk
which also saves a lot of office space.
lan's department also helps the Met-
ropolitan Police with murder investigations,
matching blood types and analysing samples.
Again the computer speeds up calculations of
the percentage of the population with the
same blood group.
At present lan's colleagues are still doing
their part of the work manually, but he hopes
to eventually put everything on Superbase
and buy a daisy-wheel printer for letter
quality print outs.
Ian assured us that any data built up over
the years which is subsequently used in calcu-
lations of the frequencies of blood groups in
England is all completely anonymous and
that there is no Big Brother syndrome at Guy's
Hospital!
_
54 Commodore ComputingSeptember 1984
THE SPREADSHEET
1 IN A CLASS OF ITS OWN
(CI
!C
CBM64 ONLY
TAPE £14-95
CBM64 ONLY
DISK £19.95
Q: Which spreadsheet is suitable for accountants,
engineers, scientists and home users?
A: Autocalc 64 is ideal for any application involving
extensive manipulation of data and formulae from
financial planning to market research.
Q: Which spreadsheet offers an advanced level of formula
handling?
A: Autocalc 64 copes easily with trignometrical
functions, parenthesis and boolean logic as well as
totalling and averaging.
Q: Which spreadsheet accepts complex conditional
statements?
A: Autocalc 64 can handle statements as complex as IF
aK4,000ORa1>8,000ANDa2 = 500 THEN b 1=0.
Q: Which spreadsheet offers a flexible screen format?
A: Autocalc 64 allows you to select (i) column widths
from 3 to 30 characters (il) the number of rows/
columns you need (ill) up to 2,000 cells of information
(iv) text or numerical entries lined up to the right or
the left, or a combination.
Q: Which spreadsheet offers a choice of numerical formats?
A: Autocalc 64 gives you a choice of (i) integers (ii)
floating decimal point (iii) currency (iv) any
combination of these.
Q: Which spreadsheet offers a full 'replicate' facility?
A: Autocalc 64 has an advanced replication function
for transferring text, data, formulae or conditional
statements from any cell (or block of cells) to any
other(s) without monotonous retyping. A go to'
facility will take the cursor instantly to any cell of your
choice — saving time.
24 HOUR
CREDIT CARD HOTLINE
0628663531
Q: Which spreadsheet is easy to use yet advanced in
operation?
A: Autocalc 64 is designed to guideyou — helpful error
reports diagnose input or formulae errors. A full
demonstration program and comprehensive
instructions are Included.
Q: Which spreadsheet is compatible with standard
Commodore printers?
A: Autocalc 64 gives you a printout facility using any of
these printers: Commodore 1515, 1525, MPS 801,
1526, MCS 801, DPS 1 101, SelkoshaGPIOOVC.
Q: Which spreadsheet is 1 00% machine code for fast
efficient responses, and offers a choice of saving to disk
(using 1 54 1 drive) or to tape using a C2N unit?
A: Autocalc 64 — as if you didn't knowl
Q: Which spreadsheet sells at a realistic budget price?
A: Autocalc 64 costs Just £ 1 4.95 on tape, £ 1 9.95 on disk
inclusive of VAT and P&P.
Q: Where do I get one?
A: Ring us now on 06286 63531 (24 hours) to place
your ACCESS or VISA card order, or complete the order
form and send it to us today. (Prompt delivery
promised). Autocalc 64 is avail? ->nly direct from
Richard Shepherd Software.
Please send me:
Autocalc 64 DISK
Autocalc 64 TAPE
at £19.95
at £14.95
(Overseas orders add £1.50 P&P).
I enclose Cash/Cheque/PO. payable to Richard
Shepherd Software Ltd. OR please debit my ACCESS/VISA
card No.
Signature
NAME _
.ADDRESS
CCI/9/84
All programs are sold subject to the condition that they may not oy way of trade or otherwise be lent, hired
our. resold or otherwise circulated without the written permission of Richard Shepherd Software Ltd
RICHARD SHEPHERD SOFTWARE
ELM HOUSE, 23-25 ELMSHOTT LANE, CIPPENHAM, SLOUGH, BERKS. TEL. (06286) 6353 1
a*
&
■C#V
18 Mb nett, in 4 logical drives
36 Mb nett, in 8 logical drives
Up to 12 users
Specially designed for compatibility with
the CBM 8000 series
300 systems + in daily use throughout
Europe
ADCOMP (UK) Ltd
56 Long Street, Dursley, Glos.
Tel: 0453 46496
PET CONVERSIONS & UPGRADES
It's here at a NEW low low price!! Don't throw out your old 9" PET. The
MICROPORT 80 column conversion board for the 9" PET/CBM BASIC 4.0, or
upgraded 2001/3000 series machines, will upgrade it to a true 8000 series. Simply
plugs into the main logic board and with a small keyboard modification turns your
PET into an 8032. Compatible with 8032 software and add-on ROM utilities.
Supplied complete with full fitting instructions, or fitted free of charge if brought
to our workshops.
Full money back guarantee within 14 days if not delighted. £125.00
Externally mounted switching unit for above (40/80 column switchable) CI 5.00
12"VDU(FAT40)80columnconversion £82.00
40 to 80 column switchable (two machines in one!) £98.00
Full keyboard functions:- i.e. TAB, ESC, REPEAT, SCROLL up/down, define
WINDOW, lower case, graphics mode & DELETE from/to cursor. All available in
direct or program mode. Any MICROPORT converted machine is also upgradable
to 8096 specification with our 64K add-on board. £250.00
CBM 64 QUALITY SOFTWARE
If you own a PET system with disks or printer and have added a COMMODORE 64
then why not use your PET as an interface for the 64?
SIPOD is a serial IEEE to parallel IEEE software interface allowing you to use all the
PETs disk drives, printers, plotters, modems etc. directly from the 64. No memory
space is consumed within the 64 as SIPOD loads and executes within the PET
SIPOD is supplied complete with interface lead and instructions. £29.00
PRINTLINK 64. Interfaces a 64 directly to any printer with a Centronics input. The
printer will respond to all the normal Basic commands for device *4. Supplied
complete with instructions and interface cable. £26.00
We only sell one word processor for the 64. We think it is the best!
VIZAWRITE 64. Text formatting word processor. Disk or cartridge £69.00
VIZASPELL 64. Spelling checker with 30,000 word dictionary £59.00
VIZAWRITE + VIZASPELL. Combined package. (Disk only) £99.00
MIKRO ASSEMBLER. Write machine code with the ease of BASIC £50.00
ARROW. Save & load to tape up to 7 times faster than norma! £39.00
VICTREE. All Toolkit & BASIC4.0 commands plus a lot more £49.00
ZOOM. An excellent machine code monitor for the 64 £10.00
GRAPHIX 64. Easy to use Hi-Resolution graphics from BASIC £10.00
STIX. A most addictive and compelling game (joystick required) £17.35
Official orders from schools, universities, major companies etc. are welcome.
U.K. customers please add 15% VAT. Prepaid orders are POST FREE.
Telephone Mick Bignel! for details of any of the above at :-
MICROPORT 7 Clydesdale Close, Borehamwood, Herts. WD6 2SD Tel- 01-953
8385
MIDDLESEX COMMODORE CENTRE
(Officially approved Commodore Home Micro and Business Systems dealers)
ft commodore
Easyscript Word Processor (disk) 70.00
Vizawrite Word Processor (rom) 75.00
Easyspel) Spelling Checker (disk) 50H0
Easystock (di.sk) 70.00
Future Finance (disk) 75.00
Simons Basic (rom) 50.00
SIPAt:cpunting(disk] 34.44
SIP Invoicing (disk) 34.44
Sprite Aid 04 (disk) 8.95
Forth 04 (disk) 14.05
Ultra bash: inch Turtle graphics (disk] 24.95
Graphics Designer 64 (disk) 10.05
Ba8ioCompiler64(disk] 1 1.05
Screen Graphics 04 (disk) 1 4.05
Svnthv Music Svnlhesiser64 (disk) 10.05
ChartPae 64 Constructor (disk) 24.05
Super Disc Utility B4 (disk) 12.50
Assembler Development Pk. (disk) 22.05
.Suporbasc04(disk| 89.95
Pfactlealc 04 (Cass) 30,5)5
Calcresult 04 Advanced (disk) 1 20.00
Microsimplox 04 (disk) 1 72.00
Petspeod64(diskj . 40.05
Gortot;& the Microchips [(.ass) 14.05
Pascal (disk) 20.05
Invosiat Invoicing (disk/cass) 50.00
Transact Accounting (disk/cass) .io.oo
Database +Mail Labnis(disk cass) 34.00
C15MB480Col. Card 4- Word Processor J KH.05
Homo Inventory (cass) 10.00
Plus! Many other titles., games, educational programs and
utilitiesforVIC20/CBy64&SX-B4.Kull List available on
request.
OPEN 6 DAYS PER WEEK TO CALLERS. WORLDWIDE MAIL ORDER. ACCESS, BARCLAYCARD
AMERICAN EXPRESS DINERS CLUB CREDIT CARDS WELCOME. INSTANT CREDIT TO £1000
SUBJECT TO STATUS. ORDERS EXPORTED TAX FREE
SCREENS MICROCOMPUTERS
(A Division of Mavfair Computer Services Limited]
(i MAIN AVENUE, MOOR PARK. NORTHWOOD, MIDDLESEX, ENCLAND.
Tel: Northwood (09274) 20664 Telex: 923574 ALACOL-G
VIC 20 Starter Pack
99.95
C2N Data Cassette
39.95
20 '64 Compatible Cassette
35.95
IBk Ram Pack
35.00
32K Ram Pack
45.00
3/8/1 RK Ram Pack Switchable
39.95
VIC 20Speech Synthesiser Adman
40.05
4 Slot Motherboard VIC 211
03. 00
VIC 20 Lighlponbv Stack
20.75
Prog. Reference Guide VIC 20
0.05
Commodore 64 Computer
190.00
Commodore SX-04 Portable-Computer plusC2ttO+ (ret
Software + Free MPS 801 Dot Matrix Printer
795.00
CBM 1541 Disk Drive 171k + free Word Processor +
Games
199.00
CBM 64 4 Slot Motherboard
33. 33
CBM 64 Lightpnnbv Stack
28.75
CBM 1520 Printnr Plotter
108.00
CBMMPSH01 Printer SOc.p.s
199.00
CBM 1520 Printer 00c .p.s
340.00
Juki 6100 Daisy wheel Printer
374.00
Brother HR15 Daisyu-heel Printer
399.00
Epson Printers
P.O. A
CBM 1701 RGB Colour Monitor 14"
199.00
IEEE Interfwn
08.00
Centronics Interface (No software required)
48.95
Microgtlide Kevplates From
4.95
Dust Covers
4.05
Executive Carry Casus 2()v64
30.95
Joysticks from
0.05
SEfl!OUSSOFTn'AHKK)«CI!,\!K4 S.V-B4
64 Machine CodeCart ridge
29.95
B4 Intro to Basic Part 1 (cass)
14.99
ti4 Programmers Utilities (disk)
14.00
HlililUlM
MODEM (Direct Connec
)
Telemod 2 complete with prestei
comms
software & interface
CBM 4000 series (Disk)
£165.45
CBM64(ROM)
£134.90
1541 Disk Drive
£195.00
Software CBM 64
Internation Soccer (Commodore)
£ 9.00
Le Mans (Commodore)
£ 9.00
Sea Wolf (Commodore)
£ 9.00
Omega Race (Commodore)
£ 9.00
Assembler Tutor (Commodore)
£27.00
Simons Basic (Commodore)
£45.00
Petspeed Basic Comp (Commodore)
£45.00
Flight Path 737 (Anirog)
£ 6.40
Manic Miner (Bug Byte)
£ 6.75
Microcomputer Services
(Maryport)
2 Borriskill, Ellenborough
Maryport
Cumbria CA15 7RF
animat
ed
CBM 64 fc,/
usical
-f
Flashcard & Spelling
ages 1.5-7 years
i
Deve
op
ed in conjunction with school and cducat
psychologist. Cassette £4.50 Disk £7
' Full refund if not delighted
TODDLERSOFT
tonal
C
it Lane Cottage. Ewelme. Oxon OX9 (SHN
LEARN THE SECRETS
OF COMPUTER PUNCH
CODES
This illustrated and easily read manual
will teach anyone interested in
computing as a career ALL they need to
know to be able to read and understand
computer punch codes as used by
professionals on almost all mainframe
and mini's using punched card readers.
SEND NOW for LEARN THE
SECRETS OF COMPUTER
PUNCHED CODES complete with
FREE program listing for the CBM64.
SEND cheque or P.O. for £7.50 + 50p
p.p. payable to LIMAT BOOKS 2
GROSVENOR PL NORTH
SHIELDS NE29 0NH TYNE and
WEAR.
NAME .
ADDRESS.
TOWN
POSTCODE.
COUNTRY_
COMMODORE 64
SOFTWARE
DATAFILE: A database with very powerful
options. Includes: - print all/selective records,
delete, amend, save, load, copy, alphanumeric
sort, user defined fields, memory check, total
numeric fields, multi field interrelations!,
wildcard and search between limits. Multiple
file option, and many more. Fully menu driven
with complete instructions. Disk and cassette
fully compiled. Outstanding value.
CBM 64 (compiled) cassette £7.45
CBM 64 (compiled) disk £10.25
TEXTFILE: Powerful word processor. Facili-
ties include:- Large text buffer, auto centre
text, variable tab, insert, amend, delete, copy,
move text, word count, right justify, pageing,
join files, multiple file handling, print all/part
text, etc. Fully menu driven with comprehen-
sive easy to use instructions. Great value.
CBM (compiled) cassette £8.25
CBM 64 (compiled) disk £10.75
All programs complete with full documenta-
tion and guarantee and can be used with all
direct connect CBM 64 printers including 1520
printer plotter. Prices include VAT. Packing and
fast delivery by 1st class mail.
Cheque/POto:-
A&C SOFTWARE
51 , Ashtree Rd., Tividale,
West Midlands B692HD.
HOME SECURITY
& CONTROL
Use your VIC 20 or CBM 64 to control a
burglar alarm system and other domestic
appliances. Complete DIY kit including
interface control unit. S/W & security
components for £99 inc VAT. P & P £5.
Interface control unit and S/W only. £69
inc VAT. P& P£2.50.
Send A4 SAE for details to:
MICRO-SECURITY
PO Box 18. Havant.
Hants. P09 3LB
Dealer enquiries welcome.
COURSEWINNER
["he Punters Cornpuwr Prog
COMMODORE 64 SOFTWARE
GAME AND BUSINESS USE.
Also new releases list every 2 weeks.
Send your name and address
to go onto our mailing list to:
M.J. SEAWARD
ST. OLAFS ROAD
HILL HEAD, STRATTON
NR. BUDE, CORNWALL.
TEL: BUDE 4179 up to 10 p.m.
II KM .WIN \ I- K. ■:;..*,
< ni iwuiwm...!
j J jijrUNC lull ■■! JelJileJ
• COURSEWINNER i*suaplcm!
• Buxwi --Mill detailed uistnieuon N
Price £12.50 all inclusive
POOLSWINNER
The L Itimate Pools Prediction Program
• KXM.SWINNEK is the most sophlsSaiod pool* predki
aid ever produced. It tMittef complete with ilsown massif
database
• Cant* used for Seotcdraws. Draws. AwaysandHonw
• The database comaiiK over 20000 matches 10 years leap
football It updates afflwnaikaljv ssjesullsiwoeiii
• The pfedse prediction formula can be set hv the user. Th
allows development <■! your own unique melhod.
• Package is complete wMi program* database and detailed
instruction booklet
Price £15.00 all inclusive iMMi.n[.\n-:i)isi'U<
Avaflablefof SPECTRUM ->KK ./SSI IfcK -BHf H ,(.(>M.\
APPIJiU/lfc. ATARI «K
SOITWARH
>' Councillor I.. inc. Chcadlc. Cheshire. Phone: 061428 742
EARN MONEY FROM YOUR COMPUTER
FULL OR PART-TIME
FROM YOUR OFFICE OR YOUR HOME
EXCELLENT MONEY
FOR DETAILS SEND LARGE S.A.E. TO:-
COMPUTER HOME EARNER CENTER
SOUTHBANK HOUSE, BLACK PRINCE ROAD
LONDON SE1 7SJ
Commodore ComputingSeptember 1984 57
HOME COMPUTER
REPAIRS
COMMODORE/SINCLAIR
FAST SERVICE
BEST RATES
TEL: (0469) 77478
CBM64
MACHINE CODE MONITOR
20 commands including assembler, disassembler,
load save, verify (from tape or disk), relocate, single
step execution and many more - an invaluable tool
for the serious user,
CARTRIDGEONLY -£29.95
BASIC TOOLKIT
A range of useful basic commands e.g. Auto.
renumber (including goto's, gosub's etc.), delete,
help etc.
CARTRIDGE -£24.95
CASSETTE -£16.95
PRINTER INTERFACE
Allows connection of Centronics type parallel printers
to your CBM-64 (includes CBM control code
conversion) - Included in both Monitor & Toolkit.
CASSETTE -£ 7.95
MONITOR & TOOLKIT
CARTRIDGEONLY -£44.95
Please add 75p for postage & packing to all orders.
Further details & orders to:
APOLLO COMPUTER SYSTEMS
P.O. Box 32. Dunsfold, Godalming, Surrey. GU8 4NE
GAMES WANTED
for the
Commodore 64
send work for evaluation to
DARKSTAR,
32 Sovereign Street
Leeds LS14BT
Telephone 0532 450879
COMMODORE 64 - VIC 20
****BYTE BACK****
Commodore 64/Vic 20
If you have never had a Program CRASH don't
bother to read on.
From beginning BASIC to mastering MACHINE
CODE that DREADFUL moment comes when the
computer LOCKS UP and all you can do is pull the
switch and start again.
NOW YOU CAN HAVE ALMOST TOTAL
PROTECTION A hardware/software package
containging:
(i) A RESET device which plugs into your micro,
no mods meeded.
(ii) A m/code program which com- pletely
RESTORES programs after reset.
(iii) A mach.code ASSEMBLER,
enter mach.code easily in understandable form
IDEAL for MODIFYING or writing programs.
(iv) A superb m/code DISASSEMBLER which
lets you examine, and explains each m/code
instruction. LIST Basic and Machine CODE.
PLUS with BYTE BACK it is virtually impossible
to CRASH vour own programs. CASSETTE -
£6.95/DISK"- £9.95
***SUPERKIT 64***
COMMODORE 64 ONLY
A SUPERB TOOLKIT of m/code routines:-
Complete RE-NUMBER/AUTO LINE/ TRACE/
FIND/ AUTO RUN/ BLOCK DELETE/
MEMORY SAVE and more. Software controlled
flexibility-, and at a sensible price. CASS -
£6.95/DiSK - £9.95 with SUPERKIT 64, BYTE
BACK you have program PROTECTION and
AND the EXTRA UTILITIES for
writing/modifying programs.
****REKORDAKIT 64****
HEAR your Datasette performing. Keep C2N in
Tip Top condition. Simple to use plug in TEST
TAPE to ensure tape heads are correctlv set. ONLY
- £5.95. SPECIAL OFFER all three - £2.00p
DISCOl'NT. REMEMBER state Computer.
Cheque/P.O. to:- ASH PRODUCTS, P.O. BOX
510. BIRMINGHAM BIT 9ES.
flR !R iBI
At last!
NUMERIC KEYPAD
FOR CBM64 & VIC 20
Essential for the serious o
business user. NO
SOFTWARE
REQUIRED: simply fits in
parallel with the keyboard.
Always ready to use. High
quality, gold contact key
switches for long reliable
life. Includes return key and
1 metre of cable.
Now available at the introductory price of £
(inc. VAT) & £1.00 p & p.
Please sent cheques/PO to: —
COMMERCIAL PRODUCTS,
11a H viands Close, Furnace Green,
Crawlev. Sussex RHK) 6RX.
VIC 20 SOFTWARE
DATA FILE - Takes the place pf any card index.
Facilities include: - save, load file, full sort', print all/part
records, amend, delete records memory remaining etc.
VIC 20( + 8Kmin.) ' cassette£4.50
VIC TEXT - Powerful word processor. Facilities
include: - Large text buffer, auto centre text, variable
tab. insert, amend, delete, copv, move text, word count,
right justify, etc. Fully menu driven with comprehensive
easy to use instructions. Great value.
VIC 20+16K cassem£6.95
VIC20+16K disk£9.45
All programs complete with full documentation and
guarantee, and can be used with all direct connect Vic
printers including 1520 printer/plotter and most Centro-
nics (with suitable hardware interlace) if required prices
include VAT, packing and fast delivery by 1st class mail,
Cheque/PO to: - A & C SOFTWARE
51. Ashtree Rd, Tividale. West Midlands Bb~9 2HD.
CONTRACT
BRIDGE
Complete Contract Bridge single-handed against your
Commodore 64. Random hands. Unsurpassed bidding and
play. Full scoring. Now at last you can play a full game
exactly as you would with friends or even better!
Amazingly versatile too. Compare these options:
• Define your own hands
• Display everyone's cards
• Make computer bid or play for you
• Lay down a hand
• Re-bid or replay any hand
9 Change sides
• Bid all four hands yourself
• Play all the cards yourself
It must be good to offer so much. Why settle for less? Send
or phone today. £9.95 (cheque or Access) fully inclusive.
Only available direct from us. by return.
CONTRACT BRIDGE
— the definitive name on the definitive game.
Also available for Sinclair Spectrum 48K
HIGHLIGHT SOFTWARE
3 Nether Court, Halstead, Essex C09 2HE.
Tel. (0787) 475714
MICROCOMPUTER
REPAIRS SERVICES
VERYFAST
VIC 20, CBM 64,
PETS,SPECTRUMS
-COMMODORE COMPUTERS,
PRINTERS, FLOPPY DISKS
Phone SLOUGH (0753) 48785
MONDAY TO SATURDAY
FIELD SERVICE
25 MILE RADIUS
OF SLOUGH
58 Commodore Computing September 1984
THE 64 EXCHANGE LIBRARY
We currently have most titles available for the 64 on an exchange basis.
£5.00 life membership (less than the cost of a single game) brings you the
Exchange Library membership kit, including catalogue and news letter.
Sendcheques/P.O. for £5.00 to:
THE 64 EXCHANGE LIBRARY, P.O. Box No. 3, Castleford, W. Yorks
WS10 1UX, stating name and address and receive your documentation by
return.
We also have a section for VIC 20 owners.
Overseas members very welcome.
VIC 20 SOFTWARE HIRE
Free membership. 500 delighted members.
SAEforyourfree membership kit
To V.S.H. (CCI) 242 Ransom Road, Mapperley,
Nottingham.
SOPHISTICATED GAMES
FORVIC20&CBM64
VIC/64 CRICKET Realistic game of tactical skill
and luck. Ball by bail commentary with full scorecard
and all the major rules of cricket correctly interpreted.
Printer/game save facilities.
VIC CRICKET for VIC 20+ 16K 5.99
NEW: 64 CRICKET with extra features 6.99
LEAGUE SOCCER League title game for 2-24
players with automatic fixtures, action commentary,
results check, scorers, league table, cup draw etc.
Printer/game save facilities.
LEAGUE SOCCER for VIC20+ 16K 5.99
NEW: 64 LEAGUE SOCCER with many more features
still 6.99
WHODUNNIT 12 guests have gathered for drinks
at Murder Manor, but one of them has more than drinks
on his mind. Addictive and thrilling detective game for 1
to 6 players, with genuinely different game each time.
WHODUNNIT for VIC 20 + 8K or any CBM 64 (state
which) 4.99
TOP OF THE POPS Easy to learn game about the
music business. For up to 10 players. Includes
printer/game save features.
TOP OF THE POPS for VIC 20 + 8K 4.99
NEW: 64 TOP OFTHE POPS -even biggerand better
5.99
ELECTION NIGHT SPECIAL Lead your own
party into the next General Election. A game for 1-3
players. Printer/game save.
ELECTION NIGHTSPECIALtor VIC 20+ 8K 4.99
64ELECTIONNIGHTSPECIAL-bigger and better
COMING SOON
PARTY 4 Four games to match to progress of your
party: MASTERWORD. A DAY AT THE RACES, GAME X
(Strip Poker) and CONSEQUENCES. Harmless fun
(nothing offensive) but good fun.
VICPARTY4forVIC20+3Kormore 5.99
64 PARTY4 COMING SOON
• NEW *: ADULTS ONLY Fun game for 2-10
broadminded players. Lots of cuddling and kissing, plus
many other rewards and forfeits: you never know what
you'll end up doing, or with whom! Nothing offensive,
butyou MUST be fairly broadminded.
ADULTS ONLY for VIC20^16K expansion 5.99
64 ADULTS ONLY COMING SOON
DISC VERSIONS AVAILABLE FOR ALL GAMES -£2.00
EXTRA
ALL PRICES INCLUDE P&P (UK ONLY). GAMES SOLD
SUBJECTTO CONDITIONS OF SALE WHICH ARE
AVAILABLE ON REQUEST
PLEASE WRITE OR PHONE FOR DETAILS OFOUR FULL
RANGE SOPHISTICATED GAMES Dept CCI
27 Queens Rd, KEYNSHAM Avon BS182NQ.
Tel 02756-3427
MULTI Q ANALYSIS
A quality cash analysis/ledger account
utility program for the CBM64 with
many features ideal for home accounts
orsmall business.
Cassette £14.70
Full details available
(sae please)
QUIPUS COMPUTING
PO Box 428, London SE19 3XT
COMMODORE
REPAIRS
BY COMMODORE APPROVED
ENGINEERS
VIC 20 modulators £6.50, VIC 20
from £14.50, CBM 64 from £18.00,
C2N from £7.00, Printers, Disk unit
etc., for more details, write or
telephone
G.C.BUNCEANDSON
36 BURLINGTON ROAD,
BURNHAM, BUCKS SL1 7BQ
Telephone: (06286) 61696
"WARNING
Advertisements placed in this magazine
are to be in strict compliance with our
standard Conditions (copies of which Con-
ditions are available on request) and on the
clear understanding that the advertiser
warrants that his advert(s) does not in-
fringe anv copyright or conditions of sale of
any interested party in the advertised
product(s). Further the advertiser in-
demnifies the proprietors of this magazine
in respect of costs damages or any other
claims brought against them as a result of
legal action arising from the publication of
the advertisement. Any breach of these
terms or the said Conditions may result in
prosecution of the advertiser by the
proprietors."
Commodore 64 +C2N cassette unit &
games, handbook, mags. Still boxed, 2
months old. £195. Tel: 01-574 9383 after
6p.m.
Commodore 64 software and games for
sale. Titles include Space Pilot, Zodiac,
International Soccer, GCE '0' Level maths
and more. Tel: 808 0939 ask for Stephen
after 4p.m.
CMB 64 plus C2N cassette, intro to basic
parts I and II, joystick, dustcover, overlay,
software, books and magazines, 8 months
old £225. Tel: Southampton 600235.
Complete system for sale: Commodore
64, 1541 disk drive and 1528 matrix printer.
Package includes manuals, word pro-
cessing and spelling discs, printer ribbons,
paper etc. Virtually brand new. Worth over
£800. Must go altogether for £400. Ring
Thanet (0843) 597857.
U.S. C-64 enthusiast seeks other users and
groups to exchange software (disk cttape),
magazines, and computer-related infor-
mation. Please write to: Paul Filiault, 816
County Street, = 16, Taunton. M.A. 02780,
U.S.A.
German C-64 enthusiast wants to have
contact with British Commodore friends.
Please write to: W. Behrend, Rathausalle
97, 2000 Norderstedt, W. Germany.
I wish to exchange Hobbit for Valhalla. I
also have other software to exchange for
CBM 64. Please write, all letters answered.
T. Beale, Moorlands Cottage, Drumlighie,
Kincardineshire, Scotland.
Wanted: Simons Basic, Gorteck, Fun
Mathematics. Intro to part I and anything
similar. Tel: (0242) 5227000. CBM 64 only.
(Tapes or cartridges) Phone between 5p.m.
and 9p.m. only.
Commodore 64 & disk 1541 and a lot of
excellent programmes (150 - 250) is look-
ing for another 64 and disk to swap some
programs. J. P. Bellaiche, 47 Avenue de
Villiels, 75017 Paris. France.
Poker, the classic gambling game offered
to Vic 20 (16K RAM) owners for only £7.95 P
&Pfree. From Poker Software. P.O. Box 1,
Chatteris, Cambs. PE16 6JR.
Commodore 64 - Over 300 American
titles to trade for English games or utilities
( Disk only ) . Write sending list of software to
Martin Duffy 3731 Park Ave. Wantagh N.Y.
11793 U.S.A.
Commodore ComputingSeptember 1984 59
CLASSIFIED
Practicalc - disk with manual (complete)
£25. Tel: 0865-54084. Wanted C2N recorder
in good working order - will pay £20. Tel:
0865-54084.
U.S.A. user group wants to exchange
Commodore 64 Public Domain software
with English or European user groups (or
individuals) . Send disks or programs listings
to: Class of 64 User Group, P.O. Box 40741,
St. Petersburg, Florida, U.S.A. 33743or call
(813)3471971.
Commodore 64 Programmers reference
quick £9. Audiogenic monitor cartridge £20.
Tel: (0533) 897268.
Swap my 64 Software (games) for
business software (spreadsheets, data-
base, business graphics). Call or write to:
Bojan Sodnik, Ceneta Stuparji 3, 61231
Ljubljana, Clauce, Yugoslavia. Tel: Yu (61)
347721.
Vic 20 +16/8/3K switchable Ram pack,
C2N cassettes recorder, introduction to
basic part I, Many games including Xeno II,
Envahi, Pharoahs Tomb. Will swap for 64 or
sell. 01-697 1519.
Vic 20 Software for sale - over 80 titles,
including a compiler, 40 column conversion
tape. All tapes £3.50, send for list to
Marpaulyn, Woodham Rise, Woking,
Surrey or phone 04862-67693.
i
Outstanding Value Vic 20 + C2N, 4-slot
motherboard, 16K expansion, super ex-
pander (2K + Hi-Res graphics), joystick
controller, Adventureland, Sargon Chess &
over £50 of cassette software, piles of
magazines also, various books. Total value
over £300, but will accept £220 o.n.o. Tel:
Carl Dean 061-494 8484 anytime.
Commodore 64 Games, Matrix, Motor-
mania, Purple Turtle and two computer tape
magazines, as new, will sell lot for £16 or
exchange, Phone 450 0264 Evenings — ask
for Steve.
Magazines — Personal Computer World
- October 1978 to November 1979 except
January 1979 for £8.50. Tel: Bristol (0272)
696368.
CBM 64 Combat Database Program. Full
facilities include password entry, sort,
search, ammend, delete, display all/part
records. New machine forces sale. First
£2.00 & S.A.E. secures sale, money re-
turned by return of post if sold. Send: S.A.
Verner, 96, Delevoi Close, Newton, Aycliffe,
Co. Durham DL5 4QP.
Dutch CBM 64 owner wishes to exchange
tips and software with users in the U.S.,
Canada, U.K., Belgium and West Germany.
Please send lists to Marnix D. Tellings, 4
Ebstroom, 3224 CD. Hellevoetscuis, The
Netherlands.
Commodore 1515 Printer £115 and
Vicfile, Vicwriter, simplicalc, diskbased £30.
Tel: (Southampton) 432610.
I have a teleprinter to give away! In perfect
working order with power supply, paper El-
data sheets. If you would like it, please
collect it or pay postage. I would also like to
swap CBM 64 software. Phone Strathaven
(0357)21221 after 5.00p.m.
English CBM 64 slave would like to contact
other slaves with same master in U.S.A. or
Canada. Write to Stephen Mehew, 2
Overton Park, Strathaven, Lanarkshire,
Scotland. ML10 6UN. I wish to exchange
CBM 64 Software.
American Commodore 64 plus 3 games.
Fine if emigrating or have MTSC monitor.
Gift £100. Bolton 57805.
Half Price Vic 20 + 16K & C2N - £80.
Mags and books - £110 of software:
Jetpac, Bonzo, Boss, Arcadia, Matrix etc.
Point master joystick. All 1 year old. Worth
£350. Sell for £175 o.n.o. Tel: 0332-792865.
CBM 64 Owner would like to exchange
software and ideas with users in America
and Canada. Write to Bernard J. 37
Pickering Road, W. Ayton, Scarborough,
N. Yorks Y013, U.K.
I have Ham International Jumbo A.M. F.M.
SSB. 120 + 40 UK CB 27/81. Many more
extras fitted. Plus many more radio/CB
items I wish to trade for printer /plotter for
CBM 64. Software also wanted. Contact Mr
L Hutchings c/o P.O. Box 48, Derby DE6
6QP or phone (Derby) 511343.
Exchange ITT Stereo video recorder. Infra
red remote, 183 hour VHS tapes. Cost £700.
Wanted : CBM 64, disk drive, easy script, full
size printer. Alternative work processor
system considered. Tel: 01-630 8681 .
Look here every CBM 64 owner! Do you
want to exchange tips and software?
Contact: Even/Simen Scharning, Gon,
3145, Tjoeme or Sverre Stormbo, Drilbene
62, 31456, Tjoeme Norway.
15341 Disk Drive wanted. Write with S.A.E
/telephone /price /delivery /software etc.
108 Prospect Rd., Famborough, Hants
GUM 8NS. Tel: 542772.
CBM 64 Disk Drive, star DP 510 printer,
printer interface, DTL 64 basic compiler,
Simons basic, cassette recorder, 20 +
games, joystick £500 Tel: S. Butler (0245)
360586.
Commodore 64 owner (looks for other
CBM 64s to exchange tips and programs
(already 700 excellent software) Write to A
Gerard P.O. Box 116, Leige X, Belgium. All
letters answered. I am also looking for GCS
members.
Vic 20 16K/3K switchable ram pack, C2N
cassette unit, quick-shot joystick, good
games like Jet-pac, The Pit, Arcadia,
Cosmic Cruncher, Avenger, Omega Race,
Voodoo Castle, K-Tel double sider and
others plus some mags. $160 or swap for
CBM64. Ring 021-378 1681 before 6p.m.
Computer Book Specialists. S.A.E. for
comprehensive lists. D.A. Armtrong, 30
Octavia Street, Kirkcaldy Fife, KY2 5HH
Scotland.
Programs Swap, for the CBM 64. I have
plenty of programs to swap. Please send
your list. D. Purvis, Via Reverberi 23, 25127
Brescia, BS Italy.
Vic 20 &■ cassette deck & BK &■ super ex-
pander cartridge &■ joystick & lightpen &-
original instruction manuals. Also 3 books
- Vic Revealed, Vic 20 Users Reference
Guide &• Learn Computer Programming
With The Vic 20. Also 8 cartridge games &t 8
cassette games. Also available English
Language tape and various literature (e.g.
magazines) Total worth £400 new - will sell
for £250 o.n.o. Tel 01-989 6246.
Vic 20 computer £55, 101 programs: - 11
top games titles, 70 games, 20 educational
£15. Super expander £12. Cassette unit £20.
Joystick £3. 4 books £5. Sell altogether
£100. Telephone: 01-4525940 ask for Peter.
1531 Disk Drive wanted. Write stating
asking price to: 28 Truway Road, Evington,
Leicester.
£500 of unwanted brand new tapes for sale
- will sell separtely, contact Alex Strafford :
293 Chiswick High Road, London W4, or
phone 01-995 2763.
Vic 20 Softswitch, cartridge to tape for sale
plus machine code cartridge plus some soft-
ware. £30offers, Tel: 0752 660092evenings.
TRS 80 16K L2. Lower case modification.
Tape recorder, technical reference manual,
basic reference manual etc. Software in-
cluding advanced statistical analyses,
editor/assembler, basic instruction I & II,
plus utilities and many games. Offers or ex-
change for 1541 disk drive, printer or
monitor. Tel: Mr D. Ackerman
(Skelmersdale) 26863.
Wanted double disk drive etc for
Commodore PET 3016. Tel: 021-427 2434.
Commodore 64 games - unwanted gifts:
Falcoln Patrol, Neoclyps. £3.50 each.
Telephone: 0992-444640.
Study bookkeeping and accounts at
home using our 'O' Level cassette course.
Also short courses on computer pro-
gramming, wages, PAYE, VAT. Trevor
Burton, Bunbury, Cheshire, CW6 9SX. Tel:
0829-260868.
60 CommodoreComputingSeptember1984
CLASSIFIED
Vic 20 intra to Basic £15. 2 months old,
complete with cassettes and stencil. Buyer
collects (0908) 566087.
International Software Exchange
desires to exchange quality Commodore 64
software. We offer and ask for the greatest
seriousness and rapidity. Send lists to:
I.S.E. - P.O. Box 21, 57100 Livorno -
Italy.
Wanted cheap and used 300 baud modem
for home computer (Commodore).
Contact: Mr Kari Syrjanen, Rantatie 27,
SF-45700. Kuusankaski, Finland.
Pet 3032, Double Disk Drive 3040, Printer
3020, with wordcraft, box of paper, box of
discs, games and books, £650. Tel: (0275)
833128.
Commodore 64 games for rapid sale, as
soon as possible . Please phone 01 -748 81 78,
Monday to Wednesday after 6p.m.
Commodore Pet 8032 Computer with
4040 dual disk drive and daisywheel printer.
£1300o.n.o. Tel: (0734) 784689 evenings.
To Trade - I have various C.B. items to
trade fro software for CBM 64. Some 64
games and file programs to swop. Please
write to Taff Hutchings. P.O. Box 48, Derby
DE6 6QP.
CBM 64 user wants to swap disk and
cassettes. Send list of programs to:- M.
Krogsether, Delenenggt. 31, 0567 Oslo 5,
Norway.
For the unexpanded Vic 20 - Brand new
ROM games:- Omega Race, Zargon II
Chess, Avenger, Road Race, Voodoo
Castle, Cosmic Cruncher. Also Introduction
Part I and four cassette based games: - Vic
Panic, Arcadia, Hangman, Seawolf. Cost
£130, accept £85 o.n.o. Tel: 01-561 1658.
I
Basicode -skilled and friendly machine
code programmers on the 64, Vic 20 and
3/4/8000 wanted to join our team of
advisers helping Basicode users by phone.
Working from home evenings and week-
ends, September-December. £5 per hour.
For further details write to Basicode Help-
line, P.O. Box 7, London W3 6XJ.
Commodore Vic 20 systems including 16
K RAM pack, datassette drive, joystick and
about 12 games £165 o.n.o. Tel: 0367
(Faringdon, Oxon) 22214.
CBM 64 - I would like to exchange soft-
ware (more than 800 programmes.) Send
your list to Fernando Forner, Via Valperga
Caluso, 21, 10125 Turin, Italy.
20 programs for CBM 64 on disk. Data-
base, statistics, scientific, business,
educational and utilities. All original. Only
£15. Details from Tareef Al-Attar, P.O. Box
1429, Safat, Kuwait.
Wanted for cash: Fast spreadsheet pro-
gram (e.g. visicalc, calc result) and database
programme for PET 4032 and 2031 single
disk drive. Tel: 094-684-509.
Commodore Vic 20 pen-pal wanted. Tel:
429-7639 anytime to write to: 572 Burns St.
Pewtiction B.C. Canada VZA-14XI.
CBM 64 owners (anywhere) wanted to ex-
change software on tape or disc. Write to:
Ranjan , 3 Wensky Close, Harpenden , Herts,
or Tel: (05827) 69152.
CBM 64and Vic 20 software with up to 30%
discount. Telephone 0675-70614 or send
S.A.E.forfull price list - Crystal Software,
69 0aklands, Curdworth, Sutton Coldfield,
West Midlands.
Canadian user of C64 wishes to exchange
program listings with other users. Also in-
terested in all information re: Zero page
usage and ROM listings/info. Write to Paul
Betesh, P.O. Box22, Kingston Ont, Canada
K7L 4V7.
CBM 64 Disk drive, colour T.V., C2N
cassette, joystick, lightpen, disk and
cassette software worth £300. The lot for
£700. Tel: Reading (0734) 694226.
Vic 1525 Graphic printer plus 5 spare
ribbons at less than half price. £1 09 - C little
used. Tel: (Shorne) 2647.
Vic 20 16K, joystick, tape deck, books,
mags, over £40 games. Only£120o.n.o. +
vectrex video game with two joysticks and
minestrom game. Only £25 o.n.o. or both
for £140. Tel: Cardiff(0222) 566805).
Transparent, flexible industrial keyboard
dust covers to fit PETS, Vic 20, 64; Price
£8.99 + 40p postage (14 day money back
guarantee) DBM products, Box 6 Melton
Mowbray LE13 1YL.
Commodore 64, C2N Cassette, 3 joy-
sticks, many games and numerous books.
Also available in price as a computer desk -
£300. Telephone (021) 350 0177 or write to:
M Price, 1121 Chester Road, Birmingham.
Swap CBM 64 Software on both tape and
disk. Send you list to Leon Gommans,
Kasteellaan 18, 5ggi BL Baanlo, Holland.
I have to trade for any CBM 64 software
two F.M. wireless intercomms. Talk room to
room - house to house, % mile range.
Price £53. Still boxed. Not used. For details
write or phone: Taff Hutchings. PO Box 48,
Derby DE6 6QP - Derby 51 1343
Vic 20 16K and cassette deck & machine
code monitor & super expander & mother
board & books & software. A bargain at
£180. Tel: 0709 75712.
8032 SK Computer and 3040 disk drive
with useful software £750 o.n.o. 8027 daisy
wheel printer £300 o.n.o. Tel: 01-451 0520.
Commodore 64 - Change programmes.
Fernando Forner - Via Valperga Caluso,
21, Turin, Italy. Tel 011-6506538.
Wanter -BC Basdic on Rom or on
cassette. Might consider Simons Basic. Tel:
051-733 0090 after 4.00p.m. and ask for
Richard.
Pet 4016 ( 1 6K) , Green screen complete with
cover, cassette unit, RS232 Bi-directional
interface all still boxed and hardly used.
Manuals for all of the above £350 o.n.o. Tel:
Halifax (0422) 822675 after 7p.m.
Vic 20, 16K, tape recorder, books mag-
azines, joystick, all cables, over 40 games.
Also Vetrex video game, 2 joysticks and
Minestorm game. Only £140 o.n.o. Tel
Cardiff (0222) 566805. (Sold together).
Three machine code games for com-
modore 64: Mastercode, Space Station,
and Robotron Attack. All only £2.50 each
from Ian Hooper, 26 Lordship Park, London
N16.
1520 Colour Printer/Plotter for CBM 64.
Hardly used - £80. £160 worth of protram
tapes and cartridges for CBM 64 £80. Milner,
978 Anlaby Rd. Hull, Humberside. Tel:
0482-54385.
Creed 7B / R P with tape reader and silencer
cover - offers please. Creed 444 with
silencer cover (additional) £50. All items
complete with full creed service manuals &
operating notes together with details from
Computing Today on use as home micro
printer: paper and ribbons etc. also
available. Tel: after 6p.m. Yoxall (0543)
472054Z. Could deliver within Midlands
f.o.c. but buyer inspect first.
Home Accounts Put your house in order!
An excellent use for your computer! Com-
prehensive coverage of bank accounts,
credit cards, HP., etc. Inbuilt accuracy
check. Projects cashflow for any period
ahead. For CBM 64and VIC20. £8.45. FREE
details DISCUSS SOFTWARE, FREE-
POST, Windmill Hill, Brixham, TQ5 9BR.
Tel: 080 45 55532.
Commodore 64 Hobbit Adventure £10,
Ring of Power £7, Anirog Kong & Skramble
£6 each. Tel: L. Drane (Epping) 76597.
Vic 20 starter pack and ZX81 computer both
for £140 including PCN book of games,
Commodore and Sinclair magazines, 4
popular arcade games cassettes, joystick
and manuals. 18 Naiad St., Walney Island,
Barrow-in-Furness, Cumbria LA14 3EF.
Vic 20 Software for sale - all less than half
price - all in good condition - send S.A.E.
for my lists to John Bales Jnr. 34,
Woodstock Terrace, Poplar, London E14
0AD.
Commodore ComputingSeptember 1984 61
CLASSIFIED
ADVERTISERS DIRECTORY
SEPTEMBER 1984
Activision
(s)23
Dynamite Software
22
Novagen
(8)31
Adamsoft
46
Dynavision
(s)H
Adcomp
56
RAD Systems
26
A&F Software
(s)24
Electronic Ads
17
Richard Shepherd Software
55
Alligata Software
(s)2
Arrow Micro Services
46
Fieldmaster Software Company 26
Screens Microcomputers
56
AR Software
Audiogenic Ltd
(s)H
OBC
Honeyfold Software
19
64 Supplies Company
Small Systems
14
4
Interface Systems
49
Stack Computer Services
05)21
Book Club Associates
Inserts
Integrated Systems
46
Subscriptions
26
Brother Industries
IBC
Supersoft
50
BSF Computer
JCL Software
45
Services
(s)14
Talent Computer Systems
7
Level 9 Computing
(8)21
Terminal Software
16
Calco Software
22,46
Logic 3
Inserts
Triptych Publishing
12,13
Computerama
11
Marketing Micro Software Ltd 5
Viza Software
24
DACCLtd
(s)H
Microport
56
Duckworth Publishers
22
Micropower Ltd
(s)18, 32
Zero Electronics
17
Please continue on a separate sheet of paper
-words, at _
. per word so I owe you £_
Teiephone-
Send yourclassified entries to:
Classified Department,
Commodore Computing International Magazine,
167-169 Great Portland Street,
London W1N5FD.
Tel: 01-6366615
Private readers- FREE
Trade advertisements- cost 40p a word
Semi-display-why not make your
advertisements more substantial by choosing
the semi-display rate. It is only £8 a single
column centimetre.
Please ensure that all classified
advertisements are prepaid.
62 CommodoreComputingSeptember1984
/
Little Brothers should
be seen but not heard
Hk.
NOW ONLY
l£159.95!
incVAT.
A maxim which eloquently describes the Brother
HR-5.
Less than a foot across, it's nonetheless loaded with
features.
The little printer that's low on decibels.
There's one thing the HR-S won't give you.
Earache
For the annoying 'clickety clack 1 many printers
produce is mercifully absent from the HR-5.
Quiedy efficient, it delivers high definition
dot matrix text over 80 columns at 30 characters per
second (maximum).
Text or gra phics with ease.
The HR-S also has something of an artistic bent
Being capable of producing uni-directional
graphics and chart images together with bi-directional
text What's more it will hone down characters into
a condensed face, or extend them for added emphasis.
At home with home computers.
Incorporating either a Centronics parallel or
3
EGULAR.CONDENSED.OR
EXTENDED FACES.
CUT SI IEET A4 OR ROLLER
PAPER.
BATTERY OR MAINS
OPERATED.
RS-232C interface, the HR-5 is compatible with BBC,
Spectrum, Oric, Dragon, Atari and most other home
computers and popular software.
Perfecdy portable, the battery or mains operated
HR-5 weighs less than 4 lbs, and has a starting price
of only £159.95 (inc. VAT).
Which is really something to shout about
PLEASE SEND ME MORE DETAILS OF THE REMARKABLE BROTHER
HR-5 PRINTER.
NAME
.TEL NO-
AVAILABLE FROM: BOOTS, RYMANS. WILDINGS, SELFRIDGES AND ALL
GOOD COMPUTER EQUIPMENT STOCKISTS.
brother
DEPT R BROTHER OFFICE EQUIPMENT DIVISION, JONES + BROTHER, SHEPLEY STREET. GUIDE BRIDGE, AUDENSHAW, MANCHESTER M34 5JD
TEL061 330 6531 (10 LINES) 061 330 0111 (6 LINES) 061 330 3036(4 LINES).TELEX: 669092. BROTHER INDUSTRIES LTD.. NAGQYA, JAPAN.
\sfKoalaPaaJouch I ablet
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JUST PICTURE IT - BEING ABLE TO DRAW YOUR OWN HIGH RESOLUTION GRAPHIC
DESIGNS ON YOUR COMPUTER SCREEN WITHOUT HAVING TO WRITE A PROGRAM ...I
Well, now you can - with the am
ad from Audiogenic!
vides the direct link between you and your screen! It plugs into your
Commodore 64 and lets you paint directly onto the screen with a selection of brush sizes and a
choice of 16 colours and 16 shades from your software pallette.
But that's just the beginning - because every Koala Pad package includes the incredible Koala
Painter software which makes it child's play to . . .
Draw straight lines!
• Make frames!
- Draw circles!
• Plot radians from a point!
• Move objects around!
• Create mirror images!
• Zoom in on an area!
• Swap shapes between two pictures!
• Save your pictures to disk or tape!
The program is controlled entirely from the tablet by moving a cursor arrow around to the different
menu option. An optional Programmers Guide is also available to tell you how to incorporate Koala
Pad pictures into your own programs.
Now you don't have to be an experienced programmer to produce real high resolution graphics on
your computer - the Koala Pad from Audiogenic makes it as easy as a pencil and paper. Just picture
it'
2><S-
Availabie with Cassette or Disk software for the commodore <5t
From all good computer shops - or direct from Audiogenic - just fill in the coupon!
Please send me (QTY) Koala Pad Disk/Cassette*. I enclose cheque/P.O. for
Commodore 64 Disk or Cassette£79. 95 f
'■oZTe, comple'te ^ Access/Barcia ^ rd/T ^'^ account no:
as applicable I I I I I I I I I I I I I I I I I
I Signature
^hoala
Technologies Corporation
Exclusive distribution in U.K. and Eire by
■Audiogenic
tPrice subject
to change
without notice
LTD I
| Mr/Mrs/Miss| I I I I M I I i I I I I M I I I I
I Address I I I I I I I I I I I I I I I I I I I I I
I I I I I I I I I I I I I I l I I I I I
CCI/9/84
P.O. BOX 88. READING. BERKS.
Cult of the
Programmer
*
Win loads of
software
in oi|r Top 10
competition
Reviews
Joystick
extravaganza
>
SEPTEMBER 1984
tJA'S AMAZING OUTER SPACE SPECfy
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Once again Alligata's reputation for fast machine
code action and high resolution graphics has
combined to create a classic battle spectacular.
Guardian. Programming perfection, enthralling, fast screen scrolling action
that will test skill and reflexes to breaking point in a desperate defensive mission
against the invading landers. If successful in capturing humanoids from your
planet surface and returning them to native outer space, the landers
will mutate to take up a direct and deadly pursuit upon your space f
fighter. But things aren't quite that easy - the flying pods, i
swarmers, alien bombers and deadly baiters are just as dangerous. /
We know you don't like to be beaten but we're sure you'll
eventually go under. J
A Cm/BKIDG E
w ,>; w
| "^L^bw
Please indicate programs required
Tape D.sk CBM64
P □ Guardian
□ D Blagger
□ D Contract Bridge (T £9.95)
U □ Loco
□ D Son of Blagger I enclose a cheque/PO_
□ D Rocket Roger
Electron Charge my Access £
□ Guardian
Loco. Skilfully manoeuvre
the six track railway dodging
aerial bombardment from
planes and airships, avoiding fatal
collision with oncoming handcarts
aided only by your lethal smoke and steam and a unique split screen feature giving
immediate action viewing with a master plan image of impending danger Son of
Blagger. Not many sequels live up to reputation, but in this drama of one long
continuous screen action the antics of Slippery Sid will keep you enthralled for
days on end. Contract Bridge. Improve your technique with this sophisticated
program where the computer bids and plays the other three hands in a full rubber
plus scoring. Artec Tomb Part II. If you solved the mystery of the South American
jungle in part one, the sequel might be just within your grasp. Blagger.
Platform programming at its best, 30 nerve racking screens featuring Roger
the Dodger and his cat burglaring exploits. Rocket Roger. Walk, run, jump
{[>n and evenjet thrust your way round this single, continuously scrolling
screen drama as rocket propelled Roger mines crystal fuel for his
stranded mother ship, fighting off hordes of marauding
nasties on the way.
/■fP'
KOCKET
ROGER
Payable to Alligata sbf
Card No.
Alligata Software Ltd
1 Orange Street, Sheffield S1 4DW
Tel: (0742) 755796
Despatch is normally made on receipt
of order and should reach you within 7 days
ware ( Allow 75p for post and packaging )
Name.
□ Blagger
U Contract Bridge (T £9.95) . ,
Address.
.Signature.
Evil Dead hit
by gremlins
There were red faces all
round at a lavish press re-
ception held at the London
Dungeons to mark the
launch of Palace Software's
much publicised 64-game,
The Evil Dead. The game
wasn't ready.
As programmer Richard
Leinfellner was putting the
finishing touches to the
game , he was unaware of the
fact that his disk drive had
crashed, destroying many
hours of hard work. Could it
be that the ancient spirits of
the undead were unwilling
to be raised again?
Curiouser still, when we
eventually laid our hands on
a copy of the game we en-
countered problems with
our 64 's power supply which
prevented us from playing it !
For those of you still wil-
ling to tackle the Evil Dead,
the 64 version costs £6.99.
Contact: Palace Software,
275 Pentonville Road,
London Nl. Tel: 01-278
0751.
Olympic mania
The Olympics have finished,
but the race is on for the best
Olympic-based game and as
they flood into the office the
competition for the golden
game will be fierce.
Daley Thompson's Decath-
lon at £7.90, by Ocean
Software, features the ten
Decathlon events and Daley
himself pronounced the
game "fit".
Activision's version of the
Decathlon costs £9.99 and
includes helpful tips by
David Crane, the famous
athlete.
Micro Olympics from
Database costs £5.95 and
involves the player in the
main eleven field and track
events.
Besides these sporty pro-
grams Storm Software have
brought out two programs
filled with facts and figures
on the Olympics. The first
one details all the medal
winners since the Athens
Olympics in 1896 and the
second enables you to record
all the details of the
medallists in the Los Angeles
Olympics and match them
against winners in the
previous two Olympic
games.
Finally, Olympic Skier
from Mr Chip, at £5.99,
provides the thrills and
spills of the Slalom, Ski-
Jump and Downhill events.
Contacts: Ocean Software.
Tel: 061 832 6633.
Activision. Tel: 01 486 7588.
Database Publications. Tel:
061 456 8383. Storm
Software. Tel: 0935 813528.
Mr Chip. Tel: 0492 79026.
Oh Borzak!!!
Borzak .... The Amazing
Bug-Eyed Beastie from
Betelgeuse and Time Zone,
recently launched by
Channel 8 Software, are
available on cassette at £6.95
Joined forces
AI Products is a joint
company formed by Master-
tronic and Galactic Software
with two objectives: to en-
sure a continuing source of
software and to add a range
of competitively priced ed-
ucational and business
software to the existing
games. Both companies are
still functioning as separate
organisations.
Games Creator, a program
design system for the 64,
devised by Galactic was used
to develop most of their soft-
ware . It removes much of the
time consuming repetition
involved in programming
and graphics can be des-
igned using a joystick.
Mirrorsoft are selling this
program for £12.95 on
cassette in the UK and the
rest of Europe, while
Galactic and A I Products
have the right to market it in
Japan and the USA. Master-
tronic will be selling a VIC 20
version.
Contacts: Galactic
Software. Tel 04605 5161.
Mastertronic. Tel: 01 935
4944. Mirrorsoft. Tel: 01 822
3082.
each. Both deal with alien
life forms — mutated, in-
ebriated and otherwise.
Channel 8 are also market-
ing American educational
Software following a rec-
iprocal agreement with
Comm* Data, based in the
USA. Toddler Tutor, Primary
Maths, Maths Tutor and
Gotcha Maths are aimed at
varying age ranges and
utilise colourful graphics,
sound and amusing game
ideas.
Contact: Channel 8
Software Ltd, 51 Fishergate,
Preston, Lancashire.
Tel: 0772 53057.
Down in price
Price cuts on many of
Audiogenic's older games
have been announced. Motor
Mania and Renaissance for
the 64 and Bonzo for the VIC
20. have been reduced from
£8.95 to £5.95 while Grand-
master's price has been
halved from £17.95 to £8.95
on cassette and £12.95 on
disk.
Audiogenic also plan to
release two new graphic ad-
venture games for the 64 at
the end of the month. In
Magic Stone, the action takes
place in a haunted mansion
and the idea is to transform a
lump of lead into gold with
the help of the magic stone, a
magic word and a book.
Time Traveller occupies
three time dimensions — the
past , present and future . The
player has to pass into the
past and future via a
spaceship, collect vital in-
formation and finally as-
semble a magic hourglass in
the present.
Contact: Audiogenic, PO
Box 88, Reading, Berks. Tel:
0734 586334.
Space race
Legend have finally an-
nounced the follow-up to
Valhalla — The Great Space
Race, described by Legend as
"a spectacular futuristic
romp".
There are numerous space
games on sale, but this one
incorporates a number of
special features — technical
effects created by Movisoft 2,
3D graphics and facial anim-
ation on characters.
There are two phases in
the game. The pre-race
section sees the player
attempting to amass the best
space equipment and then
participating in the "any-
thing goes" race against
time, natural obstacles and
competitors.
By early October, when the
game is due for release,
Legend will have spent S?A
million on its development.
This is believed to be the
largest amount ever spent on
a single game. The price of
the game has yet to be an-
nounced.
Contact: Legend, PO Box
435, London E4. Tel: 01 524
8324.
Ad Infinitum
Mr Chip have set a mid-
September launch date for
their latest title, Ad
Infinitum. Available on cas-
sette, it will cost about £7
and includes Turbo loader.
The same resembles Space
Invaders, but incorporates
additional features — 256
alien waves assault the
player and it is possible to
progress through all these
levels recording the number
of lives lost rather than
actually losing them.
Contact: Mr Chip, Dept CC,
9 Caroline Road, Llandudno,
Gwynedd. Tel: 0492 79026.
CONTENTS
News 3
Programmers 4
Competition 6
Reviews 7
Charts 15
ProductSurvey 17
Listings 22
Commodore Computing September 1984 3
l&bcrti/iciAtiwi&iAi
A female touch
Continuing our look at programmers, Sue Pearce discovers
(shock, horror!) that female programmers do actually exist!
Darran Eter — Artie Games
//p rogramming is something which I have
I just picked up over the years," says
Darran Eter, who recently joined Artie Games'
in-house team of programmers.
An interest in electronics led quite naturally
to Darran becoming a computer hobbyist.
From his original ZX81 computer, he moved
on to the Dragon 32, then a Spectrum and
Darran is now working on the 64. "If s a great
machine," comments Darran. 'The graphics
are good, but I must admit that the 6502
leaves something to be desired."
Darran has been working on 64 games for
Artie for a few months now, but is keeping
any information about them firmly under
wraps for the time being. All he would reveal
was that they are new arcade games.
Never one to be stuck for new ideas, Darrar.
is fortunate in that ideas just spring to mind in
his everyday activities. "I could be doing
something such as watching the television
when I come up with a new idea," he says.
A self-confessed addict of arcade games,
Darran enjoys playing other peoples games
as long as they are good. And Darran's defini-
tion of a good game: "It has to be original and
exciting to play. Normally I prefer arcade
games, but occasionally I find an adventure
that I enjoy playing."
Working methodically, Darran tends to
write everything down, working through the
sections of a game. "I never go straight to the
keyboard," he says.
In the course of talking to various program-
mers, one fact which is emerging is that many
programmers are gradually settling down to a
relatively normal working hours in compari-
son to the early days when the majority
remained glued to their keyboards for up to
20 hours a day!
Darran usually finds himself working a
9-5pm day, although there are occasions
when it is essential to work longer hours to
complete a project. "I've got a computer at
home as well," says Darran. "But if I do use the
computer at home, I always stop at about
midnight - by that time I'm fed up."
Commercial programming is Darran's next
ambition. He comments: "I would imagine
that it is a lot harder to write a commercial
program than a game. Ifs far more math-
ematical, but I've got that sort of brain."
Jean Frost - Addictive Games
Being a woman programmer in what is still
considered to be a male-dominated market
can have its drawbacks as Jean Frost has
discovered. One of the few female program-
mers employed by a software house, Jean
explains: "It's certainly a conversation stop-
per. People think if s strange and assume that I
must be really clever and therefore not worth
talking to."
Jean also finds it hard to live down the
'super-being" image she has encountered. It is
not uncommon for her to receive phone calls
from people asking if she is really a woman.
"Once somebody rang up and asked for Jean
pronounced as the Frenchman's name,"
recalls Jean.
Apart from those who seem unable to con-
ceive that women are every bit as capable of
programming, Jean finds that ifs an enjoyable
way to make a living.
It all started when Jean became disabled
through arthritis five years ago and was
forced to give up her job as an accounts clerk.
A Government Rehabilitation Centre sugges-
ted computer programming and arranged a
course for Jean.
Following her first computing job writing
commercial software for Kalamazoo, Jean
became self-employed writing computer
books such as her Instant Arcade Games
book published by Pan Books.
"I decided that I didn't like being self-
employed," says Jean. "I saw an advert for a
programmer with Addictive Games and got
the job six months ago."
Jean wrote the 64 conversion for Addictive
Games' Football Manager. "The graphic
capabilities of the 64 enabled me to redesign
all the graphics from scratch," comments
Jean. "It took me five months to write and I'm
now sick of playing it."
Watching other people playing her games is
another matter. "Ifs marvellous to watch
other people enjoying a game that I have
written," says Jean. "I get quite big-headed!"
Most of Jean's ideas for games come when
she is ill, but fortunately she doesn't have to
be bedridden to come up with them. Jean
explains: "When I get stuck in bed my mind
begins to turn in on itself. I have the time to
think through new ideas.
"I never go straight onto the keyboard with
a new game," continues Jean. "I tried it but
found you make a lot of mistakes. Ifs much
better to put It down on paper and think it all
through properly." Jean is currently working
on another book, Artificial Intelligence, which
looks at how to give your computer a person-
ality.
Lefs hope we see more women like Jean
making a name for themselves in the
computer world.
Commodore Computing September 1984
Bill Barna - Ocean Software
When Bill Barna decided to learn about micro
processors it was a choice between a ZX80 or
a bread board and bits of wire! Bill explains:
"My background is in electronics, and when I
wanted to learn about processors the ZX80
was the cheapest way to find out how it
worked rather than making something my-
self. The other advantage being that it
showed what was happening on the screen."
What he learnt fascinated him and Bill soon
moved over from electronics, teaching him-
self how to program. An advertisement led to
Bill joining the Ocean team of programmers.
Originally employed to program on the
Dragon, Bill moved on to program on the 64
when a vacancy arose. "The 64 is a superb
machine," he says. "It's got a lot of nice
features which make it a programmers ma-
chine."
Arcade games stimulate ideas for new
games. Bill says: "We tend to develop ideas. If
we like the story line or particular effects of a
game, we will put that idea to use."
Bill was part of the team of three who put
together new Ocean release, Daley
Thompson's Decathalon. This game features
no less than 10 events. Bill programmed the
running events and hurdles. "Some events
involved similar techniques so it was logical
that one person worked on those events,"
says Bill. "For example, javelin and discus
require the same angles."
Each event is really a game in itself, so a
great deal of planning was essential before
rA^flWW/^#i
the game took shape. "We started with a
basic working model illustrating the structure
of the game which we built up until the final
model," comments Bill. "We had to use a lot
of flow charts because the programs, got
pretty involved. A lot was done on paper but
you always have to go back to the computer
to see if an idea works."
"Decathalon was hard," he continues.
"There isn't enough room in the computer to
feature all the sprite data. To get over this
problem the program is constantly flipping
data in and out, moving 4K chunks about to
where it can be read by the VIC chip."
Richard Leinfellner - Palace
Software
Palace has recently entered the computer
software market with the launch of the game
version of its successful film, Evil Dead.
Richard Leinfellner is the man who program-
med the 64-version of Evil Dead.
"When we watched the film we saw im-
mediate potential in the characters and
events for a computer game," says Richard.
"We are keeping to the same storyline, but
obviously not to every scene in the film."
Richard's connection with Palace began
when he started working at the Video Palace
on Saturdays while studying for a degree in
Physics and Electronics. He then worked
there full-time as a sales assistant before the
formation of Palace Software which he joined
as a programmer.
Professionally, Richard has been involved in
computers for a year, but it all began as a
hobby when he was 14. "I built a kit computer
— the Microtown 65, which I learnt 6502 code
on," he says.
The next step was a BBC model which,
Richard says, he never liked. He was then
introduced to the 64 'by force'! Richard
recalls: "It was becoming the best-selling
machine, but I hated it at first. However once I
started getting into Hex and the structure I
started liking it. Now I think it's the best
around."
Evil Dead is the first commercial game
Richard has written, although he used to
program for his own pleasure.
"I'm one of the messiest people I know,"
confides Richard. "I have bits of paper scat-
tered all over the office with Sprite routines
and things on. At certain points of a game I
will scribble things down on flow charts. For
example, with Evil Dead there are a lot of
intelligent routines which I put down on flow
charts - characters in the game that try to find
you."
Richard has his days mapped out. Mornings
are set aside for covering new grounds and
afternoons for sorting out any bugs or prob-
lems. "By about 5pm my brain switches off,"
says Richard, who usually sticks to a 9-5pm
working day apart from when the pressure is
on to get a project finished.
He continues: "I find that when I go home
it's better to switch off completely. I might
play a flight simulator game or watch video.
By the time I get back to work the next day I
can start with a completely fresh mind."
Commodore Computing September 1964 S
&<mtfietiticwii
Win the
Top 10 games
%A/ hat game will be at the top of the Commodore I predict the Top 10 will be:
* " charts next month? That's what we want you to
tell us.
We are giving away the 10 most popular Commod- 1
ore games to the winner of this month's competition.
Your task is to predict the top 10 games in the order
they will appear in next month's Top 20 chart. The 3
sender of the first correct entry to reach us will win the 4
top ten best-selling games. Ten runners-up will also 5
receive a copy of the number one game. 6
So get your crystal ball out now and start predicting. 7
Well be publishing the competition results in next
month's issue, so put pen to paper now.
The closing date for entries is 20 September 1984. 9
The Editor's decision is final. 10
Name: .
Address:
Entries arrived by the sackload following
our Hobbit competition in the May issue
of Commodore Games. (In fact they are still
trickling in, so please - no more!)
The aim of the competition was to find the
10 words relating to The Hobbit in our
wordsquare. It was a simple competition, but
we had some amazing answers such as
evade, art and load!
The correct answers were: Bilbo, Dwarves,
Elvenking, Elves, Hobbit, Lord, Middle-Earth,
Rings, Tolkien and Wilderland.
Fifty copies of The Hobbit from Melbourne
House are on their way to our winners. The
first 50 correct entires to arrive at CCI were
from: Mrs M Ives of Hepworth, Norfolk; Mr
Mascal of Thornbury, Bristol; J Sladen of
Spondon, Derby; E Shaw of Ripley, Derby; Mr
I C Carr of Aston, Birmingham; Mr T Benjamin
of Hainault, llford; D Mealing of Witham,
Essex; Mr R Morris of Harcourt, Leicester; Mr S
Quance of Hull, N Humbershire; Mr T Bright
of Newmarket, Suffolk; Mr R Whipp of
Fifty Hobbit winners
Fifty free copies of The Hobbit
are winging their way to the
lucky winners of our recent
wordsquare competition.
Read on to see if you are
among our winners
Burnley, Lanes; Mr J Moore of Brentwood,
Essex; Mr A Smith of Redcar, Cleveland; Mr A
Worth of Coven, Newton; Mr S Willett of
Bulkington, Warwickshire; P Richmond-Swift
of Portsmouth, Hants; Mr N Jones of Bamsley,
S Yorkshire; Mr S Archer of Huntingdon,
Cambs; S M Green of Tyldesley, Manchester;
Mr D Venton of Wimborne, Dorset; C Patel of
London; Mr P Steele-Seed of Warrington,
Cheshire; Mr D Green of Doncaster, S
Yorkshire; Mr A Hodgson of Bingley, W
Yorkshire; Miss L Gibson of Withern, Lines; Mr
T Hunter of Whitby, N Yorkshire; Ms S Pizzie
of Brentwood, Essex; S Walton of
Beckenham, Kent; B Hobbs of Warminster,
W Its; M Harrison of Haxby, York; Mr M Taylor
of llford, Essex; H Sabharwal of Onchan, Isle
of Man; Mr I Ingram of Newark, Notts; Miss D
Light of Chelmsley Wood, Birmingham; Mr J
Simons of Fleckney, Leicester; P Littlewood of
Retford, Notts; Mr W Bolt of St Judes,
Plymouth; R Palmer of Stafford; J Rosalki of
London; Mrs F Hales of Godalming, Surrey;
Mr I Prout of Oldham, Lanes; Mr G Owen of
Wimborne, Dorset; Mr J E Cross of
Shrewsbury, Shropshire; Mr P Serbert of
Pannal, N Yorkshire; P Middleton of Co.
Durham; R Back of Poole, Dorset; Mr R
Mason of Bury St Edmonds, Suffolk; Mr D
Dodge of Atherston; A Coillau of Camborne,
Cornwall; Mr M Younger of Stockport,
Cheshire.
Congratulations to all our winners. If you
weren't lucky this time, have a go at this
month's Top 10 competition.
6 Commodore Computing September 1984
rf&We«^i
Don't get scrambled
Catching eggs is just one of your tasks in this month's
selection of action packed games for the 64 and VIC 20
TALES OF THE ARABIAN NIGHTS
Sultan Saladin believed all women to be faith-
less and after he'd spent one night with a wife
he had her put to death (charming)!
The beautiful Princess Anitra is next on the
list and Prince Imrahil sets out to save her.
His quest begins on board a ship where he
has to collect all the jugs spelling ARABIAN
whilst avoiding octopi, cannon balls and
Rocs. Next he negotiates a crocodile infested
river and has to duck the rocks thrown by
hostile nomads. Once in the underground
cavern, mad genies make life very difficult,
but with your brilliant arcade skills, Imrahil
will have no trouble. His final act must be to
grab Anitra and sail away on a magic carpet.
Tales of the Arabian Nights is challenging
entertainment and uses the 64's graphics and
sound capabilities well. The program also
includes a voice synthesiser which introduces
you to the game!
Title: Tales of the Arabian Nights
Programmer: Ian Cray
Company: Interceptor Software, Lindon
House, The Green, Tadley, Hants. Tel: 07356
71145
Hardware: 64, cassette recorder, joystick
essential
Type of game: Arcade
Graphics: ****
Sound:*****
Payability: ****
Description: Rescue princess Anitra in this
Arabian adventure
Price; £7 (cassette) and £9 (disk)
CCI Rating:****
BURNIN' RUBBER
Fast, exciting and marvellous fun. Burnin'
Rubber is compulsive playing and was popu-
lar in the games competition we held at the
Commodore Show.
You are in control of a jumping pink racing
car and command a bird's-eye view of the
'Four Seasons Death race'. The idea is to score
lots of points by knocking fellow competitors
into the side, landing on them and of course
completing each of the 32 rounds in seasonal
order -Spring, Summer, Autumn and Winter.
Fellow demon drivers are also out to win, so
the indestructible pink tanks, maniac pirates
and other colourful cars are dangerous oppo-
sition. As the game progresses, the obstacles
gain in frequency and difficulty. First ifs just
nasty oil patches and water jum ps, but in later
rounds the track starts to resemble the grand
national with hurdles and tricky dead ends.
Jolly musical tunes, sensitive car control and
its theme give Burnin' Rubber irresistable
appeal and provides more than its money's
worth in entertainment value.
It's worth noting that Bumping Buggies from
Bubble Bus has exactly the same theme -
both companies got hold of the program and
altered it to suit themselves!
Title: Burnin' Rubber
Programmer: Belgian author (Tequila Sunrise
Ltd)
Company: Audiogenic Ltd, PO Box 88,
Reading, Berks. Tel: 0734 586334
Hardware: 64, cassette recorder and joystick
optional
Type of game: Arcade
Graphics: ****
Sound: ***
Payability: *****
Description: Employ aggressive tactics and
win the race
Price: £6.95
CCI Rating: ****
THE PIT
Your spacecraft has landed on an alien planet
which has an interior filled with rare jewels
and gems.
Luckily you are equipped with a powerful
drill and a laser gun and with these you have
to drill down to the depths of the cavern and
return to the spaceship carrying at least one
of the larger gems. To make your task even
more exciting, you have to return to your ship
before a surface tank destroys the mountain.
Some passages running through the rocks
already exist, but unfortunately they contain
patrolling robots which kill you on contact.
Otherwise you have to drill your own
passage through the rock, reach the jewels
and take care that boulders embedded in the
rock don't fall on you.
Once in the large Gem cavern, lethal
missiles drop from the roof and you have to
grab a stone and get out otherwise ifs
curtains. Once all the loot has been collected
Commodore Computing September 1984
I&^dl
your final obstacle is to negotiate a force field
and a nasty monster swimming in slime.
The Pit is based on the popular American
arcade game, Centuri and is a good adapta-
tion for the 64 with colourful bright graphics
and interesting sound effects. It is an
appealing exciting game.
Title: The Pit
Programmer: Bill Huberich
Company: Hesware, Thorn EMI Computer
software, Thomson House, 296 Farnborough
Road, Farnborough, Hants. Tel: 0252 543333
Hardware: 64, cassette recorder, joystick
essential
Type of game: Arcade
Graphics: ****
Sound: ****
Payability: ****
Fast Loader: Turbo
Description: Drill down into the pit and grab
all the jewels
Price: £27.95 (cartridge) £9.95 (cassette)
CCI rating: * * * *
PHAROAHS CURSE
Beneath the Sahara desert 43 centuries ago, a
wicked Pharoah constructed a death tomb
and cunningly hid 1 6 of his treasures within it.
Gold, art pieces, jewel encrusted scarabs -
everything was placed inside the various
passages and chambers and to guard them
he placed curses, traps, winged avengers, an
indestructible Pharoah and the dreaded
Mummie wanderers, inside.
You, the intrepid explorer have discovered
the entrance and now have the ominous task
MR MEPHISTO
The depths of hell are never pleasant a the
best of times, but you're at the very bottom
and somehow you have to climb the stairway
to heaven without falling into the flickering
flames or falling prey to ghouls, devils and
other unusual nasties.
Typical ly I never actual ly made it to heaven,
but the fi rst few stair levels were not easy. The
man you are controlling responds with ex-
treme sensitivity to the joystick so one false
move and he falls off the narrow walkways
into the flames. An epic poem, the Lament of
Hugo Twol (!) provides vital cl ues to the game,
so read it carefully. The basic aim is to climb
the stairs, open doors and avoid trouble.
Title: Mr Mephisto
Programmer: Dave Lucas
Company: Euro-Byte Ltd, Churchmill House,
Ockford Road, Codalming, Surrey CU7 1QY
Hardware: 64, cassette recorder, joystick
essential
Type of game: Arcade
Graphics: ****
Sound: ****
Payability: ****
Description: Climb the stairway to Heaven
Price: £
CCI Rating:****
The graphics in the game are excellent -
red, yellow and black devils creep around or
emerge from the floor very realistically. The
main nasty demon is a red cloaked figure
emitting jets of flame! The sounds are good
and skill and speed levels can be changed to
suit all abilities. It is fitted with Overdrive, a
fast loading mechanism.
Mr Mephisto is original, works very well and
is worth adding to your arcade collection.
SHEEP IN SPACE
Another game from Minter starring the
ungulate's. This time it's a metagalactic sheep
which flies around zapping Bonics (yes, white
dog biscuits) at everything in sight.
The planets are under attack by the energy-
draining hostiles which, if you're not quick
enough eventually build up an amazing
charge of energy on Planet Buster. As you flit
through the planet various aliens whizz by
and every so often you find yourself in mid
space between planets with even more ag-
gressive space persons.
Occasionally all the aliens disappear, but
don't despair, pressing the space bar activates
the time warp and you find some.
The sheep also has a stomach which starts
off bloated and gradually goes through
various stages of hunger - repleted, ad-
equate and peckish. Replenishing it is a feat in
itself as you try to land on the planet avoiding
the trees.
Yellow Llamas are introduced at every
opportunity although they don't do much
of collecting all items of treasure. Ifs not easy,
the traps set in the chamber floors are un-
predictable and everything that moves is
dangerous and needs to be shot.
As you travel through the chambers, finding
a treasure will give you an extra life and the
keys strewn around are needed to open the
cavern doors. Ropes can be used to pull your-
self out of sticky situations and every so often
a crown and arrow will appear. The former
grants an extra life and the arrow takes one
away.
There are four levels altogether, but each
level has to be completed before moving up
because completing a level is the only way to
discover the password.
Pharoahs Cursemakes excellent use of the
VIC 20's capabilities and both the graphics
and sound contribute to the game. It is
compulsive playing and all VIC 20 owners will
be thrilled to discover what their machine can
really do.
Title: Pharoahs Curse
Programmer: Alick Dziabczenko
Company: Hesware, Thorn EMI Computer
Software, Thomson House, 296 Farnborough
Road, Farnborough, Hants. Tel: 0252 543333
Hardware: VIC 20 with 1 6K, cassette recorder
and joystick essential
Type of game: Arcade/Adventure
Graphics: ****
Sound: ****
Payability: *****
Fast Loader: Turbo
Description: Travel through the chambers
and collect 16 treasures
Price: £19.95 (cartridge), £9.95 (cassette)
CCI Rating: ****
and the sheep actually resemble white
woodlice while flying through the air, only
looking like proper sheep when they uncurl
their legs to land. 'Got you Sheepoid' appears
when all your lives are lost.
Ifs a good game - original ideas, excellent
graphics, fast action and sensitive control of
the sheep. Should suit most people.
Title: Sheep in Space
Programmer: Jeff Minter
Company: Llama Software, 49 Mount
Pleasant, Tadley. Tel: 07356 4478
Hardware; 64 cassette recorder, joystick es-
sential
Type of game: Arcade
Graphics: ****
Sound: ***
Payability: ****
Fast Loader: Turbo
Description: Zap bonics and stop destruction
of your Power stations
Price: £7.50
CCI Rating: ****
8 Commodore Oompnting September 1984
w,£Jle4de4M&>
ENCOUNTER
Mysterious obelisks cover an alien planefs
surface and you, the commander of a probe
ship, swoop down to get a closer look. But
you find yourself locked in deadly combat
with cunning flying saucers and missiles.
The graphics create a superbly realistic
colourful 3D effect and the accompanying
sounds are excellent. You are looking out of
the front window of the ship and an instru-
ment panel combining a scanner screen and
three indicator warning lights warn you when
adverseries are approaching and if a shot has
been fired.
Both the missiles and saucers (recognised
by the sounds they make) are intelligent and
their pattern of movement gets more com-
plicated as the game progresses. The
graphics are so good that any shots fired by
either you or the enemies grow in size as they
approach you or recede into the distance and
in fact these obelisks can be used for
protection as any shots hitting them will
rebound.
There are eight levels altogether and some
very clever tactics will be needed to
complete them all. Each level has a certain
number of enemies that have to be des-
troyed and if you manage to hit them all, a
door appears and your ship enters a corridor
full of objects which if not avoided will
destroy you. Different landscapes and two
BIZY BEEZZZZ
Teddy gets lost on the way to the Bears Picnic
and is getting very hungry. Luckily there are
honey pots lying around on platforms
(pretend they are the woods!) and he has to
eat the contents of every single one.
The bees buzzing round these honey jars
are particularly possessive and any contact
with Teddy proves to be lethal, so make sure
you have a strategy before you start guiding
Teddy round the woods. The platforms are
connected by lifts and ladders and there are a
lot of gaps which need to be negotiated.
When making a jump, time it carefully
because the slightest miscalculation results in
instant death.
The control of Teddy is fairly sensitive and
the game is quite fun to play, but its best
feature is the excellent rendition of Teddy
Bears picnic.
Title: Bizy Beezzzz
Programmer: J. Baugley
Company: Solar Software, 51 Meadowcroft,
Radcliffe, Manchester. Tel: 061 724 8622
Hardware: 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics: ***
Sound: ****
Payability: ***
Fast Loader: None
new enemy saucer attack strategies charac-
terise the other levels. In total there are
seventeen different enemy styles.
Believe me this game will take up hours of
your time and will be a smash hit for the 64.
Title: Encounter
Programmer: Paul Woakes
Company: Novagen Software, Hi-Tech
Distribution, 212 Broad Street, Birminghaml 5
Hardware: 64, cassette recorder or disk drive,
joystick essential
Graphics: *****
Sound: *****
Payability:*****
Fast Loader: Novaload
Description: Destroy the enemies on a
superb 3D battle field
Price: £9.95 (cassette) $12.95 (disk)
CCI Rating:*****
Description: Gobble as much honey as you
can
Price: £5.95
CCI Rating: ***
ICE HUNTER
Ice Hunter is based on the exploits of Thorak,
the legendary Prince of Ice and this game
centres on his adventures in a multi level cave
(alternative phrase for several platforms!).
Each of the five cave levels contain blocks of
ice and Thorak's aim is to collect all the
blocks, float them down river to his igloo for
storage and return to collect more from the
five other caves.
To travel from level to level Thorak can slide
up and down icicle poles, but he must be
careful of thin ice patches. Once Thorak has
passed over one, the ice breaks and falling
through is fatal. However these holes do have
their uses because the blocks can be dropped
through.
Rampant arctic animals complicate matters
- sea lions, dragons, birds chase Thorak
round the cave and he can either drop blocks
onto their heads, avoid them or scoff a power
pill which paralyses them all. As the game
progresses these animals get more numerous
and aggressive and the levels start to move
around. To "do well, fast reflexes, tactical
movement and a little luck is needed.
Ice Hunter made its debut at the
Commodore show in June and was a great
success in our games competition.
Title: Ice Hunter
Programmer: Belgium author Tequila Sunrise
Company; Anirog Software, 29 West Hill,
Dartford, Kent. Tel: 0322 92518
Hardware: 64, cassette recorder or diskdrive,
joystick optional
Type of game: Arcade
Graphics: ****
Sound: ***
Payability:****
Fast Loader: Turbo
Description: Collect enough ice blocks, deal
with weird arctic animals and build an igloo
Price: £6.95 (cassette), £9.95 (disk)
CCI Rating: ****
TURTLE JUMP
Ekim, the giant ant, has undergone intensive
training in treasure recovery and is now in the
Caribbean Islands putting his lessons into
practise.
These islands are beyond the reach of
pirates and the only way Ekim can approach
them is to hitch a lift - anything solid will do —
logs and turtles for instance. The turtles have
slippery backs and move erratically, so Ekim
loses a lot of energy travelling.
Fruit lying around the magic islands will
replenish this energy. An energy bar across
the screen indicates how much power Ekim
has left.
Commodore Computing September 1984 9
rtT^eWe^ad*
Ekim's task is to jump into the treasure chest
whilst it's open, grab lots of loot and jump out
before it slams shut. Once enough treasure
has been recovered the pirates return and
collect it. The game is fraught with dangers
and Ekim must be especially wary of the croc-
odiles which periodically glide across the
screen. They cause all the turtles to dive and if
he happens to be on one's back, a precious
life is lost. In fact the magic islands keep
disappearing as well.
Turtle Jump is pleasant and enjoyable, but
not the sort of arcade game you write home
about.
Title: Turtle Jump
Programmer; M. Charleville and R. Dagskold
Company: Romik, 272 Argyll Avenue,
Slough, Berks. Tel: 75 71535
Hardware: 64, cassette recorder and joystick
essential
Type of game: Arcade
Graphics: ***
Sound:***
Payability: ***
Description: Steer Ekim across the slippery
purple turtles and collect the treasure
Price: £6.99
CCI Rating: ***
STAR TROOPER
Not much to say about this one except that
you've all seen it before!
The Star Trooper clad in a smart white suit
carrying a jet pack on his back has the amaz-
ing task of destroying aliens as fast as they can
come. Every so often he will run out of fuel, so
an eye must be kept on the fuel meter at the
bottom of the screen.
In total there are 24 different types of aliens
and the aim is to defeat three of these enemy
wves, avoid the meteor clusters and pass on
to the next sector. Between each sector it is
necessary to dock and refuel. There are six
levels in all.
The graphics and sound were reasonable,
the controls of the spaceman were good but
the firing control wasn't really fast or
spectacular enough for a game in which
shooting is the only attraction. The program
also has a Pavloda fast loading mechanism.
Title: Star Trooper
Programmer: Clifford Ramshaw
Company: Melbourne House, Castle Yard
House, Castle Yard, Richmond, TW10 6TF.
Tel: 01 940 6064
Hardware: 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics: ***
Sound: ***
Payability: ***
Description: Destroy the aliens
Price: £5.95
CCI Rating: ***
LOCO
As you chug through the delightful country-
side, bomb-bearing aeroplanes, air ships and
explosive handcarts destroy the peaceful
calm. Fast reflexes plus other arcade skills will
be necessary to evade destruction.
Two angles of the game are featured on the
split screen — the side view of the locomotive
puffing along the track and a bird's-eye view
(radar scanner) of the six-track railway
showing its fuel dumps and any oncoming
airborne aircraft and handcarts.
You are in control of Loco and your two
defenses are lethal smoke puffs and missiles
from the front of the engine. There is a fuel
limit and the aim is to destroy everything
which could prove lethal and top up your fuel
from the dumps by switching tracks.
Each time you pass through a station, a
guard presents you with a flag and after five
flags, the next level is attained. There are two
skill levels - fast and slow and although the
game looks easy, it isn't!
The sound and graphic effects are excellent.
Loco is original and has enough lasting inter-
est to occupy a few free hours.
Title: Loco
Programmer: Tony Crowther
Company: Alligata Software, 1 Orange
Street, Sheffield S1 4DW. Tel: 0742 755005
Hardware: 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics: *****
Sound: ****
Play ability: ****
Description: Guide your locomotive and zap
everything in sight
Price: £7.95
CCI Rating:****
CAVELON
Clad in a red tunic decorated with a white
cross, the brave knight sets out on a quest.
Cuinivere has been locked up in a castle by
the Black Wizzard and you are in charge of
the rescue operation.
Six levels of increasing complexity and diffi-
culty challenge you and the aim on each one
is to gather all the pieces of the door,
signalling your elevation to the next floor.
Knights and archers follow you around with
arrows and balls which have to be dodged.
Points are awarded for picking up shields,
other assorted mediaeval equipment and
most important the Excaliburs which render
all your assailents harmless for a few seconds.
Save these for the final level when you en-
counter the wizard.
The graphics and sound are well done and
control of the knight is fairly sensitive.
Cavelon uses the fast loading Pavloda and is a
fairly gentle game which doesn't require
awesomely fast reflexes and split second
timing.
Title: Cavelon
Programmer: John Hutchinson
Company: Ocean Software Ltd, Ocean
House, 6 Central Street, Manchester 2. Tel:
061 832 9143
Hardware: 64, cassette recorder, joystick
essential
Type of game: Arcade adventure
Graphics: ****
Sound: ****
Payability: ****
Description: Do battle with the evil knights
and rescue Cuinivere
Price; £6.90
CCI Rating: ****
10 Commodore Computing September 1984
NEW ORIGINAL GAMES
FOR THE COMMODORE 64
• NIGHTMARE PARK is in fact a compendium of 1 4 games.
The task of the user is to gain as many points as possible travelling
through a maze beset by obstacles at every turn. These infuriating
obstacles are overcome by a combination of skill, sharp reflexes or by
sheer qood luck making Nightmare Park a suitable game for all ages.
PRICE £7.99
• DOTS & BOXES is an intelligent game where the user and the
computer take turns in completing boxes by drawing a line between two
dots. The aim of the game is to win the most boxes whilst skilfully
minimisinq the number of boxes given away to the computer.
PRICE £6.95
• CHOPPER LAND Your chopper is chartered to transfer goods
from your base and land SAFELY. An exciting new game full of surprises.
£7.99
• H EXAPAWN For strategic and persistent play. The opponent
(computer) has no initial strategy but is programmed to learn from the
user's wins to improve its own strategy. £5.95
Order any of these games and send 2 vouchers
to receive your free copy of Hexapawn
SENDCHEQUES/PO: A.R. SOFTWARE
86, Avonbrae Crescent Hamilton Scotland
Tel: 0698282036
DEALER ENQUIRIES WELCOME
FREE — CBM-64 Dust-cover when you order
direct from DACC
the simulation specialists
747 FLIGHT SIMULATOR
(over 15,000 sold already)
picture shows BBC/B version (2 colour)
LOOK at these features on our CBM-64 version.
.* full colour high-resolution graphics
* fast — 100% machine code
* real engine sound and audible alarms
* take-off, land and fly between seven airports
" instrument landing system (ILS)
* precise, perspective view through cockpit window
* joystick optional
■ full, four-engine instrumentation
* 21 real dials plus many other indicators
Available direct from DACC Ltd.
Cassette £9.95 Disk £11. 95
** Commodore-64 Accessories **
' High quality PVC dust cover each
1 Blank C20 cassettes five for
Disks s/ss/d each
' Disk storage box each
1 Flow-chart template each
all prices include VAT, P&P
Despatch within 48 hours by first class post
(** Special Offer — order 747 F/S and receive dust-cover
or any other accessory absolutely FREE **)
order from DACC Ltd. (Dept. CIS 2)
23Waverley Road, Hindley, Wigan, Lanes. WN2 3BN.
£2.95
£2.75
£1.95
£1.95
£1.00
i^We^^i
BATH TIME
Take two angels, one large elephant, one fish,
one white swan, a boy with a bucket and one
bath tub, mix them together, add a smattering
of music and background with fountains and
you've got yourself Bath Time, an original
game concept from PSS.
It is difficult to see what lasting arcade
attraction plugging and unplugging a bath
has, but it seems to work! You choose
whether you want to control the angel letting
water into the bath or the one unplugging it
and of course the speed and skill levels.
The aim is to keep the water level steady.
Too high and the swan swims away, too low
and the fish suffocates. To add masses of
excitement to the game, an elephant trots
along and d rinks half the tub at a suck or a boy
empties twenty gallons into the bath. There is
nothing violent in the game at all and it is, as
PSS suggest, a funny family game.
Title: Bath Time
Programmer: Canadian author
Company: PSS, 452 Stoney Stanton Road,
Coventry CV6 5DC. Tel: 0203 81346
Hardware; 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics: ****
Sound: ****
Payability: ****
Description: Maintain the bath's water level
with your angel
Price: £7.95
CCf Rating: ****
SWOOP
This was originally a BBC game but the 64
version is a great improvement. Based on the
arcade games Galaxians and Space Invaders,
Swoop is entertaining and great fun to play.
You control a ground based laser cannon
and are under attack from three species of
birdmen - blue hawks, green merlins and red
condors. They appear in formation and can
attack either row by row or by swooping
down individually.
The birdmen appear in successive waves
and the levels get progressively more diffi-
cult. The red condors are extremely nasty
and very fast while the blue hawks are a bit
slower. In addition to their airborne tactics,
these flying fiends drop eggs which, if not
annihiliated, lie on the ground for five
seconds and destroy anything which comes
into contact.
The graphics are particularly interesting. In
the background there are falling stars and if a
bird is hit, it explodes and falls a short distance
(rather like a firework in the sky). If your laser
base gets zapped, the pieces fly all over the
screen. The sounds are also good and accom-
pany the game well.
There are four skill levels and although
Swoop would get zero points for originality, a
lot of care has gone towards making it excit-
ing and fast.
Title: Swoop
Programmer: David Elliott
Company: Micro Power Ltd, Sheepscar
House, 15 Sheepscar Street South, Leeds L57
1AD. Tel: 0532 458800^
Hardware: 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics; ****
Sound: ****
Payability: ****
Fast Loader: Power Load
Description: Destroy the red, green and blue
birdmen before they get you
Price: £6.95
CCI Rating: ****
GYRUSS
Three billion miles from Earth and two time
warps from Neptune, you suddenly get
homesick! It's a long dangerous trip home,
but you are equipped with five spaceships, as
many lives and and a very strong defensive
system.
Each warp is a stage in the trip back to Earth
and after Neptune, there are four other
planets - Uranus, Saturn, Jupiter, Mars with
three warps between each one to travel to
before Earth can be finally reached.
Space currents pull the ship into a circular
orbit and as it races round the centre point,
enemy Spaceships, Satellites and run away
meteors materialise suddenly on the screen
destroying you on contact or shooting out
space bombs.
Altogether there are four different enemy
formation and two types of satellite. If one of
the satellites is shot, your ship is awarded
double-fire power which effectively increases
its point scoring capacity.
It is also possible to score lots of points at
the Chance Stage. Four different enemy
plane formations appear and if you can hit all
forty ships, an extra ten thousand is added to
your score.
Bach's Tocatta and Fugue in D minor (music)
creates an exciting electric atmosphere and
the ship reacts sensitively and accurately to
joystick control. The game comes in cartridge
form and will keep you entertained for hours.
Title: Cyruss
Programmer: Licenced from Konami Industry
Company: Parker Software, Palitoy, Owen
Street, Coalville, Leicester.
Hardware: 64, joystick essential
Type of game: Arcade
Graphics: ****
Sound:*****
Payability: *****
Description: Negotiate all the obstacles and
travel from Neptune to Earth
Price: £24.95 (cartridge)
CCI Rating:
*****
CHUCKIE EGG
Like many others, Chuckie Egg is a platform
game, but unlike some it does have a lot of
charm.
The action is based in a farmyard where
Hen House Harry must rush around collecting
the dozen eggs and corn strewn around on
each screen. His task is not easy because
rather aggressive pink, green and orange
ducklings wander about the screen. Their
movement is fixed, so are quite easy to avoid,
but on the nonth level his troubles multiply
because mother duck waddles onto the
scene and follows him everywhere.
There are six levels of difficulty ranging from
'those who prefer adventures' to 'suicidal
maniacs' and the speed at which Hen House
Harry races around the yard in the sixth level
is incredibly fast and very funny to watch.
Hen House Harry can jump across gaps in
platforms, up steps and down to lower levels.
The screens change and their complexity
increases, for example lifts appear on the
third level.
Chuckie Egg is quite entertaining and worth
playing.
Title: Chuckie Egg
Programmer: S. Townsend and M. Webb
Company: A&F Software, Unit 8, Canal Side
Industrial Estate, Woodbine Street East,
Rochdale, Lancashire. Tel: 0706 341111
Hardware: 64, cassette recorder, joystick
optional
Type of game: Arcade
Graphics: ***
Sound: ***
Payability: ****
Fast Loader: Jet Load
Description: Collect 1 2 eggs from each screen
Price; £7.90
CCI Rating: ***
12 Commodore Computing September 1984
©oMMO®®®
A Very Special Offer
COMPUTING INTERNATIONAL
167- 169 GREAT PORTLAND ST, LONDON W1 TEL 01-636 6354
We have heard from some readers that their local newsagents
do not always stock enough 'Commodore Computing International'
magazines to cover the demand. So when avid 'CCI' readers
ask for a copy they sometimes have to spend a whole month
without the wide variety of news, information, listings-
and, of course, advertisments of the latest products- that
Commodore Computing International provides. They tell us, we
are pleased to say, that there is absolutely no substitute
for 'CCI', the longest established and most authorative
Commodore magazine.
One way over this problem is to make a firm order for your
copy from the newsagent, making sure it is reserved for you.
Another, an increasingly popular solution is a subscription
direct to the magazine. This ensures that Commodore Computing
International arrives at your own address and avoids any
possible disappointment.
The Special Offer
As a special concession, present subscribers have been offered
13 issues for the price of 12, on the renewal of their subscription.
We have decided that it would be fair to extend this offer to
new subscribers. To qualify, subscription payments must be received
at CCI by October 31st, 1984.
Commodore Computing International's growing popularity means
that copies in shops may not always remain on the shelves very
long. So for your own convenience, you would be well advised to
take up the Special Offer at once and be sure of getting your
copy.
There is a Special Offer subscription coupon in this issue. Fill
it in and send it to us today and get your extra month free.
Alison Stevens
SUBSCRIPTIONS EXECUTIVE
Commodore Computinq is 8 trading name of Crofrward Limited
Reg. No. 1791062 Req in England. Directors: A.H. Jacobson B.J. Lewis
Commodore Computing September 1984 13
FREE LIGHTPEN
WITH EVERY GRAPHKIT
PACKAGE IF YOU USE
TfflS COUPON NOW
Yes a free lightpen! With every GRAPHKIT! Graphkit is the ultimate in drawing!, designing! or
painting! (using the lightpen of course, which incidently has a full 3 year warranty!) Graphkit will
amongst other things allow you to:
* Draw free handed on the screen anything from a
Micky Mouse to your latest integrated circuit! with
all fill colour and erase facilities of course!
* Save/load your latest masterpiece to/from the
disk/tape drive
* Or directly copy the drawing on the screen to the
printer! and keep it for ever or send to a friend as a
post card!
* Design your own colourful sprites and characters
* Play the games in the package! or use the lightpen
in your own games/education/business programs
GRAPHKIT is available on disk and tape, tape
version is £15.95 and disk version (recommended) is
£19.95.
All you 1540/1541 disk users DMON! is here at last.
DMON is the disk monitor you have been waiting for
it will allow you to:
* Read/write blocks from/to the disk
* Display and edit blocks on the screen
* Display and send disk messages/commands
* Transfer your programs from tape to disk or disk to
disk or even disk to tape!* and more!
DMON comes on DISK at only £9.95.
Do you use tapes? Are you sick and tired of waiting for your programs to
be Loaded/Saved from/on the tape? then you need a TORNADO!!
Tornado allows you to Save/Load/Verify your Basic/machine code
programs faster than a CBM 1541 disk drive does!! Due to popular
demand! Tordado now comes with new and more powerful commands
plus extra instructions to assist you in making fast versions of your
existing machine code/Basic programs. Tornado is available on tape for
CBM 64 and 8K+ Vic 20.
Do your Run/Stop and Restore keys often fail? Do you want to come out
of those crashes?! Or get into those unbreakable programs?! Then what
are you waiting for, get yourself a
BREAKER!! Reset switch and let your computer know who is the
boss!! Breaker can be connected to your machine in seconds, no
soldering. Included with the Breaker reset switch is basic recovery
software on tape. Breaker is now available for any CBM 64 or Vic 20
Available for CBM 64 and the Vic 20 now is the
ROM-FILE which contains a complete disassembly of CBM 64 and
^noL,? M Wlth comments! As w ell as a complete description of all
6W2/6510 instructions and addressing modes + a complete listing of a
machine code monitor!
Please send me DMON at £9.95
Graphkit at £15.95 (tape) + my free Lightpen
Please make cheques/PO payable to:
BSF COMPUTER SERVICES LTD
DEALERS AND GENERAL ENQUIRIES
TEL: 0293-510020
Graphkit at £19.95 (disk) + my free Lightpen I enclose cheque/PO/cash to the sum of£
Lightpen at £11.95 Name Computer
Tornado at £9.95 + my free Breaker Address
Breaker at £7.95
Please use this form and block letters only. All prices are inclusive of
£*P ( ™ r l! ° r . d l r .?fl!y' a ^ £ . 2 ^ outside UK). Please post to:
Romfile at £7.95
BSF CSL, 82 FURNACE DRIVE, CRAWLEY, W. SUSSEX RH10 6JE
TOP TKIENTV
1
2
3
4
5
6
7
8
9
15 Micro Olympic
CBM64
Micro User
5.95
16 House of Usher
CBM64
Anirog
6.95
17 Gilligan's Gold
CBM64
Ocean
6.90
18 Encounter
CBM64
Novagen
9.95
19 Automania
CBM64
Microgen
7.95
20 Death Star Interceptor
CBM64
Systems 3 Software
9.95
BUBBLING UNDER
Jack and the Beanstalk 64
CBM64
Thor Computing
7.95
Cosmic Kanga
CBM64
Micromania
6.95
Bristles
CBM64
Statesoft
8.95
Boulder Dash
CBM64
Statesoft
8.95
Compiled by Microdealer UK (AS)
Commodore Computing September 1964 IS
ULa
ngames concept for the CBM 64^^
Play LAZY JONE5 and become the laziest and most skilled
■ h-Ss-^ shirker in the HoteHsusiness. Your hotel has 18 rooms most of
which have their own computer game. You must play LAZY JONES, playing t
each game, but avoid being caught by the irate mana _
Each game in thVHotel is displayed on a split screen and is ;:
: first TERMINAL SOFTWARE game to incorporate its^
ifastloader-Terrnltaad. rr P £7.95/ "
Terminal Software Games
are available from -
International
Tia I — Sweden
Ozisoft-Australia
Alpine— New Zealand
S. P. I. D.- France
Retail
JohnMenzies
Dixons Software Express
Makro
Selected Lewis's &
Co-op Stores
TERMINAL
Distributors
Bulldog
Centresoft
ESD Electronics
Gordon Howson
Lightning
LVL
Micro Dealer
PCS
Prism
R & R Computer Garni
SDL
Solomon & Peres
Tiger Distribution
Twang
Terminal Software, Derby House, Derby Street, Bury BL9 ONW, England. Tel. 061-761-4321
mSPb&dwot SPuwey<i
Joystick jamboree
Thinking about investing in a joystick? Sally Wood examines
the pros and cons of a number of joysticks,
acquiring a stiff wrist in the process
Most of the best fast action and arcade
games require a joystick and for 64 and
VIC 20 owners that can create some con-
fusion because there are literally dozens to
choose from.
Besides the usual switch type of joystick
with the base, fire button(s) and stick, there
are track balls, pressure sensitive joypads,
mercury and even a remote-controlled joy-
stick which is due to arrive in England very
soon.
Everyones idea of a perfect joystick differs.
Some like long, chunky sticks which lend
themselves to rough treatment and heavy
handedness while others have a light touch
and prefer a small sensitive stick requiring
only a gentle push.
We looked at a selection of 64 and VIC 20
compatible joysticks and played them with
two games which we thought would best test
their qualities - Exterminator from Bubble
Bus, a typical megazap game which requires
exact rapid fire and a lot of straightforward
evasive movement and to test the fine move-
ment qualities of the joysticks we used Killer
Watt from AHigata. In this game, minute
changes in speed and direction are essential
- even moving a millimetre too far can mean
instant death on the cavern walls.
As we tested the joysticks it became ob-
vious that each one had its own definite style.
Although they all have the same function, the
variety in size, sensitivity and response were
incredible. The prices also tended to vary
enormously.
The qualities we looked for included the
sticks sensitivity - whether it moved space-
ships or laser bases accurately, how quickly,
and whether you were left with severe wrist
strain after a particularly long game of
Exterminator. Other factors we thought
important were whether it was suitable for
both left and right handers, the number of fire
buttons, their positioning, the speed of firing
response, whether the joystick was equally
usable held on a desk top and in your hand
and its overall strength and ease of use. As we
have said there is more to a joystick than
meets the eye!
Our list is not intended to be a comprehen-
sive survey - but should give you some idea
of what is available. A
summarises our findings.
list at the end
ATARI
We start with the Atari joystick. One of the
best with a sturdy base and a short stick which
only needs a nudge to react immediately
(although we did have trouble moving in a
diagonal direction). It had an excellent rapid
firing capability, but left handers may find it
difficult to use as there is only one button on
the left hand side. We can testify for this joy-
stick's strength as we have been using it for
four years and it still works well. Excellent
value for money at £6.99.
COMMODORE
Commodore's own joystick was not one of
the best models we tested. It had a cheap
plastic appearance and the control and firing
capacity were distinctly mediocre. Small
enough for the hand, but too flimsy for desk
top use.
PRO ACE COMPETITION
The Pro Ace Competition joystick seemed to
be fairly solid with two fire buttons in strategic
positions. The stick was slightly stiff at first.
Because of its size it will probably suit people
who really like to feel the handle move. It
worked fairly well with both games.
Commodore Computing September 1984 17
Run through the
creepy mansion
to rescue the
power jewels. Dodge ghostly
ghouls and bouncing spiders, leap
over poison-smeared spikes,
scamper along moving platform:
and contracting floorboards,
and use powerful springs to
■J t'J'lH ^i«i'M«i n t»W»ii^ ■! T»l iNI
'edges. Superb animation
ar-d spine-tingling
sound effects.
£6.95,
( ELECTRON and
. BBC MICRO
versions;
£7.95) l -
B
fol
V
commoaore
(SUPER-FAST LOADING TIN'
electron
B.B.C. MICRO
%•
\
1 i
COMMODORE 64 VERSI
B
RIO]
R
Q0E30
MICRO POWER LTD.,
INORTHWOOD HOUSE, NORTH STREET
LEEDS LS7 2AA TEL: (0532) 458800
SELECTIVE BRANCHES OF BOOTS. CO-OP.
| MENZIES. W. H. SMITH, W00LW0RTHS AND ALl|
GOOD DEALERSr '
AUTHORS! WE PAY 20% ROYALTIES!
^?llEMR|M)[Tirc||Rlfol
B
TAKEMY^^mO]
r ADVICE! BOOST YOUR
(COLLECTION WITH SWOOP^
FELIX IN THE FACTORY
AND CY8ERTR0N
MISSION!
l&b&cliMyt Sfu/v&etym
STARFIGHTER
The Starfighter, which claims to be the ultim-
ate joystick — whatever that means!, has also
lasted us a year of aggressive games playing
and is still going strong! Both the fire button
and the stubby stick responded sensitively,
but again it may not suit a left hander. Equally
comfortable and useable on the desk or in
the hand, the Starfighter will satisfy both
aggressive game playing and a lighter, more
manipulative technique. Quite good value at
£12.95.
WICO RED BALL & STRAIGHT
STICK
Wico, like Kempston, have a number of sim-
ilar models in their range. The Red Ball
featured a globular red ball on top of a stick
whilst the Straight Stick has a much more
conservative handle. For £5 extra (£22.95) the
Straight Stick is available with a three way
grip. Both seem to be tough, comfortable to
use and worked on all aspects of the two
games.
Competition
Pro WOO
COMPETITION PRO 1000
The Competition Pro 1000, the 3000's little
sister, had exactly the same base but less fire
buttons. The narrow, much shorter stick was
sensitive, accurate and did not leave you
exhausted after a hard game. Despite the
rubber feet on the base it can only really be
operated in the hand and the fire button is big
enough to be used by both right and left
handers.
TRAK-BALL
From the Trak-Ball, one of the more unusual
controllers, we had a rather patchy response.
It worked perfectly with Exterminator which
only required straightforward movement,
but in Killer Watt and games where changes
in speed and direction are necessary it just
wouldn't work. Both sturdy and strong, it is
probably more suited to desktop rather than
hand held use.
DELTA 35C
The newest joystick, the Delta 35c was also
one of the best. It has a little stick, three small
fire buttons and resembles a television
remote control unit. The manufacturers
recommend that it be used while you are
comfortably sat in your favourite armchair
and in fact it's really very relaxing to use. Not
recommended for heavy handed people as
the stick only needs to be pushed around
gently to elicit accurate quick response. The
fire buttons were all conveniently placed,
worked well and it was a real pleasure to use.
Very good value at £10.
Competition
Pro 5000
COMPETITION PRO 5000
A rather funny looking joystick, the Competi-
tion Pro 5000 featured a short stick with a
bulbous control knob and two huge fire
buttons on the base. It fitted comfortably in
the hand and coped with both games. Its
rapid firing action had a particularly good
response.
Competition
Pro 3000
COMPETITION PRO 3000
The Competition Pro 3000 from Kempston
was one of the few joysticks with three fire
buttons. Two of them were placed on the
huge chunky handle with finger- grips, but
unfortunately they were not as responsive as
the button on the base! The stick started to
creak after a while, but it didn't make any dif-
ference to its relatively sensitive and quick
response. It would suit people who like a lot
of leverage from their joysticks, but we felt
exhausted after a few games of Killer Watt
because so much pushing and pulling was
involved. Pulling back the handle often
resulted in the fire button getting pressed
because the button is so awkwardly placed.
The base was too light for it to be used on a
desk top successfully.
JOY-SENSOR
The Joy-Sensor looks the most professional of
the lot, but unfortunately our high expecta-
tions were not met. Its rapid fire facility was
good, but the controlling anything with the
circular touch sensitive pad proved to be
hard work. We had to concentrate harder on
pressing the right area on the pad than on the
game.
QUICK SHOT 1
The Quick Shot 1 joystick distinguished itself
by sporting suckers on its feet and these
worked quite well. The handle was long and
nice to hold and it had a fire button on both
the handle and on the top left hand side.
Fairly good response with both games.
After looking at so many joysticks, you'd think
that we would know the secrets of the
perfect joystick, but unfortunately there is no
such thing. Every model had its own
particular feel and our advice to anyone
thinking of investing is to consider our
comments, so into every shop you can think
of and persuade the shop assistant to let you
play a selection of games. Really test the
joysticks well before breaking your piggy
bank. Happy Hunting!
Commodore Computing September 1984 19
l&kctflw&t Srt4/v&&u*
COMPANY CONTACTS
Atart International, Atari House, Railway Terrace, Slough, Berks.
Tel: 0753 33344.
Commodore Business Machines, 675 Ajax Avenue, Slough,
Berks. Tel: 0753 74111.
Consumer Electronics, Failsworth, Manchester M35 OHS. Tel:
061 682 2339.
Kempston Micro Electronics, 180a Bedford Road, Kempston,
Bedford. Tel: 0234 852997.
Voltmace Ltd, Park Drive, Baldock, Herts. Tel: 0462 894410.
Vulcan Electronics, 200 Brent Street, Hendon, London NW4. Tel:
01 203 6366.
Silica Shop, 1-4 The Mews, Hatherley Road, Sidcup, Kent. Tel: 01
309 1111.
Sumlock Electronics Services, 198 Deansgate, Manchester M33
NE. Tel: 061 834 4233.
Model:
Atari
Starfighter
Competition Pro 3000
Sensitivity:
4
4
3
Strength:
5
5
4
East of use:
5
5
4
Number of fire buttons:
one
one
three
Length of cable:
117cm
150cm
150cm
Supplier:
Atari International
Consumer Electronics
Kempston
Price:
£6.99
£12.95
£12.75
Warranty:
12 months
12 months
12 months
Model:
Competition Pro 1000
Pro-Ace Competition
Competition Pro 5000
Sensitivity:
4
4
5
Strength:
3
3
4
Ease of use:
4
4
5
Number of fire buttons:
one
two
two
Length of cable:
150cm
150cm
150cm
Supplier:
Kempston
Sumlock Electronic
Services
Kempston
Price:
£10.99
£12.95
£13.50
Warranty:
12 months
2 years
12 months
Model:
Commodore
Trak-Ball
Joy Sensor
Sensitivity:
3
4
4
Strength:
2
4
4
Ease of use:
3
4
2
Number of fire buttons:
one
one
one
Length of cable:
120cms
90cms
180cms
Supplier:
Commodore
Atari
Consumer Electronics
Price:
£7.50
£39.99
£29.95
Warranty:
12 months
12 months
12 months
Model:
Delta 35c
Wico Red Ball
Wico Straight Stick
Sensitivity:
5
4
4
Strength:
4
4
3
Ease of use:
5
4
4
Number of fire buttons:
three
two
two
Length of cable:
126cm
150cm
150cm
Supplier:
Voltmace
Silica Shop
Silica Shop
Price:
£10
£19.95
£17.95
Warranty:
12 months
12 months
Model:
Quick Shot 1
Sensitivity:
4
Strength:
4
Ease of use:
4
Number of fire buttons:
two
Length of cable:
120cms
Supplier:
Vulcan Electronics
Price:
£9.95
Warranty:
3 months
20 Commodore Computing September 1984
ij
s
3
3
3
5
3
3
3
3
3
3
3
3
3
3
3
DETAILS
Level 9 Computing specialise in
hugh, pure-text puzzle
adventures with detailed scenery
and a wealth of puzzles. All games
have over 200 locations and a
save game feature, and cost
£9.90 inclusive.
MIDDLE EARTH ADVENTURES
1 : COLOSSAL ADVENTURE. A
complete, full size version of the
classic mainframe game
"Adventure" with 70 bonus
locations added.
2: ADVENTURE QUEST.
Centuries have passed since the
time of Colossal Adventure and
evil armies roam The Land. With
cunning, you must overcome the
many obstacles on the road to the
Black Tower, source of their
demonic power, and destroy it.
3: DUNGEON ADVENTURE. The
trilogy is completed by this
massive adventure, set in the rich
caves below the shattered Black
Tower. A sense of humour is
essential!
THE FIRST SILICON DREAM
ADVENTURE
4: SNOWBALL. The first of Pete
Austin's second trilogy. The giant
colony starship, Snowball 9, has
been sabotaged and is heading
for the sun in this giant game with
7000 locations.
THE LORDS OF TIME SAGA
7: LORDS OF TIME. Our
congratulations to Sue Gazzard
for her super design of this new
time travel adventure through the
ages of world history. Chill to the
ice-age. go romin' with Caesars
legions, shed light on the Dark
Ages. etc. etc.
LEVEL 9 ADVENTURES
BBC 32K COMMODORE 64 SPECTRUM 48K
LYNX Am NASCOM 32K OR IC 48K ATARI 32K
Level 9 adventures are available at £9.90 from good computer
shops, or mail order from us at no extra charge. Send order, or SAE
for catalogue, to the address below - and please describe your
LEVEL 9 COMPUTING
Dept i , 229 Hughenden Road, High Wycombe, Bucks HP13 SPG
REVIEWS
"Adventures which have a fast
response time, are spectacular in
the amount of detail and number
of locations, and are available to
cassette owners , . Simply
smashing!" -Soft, Sept 83
"Colossal Adventure is included
in Practical Computing's top ten
games choice for 1983: "Poetic
and tough as hell." - PC, Dec 83
"To sum up, Adventure Quest is a
wonderful program, fast, exciting
and challenging. If you like
adventures then this one is for
you" -NILUG issue 1.3
"Dungeon Adventure is
recommended. With more than
200 locations, 700 messages and
1 00 objects it will tease and
delight!"
- Educational Computing, Nov 83
"Snowball . . As in all Level 9's
adventures, the real pleasure
comes not from scoring points but
in exploring the world in which the
game is set and learning about its
denziens . . this program goes to
prove that the mental pictures
conjured up by a good textual
adventure can be far more vivid
than the graphics available on
home computers."
- Which Micro?, Feb 84
"Lords of Time. This program,
writen by newcomer Sue Gazzard,
joins my favourite series and is an
extremely good addition to Level
9's consistently good catalogue . .
As we have come to expect from
Level 9, the program is executed
with wonderful style - none of
those boring "You can't do that"
messages! Highly
recommended." - PCW. 1st Feb 84
5
3
3
3
3
3
3
5
3
3
3
3
3
3
3
STACK 1 00 UGHTPEN ■ £28.75 gives your computer eyesi
* Available for:- CBM 64, VIC20, BBC/B, Atari
SLR
(STACK LIGHT RIFLE)
JUST TWO OF THE EXCITING
PRODUCTS IN THE STACK 1 00 RANGE
Available for the CBM 64. VIC-20 and 48K
Sinclair Spectrum, this quality rifle comes
complete with three exciting games and
connects to your computer with 12 feet of
cable. The SLR puts you in a different
league.
£29.95
CBM 64 Accessories
Cartridges:-
HELP - over 20 extra commands, disassembler and
machine code monitor. DOS £28.75
SUPERHELP ■ as HELP but with a comprehensive
2 pass assembler £40.25
ARROW - loads and saves a 32K program faster than
a 1541 disk drive (use with 1530 C2N cassette deck)
£33.35
ARROW PLUS - as ARROW but with a
comprehensive 6502 assembler £44.85
4-SL0T MOTHERBOARD - (switched) £33.35
and a full range of printer interfaces.
Please send me a Free brochure, price list and
the address of my nearest stockist.
Name
Address
E. &0.E.
All prices are inclusive of VAT and delivery
STACK 1 OO U
CUSTOMER INFORMATION CENTRE
290-298 Derby Road, Bootle, Liverpool L208LN
Trade Enquiries : 051 -933 551 1 ask for Trade Sales'
»iK&^^«d*
Get scrabbled
Fancy a game of Scrabble? L Keighley sent us this program
written for the PET 40 column computer, which can be
converted to run on the 64.
This program is a computer version of the seem to give out harder combinations than
popular game SCRABBLE. The rules are picking out of a bag.
exactly the same as the board game except The program is for a 40 column PET but it
for one addition. Because the computer will work on the 64 with two changes:
controls the letters they have to be displayed line 210 P=1348
on the screen, and of course can be seen by line 340 POKE53281,6:PR!NT"[CLS]":POKE
all players. 53280,1
The letters are randomly distributed and
I 8 D I MN* < 4 > ,. SK ■:: 4 > „ L* < 4 > , R* < 27 > , fl 1 V. k 27 > ,. R2X k 2? > ...
P 1 < S r :!. 5 ':> r L 1 "i < 1 5 > , L2% < 1 5 >
II D I ML 3 X < 1 5 ':> , L 4"/. < 1 5 > .- L 5 ?'- C 1 5 > ,- P 9 < 1 5 , 1 5 ?
1 2 FGRX= 1 T04 s E$ < X > = " N " s NEXTX
26 REM SCRABBLE
30 REM AUTHOR - L KEIGHLEV
30 GREEi-
BLACK ROD
BOLTON
BL6 5TR
MSMMSSi
BARM WfiV
yygiTra
(CORE
31 REM
32 REM
33 REM
34 REM
40 PRINT"
50 PRINT"
60 PRINT"
70 X=FRE'CS
80 print" as
9@ F0RX= 'I Ti 12080 sRl
1 00 DAT A A ,. 9 ,. 1 ,. B . 2 , 3 , C , 2 ,
1 1 DAT RE ,. 1 2 ,. 1 ,. F ,. 2 , 4 ..0,5
1 2© DRTR I . 9 ,. 1 ,. ,'J .1 ,. 3 , K . :!. ,. S , [
1 30 IIJRTRM , 2 ,■ 3 , N , 6 ',. 1 ., £ & , 1 , f .
1 40 DRTRQ r 1 ,- 1 D ,- !•■:: , 6 ,. 1 ,. S ,• 4 ,- 1 ,• 1" ,■ 6 ,. 1
1 50 DRTfll. J .4,-1 ,. V , 2 , 4 , N ,. 2 r 4 , X ,-i .8
1 60 DRT'RV , 2 ,. 4 , Z . 1 . 1 , " \ " , 2 - 8 '
180 F0RK=iT027 '
190 R E fl D R * < ',■< > . fi 1 "i < X :> ,. fi 2 S < X >
200 NEXTX
210 P=33092
220 DRTR35 . 46 , 46 , 1 02 . 46 ,. 46.46 , 35
SCRHEi
REQUIRE
D.4.2
:.H.2.4
% , 1
mitttatwiiiuwflNiifflWHMawfmtHaHiitw
4 6.. 4 6.. 4 6
230 DRTR46 ,■ 42 . 46 . 46 . 46 ,. 90 . 46 .. 46 . 46 . 90 . 46 . 46 . 46
240 D fl T fl 4 6 . 4 6 . 4 2 . 4 6 , 4 6 '. 4 6 '. 1 2 . 4 6 . 1 2 . 4 6 . 4 6 . 4 6 .
250 DRTR 1 02 ,. 46 ■, 46 . 42 . 46 . 46 . 46 '. 1 02 . 46 '. 46 ',. 46 ',. 42 ,
260 DRTR46 , 46 . 46 . 46 ,■ 42 . 46 . 46 . 46 , 46 ,. 46 . 42 . 46 ,• 46
2 7 D R T fl 4 6 .90.46. 4 6 , 4 6 '. 9 8 '. 4 6 '. 4 6 '. 4 6 '. 9 & '. 4 6 ',. 4 6 , 4 6
288 DRTR46 . 46 , 1 02 . 46 . 46 . 46 . 1 02 , 46 r 182 ,46 '. 46 '. 46
290 D fl T fl 35. 4 6,46,182, 4 6 '. 4 6 , 4 6 . 4 2 . 4 6 , 4 6 , 4«
380 F0RX=lT08sF0RXl=iT0l5 '
1 02
46.46.
3 o
.42.46
42.46.
46
46.46.
1 82
.46.46
,90,46
.182.4
6,4*
46,46 .
310 RERDPKX.Xl
320 NEXTX1 sNE>"
338 GOSI IB9588
348 PR INT "Z
448 PRINT"!
450 PRINT"!
460 PRINT"
470 PRINT"
430 F0RX=1T015
4 9 8 X * == : " " s I F X <: 1 8 T H E H X * = " "
500 F : 'R I NTX* t X f " 818 1 " ; TAB < 1 9 >
BCORES s - " l TAB < 25 > f " T I ME "
S" TRB < 1 8 > s " 1 1 1 1 1 1 LETTERS s ■
123456789012345"
22 Commodore Computing September 1984
"I'll swap four of my (apes
for your Acti vision!'
No way!"
You know the feeling. A couple of plays and
the best you can hope for from so much of the
software around, is swapping it for something better.
Well, the something better has arrived.
Activision.
One thing you can be sure of. Buy any
Activision software and you'll find you're walking slap,
bang into a totally new experience. One that lasts.
See the first titles in your usual software
store now.
BEAMRIDER ■ DECATHLON ■ H.E.R.O • PITFALL ■ PITFALL II
RIVER RAID ■ TOY BIZARRE • ZENJI
®
cliVisioN
Your computer was made for us.
THERE'S TROUBLE
ATTEftRM!
A NUMBER ONE PROGRAM FROM THE TOP 10!
NOW AVAILABLE ON COMMODORE CM64
TM
A FARMYARD ARCADE STYLE GAME!
You have to colisct 12 eggs and corn to finish the
screen— but there are up to 4 nasty ducklings chasing you
as you try to escape up the ladders. You can jump onto the
moving lifts but make sure you get off before you smash
your head against the roof.
The duckilngs are on a fixed path but if you're good
enough to reach frame 9, mother duck escapes from her
golden cage and can move anywhere on the screen.
| AVAILABLE FROM ALL GOOD COMPUTER SHOPS
I aBBSa 4B^ Selected Stores
Sold subject to
A & F Software Ltd.
Full terms and
conditions available
on request
Or mail order for just £7.90 direct from :
A&F Software^
A&F software
I Unit 8, Canalside Industrial Estate, Woodbine Street East,
Rochdale, Lanes. OL16 5LB. Tel: 0706 341111
| NAME
| ADDRESS
CCI/9/84
,$tiUwiaAn
110 NEXTX
128 PR I NT " i- - - — -••' "
130 T=l
140 FORX= 1 TOS s FORX 1 = 1 TO 1 5
: 5 e P K e p •+■ < x * 4 :> - 4 -f- x 1 - i ,Pi< x , X i >
168 NEXTX1 « NEXTX
178 F0RX=7T0 1 STEP- 1 s FORX 1 = 1 TO 1 5
188 POKEP+ < '■. 3-X-i-S ':> #48 > -48+X 1 •- 1 ,• P 1 >■.
198 NEXTX1 s NEXTX
195 I FSJi < i > 08THENRETURH
"|" '[ ■$ = " 8 8 "
000 F0RM=alT0P2
884 Rl$=" " sR2*=" " sR3$=" " sR4*= M "
005 I FN* < l v ! ':> ■■:■■'- " "■" THEN2998
1 N M ( 3 T 1 3 8 -1048, 1058,1860
020 STOP
O 30 R 1 $= " JS" s GO T 1070
@ 4 o p 2 $ -■="&" s G T 1 8 7
!~i p 3 ■$-•'%" s G T 1 G 7 8
6 R4* = " a " s G T 1 8 7 8
073 PR I NT'" 3";
088 i-nR:x; : =iT0P2:X*="
090 I FSX < X > >999THENX*= " "
188 IF8X<X>>99THENX*=" "
1 1 8 I FSX < X > >9THENX*= "
1 20 ONXGOTO 1 1 48 ,. 1 1 58 ,. 11 68, 1 1 78
130 STOP
140 R * =R 1 * s GOTO 1 1 88
i F, p % sb p 2 ■$ r, G T 1 1 8
1 6 p $ sa p 3 :$ s Q T Oil 8
178 R$=R4*
1 80 PR I NTTFIB < 9 > ? R* s N* < X > ; ". " .? X* i i
1 8 1 X9*=LEFT* < T I * , 2 > + " . " +M I D* <T I * .
190 IFX>1THEN1218
288 PR I NTTftB < 25 > s " T I ME " ? X9$ f
210 PRINT
220 NEXTX
238 PR INT "MS"
23 1 I FP2<4THENPR I NT " $"
240 I FQ 1 ■$ » " H " THEN 1 290
258 F0RX=1T0P2
25 1 OHXGOTO 1 253 , 1 254 , 1 255 , 1 256
253 R*=Rl*sGOTO1260
254 R$=R2*s GOTO 1260
R-$'~&2$ ;, GO [ O12£0
G0T01 120
G0T01 120
56 R$'~R4$
260 PR I NTTfiB < 2 1 > \ R* s 0* < X >
26 1 FORX 1 = 1 T07-LEN < L * < M > >
262 PRINT" " s
_( ; :; NF.>'i-a
264 PR I NT "M S'.|"
278 NEXTX
10 GOTO! 308
230 PRINT" JOS" TRB
330 PRINTTRB
318 INPUT"
311 IFD*="K" iHfc
3 1 2 I FD*= " R " THEN4788
313 I FD*= " S " THEN470O
314 IFD*="L"THEN4000
315 E3*<M>="N"
316 IFD*="E"THENPRIN
317 IFO*- i V"THEN4688
320 I FD*<>"L " RNDD*<> " D " PiNDD*<
HENPRINT'TD" SGOTO1310
3 2 5 I F D * = " N " T HE HE $< FP ::::: " \
338 INPUT"
335 I F L = R N D O - @ 1 h t. n ■■■
340 IFL<10RL>15THEN:
350 i fc<: i orc:> :i. sthen 3
360 GOT) 11380
370 PR I NT " :t']" s GOTO 1 338
3 s i n p u i " " P pp t iktwmi urn * i
385 IFW*=="^rTlEm5S0^
330 L 1 =LEN < W# > ! I49*=W* s I
391 IFL1>7THEN4108
X> " "*" ■
:2>+"7"+RIGHT*<TI*.
...■$'
"NOT REQUIREDjafflQ"
>j)" ENTER: "
DWNXflCRS="
HD
*fi"ftNDD*
(31 1 ! 1 12990
START
.ETTERS
;W*
Commodore Computing September 1984 25
40®
4 1 6
428
4:38
448
441
443
445
447
449
450
451
453
455
.■t cr~?
H •_.< r
459
461
463
465
500
58 1
5Pi2
|: -, i i "i
528
530
531
540
545
546
F=I50
568
530
530
628
630
63 1
632
633
634
1> THEN 1449
e\-\>:\44$:
-X2>>
:L4"i<y,:
=1 sNEXT
5 HEXTX
X,7=a0
>THEHX=
■15 ;G0T01
640
650
65 i
660
670
680
698
631
632'
693
6 '-'4
695
6*36
697
638
699
780
7 1
720
730
740
750
760
770
? 80
790
791
888
828
B30
848
858
860
86 1
862
8 6 3
I FD*= " R " HNDL 1 +C- 1 > 1 5THEH4 1 1 8
I FD*= " D " RMDL 1 +L- 1 > 1 5THEH4 1 28
GOTO 1448
PR I NT ""D" . GCiTO13: |
IFQlf- n T-r"THEH1580
Xl=0sW4*=L*<M)
X1=X1+1
IFX1>L1THEH1580
X2=8
X2=X2+1
I FX2>LEH >:: 144* > THEN4 1 38
I FM 1 0* < 14$ ,. X 1 , 1 > OM I D* < 144* .. X2
IFX2=1 THEN 1459
X*=LEFT*>:.'M4*,X2--1}
I FX2=LEH •', W4* :> THEN 1 463
X*=X*+RIGHT*<W4* ,. <
M4*=X*
GOTO 1443
F0RX==lT015sL.l%<X> =
141 »1 sF*="H" : 149=0
F0RX=lT015sL5X<X>--
IFD*~"fi" THEN 1640
8==P+C-- 1 + < >' L- 1 > #40 >
F0RX=1T015
X7=X7+1 s3FX7>LEN<W
x i =peek < s-i- •; < x~ 1 > #40 > :
I FX 1 > 1 28RH0X> 1 THEN 1 63 1
IFX1M28THEN4140
I FX 1 -35THEHW 1 =W 1 *3 s LSJi
I FX 1 =42THENM 1 =W 1 #2 s L5?i
IFX1=98THEHL1%<X>=3
I FX 1 = 1 02THENL 1 "A < X > ~2
HEXTX
GOTO 1638
X * = L E F T * < W * ,. X ■- 1 > s L 4 X < X > =
X*=X*+-CHR* < X 1 -64 > +R I GHT* >:: 14$ , L 1 ~X+ 1
W*=X* s L 1 =L 1 + 1 s M9=M9+ 1
GO TO 1628
S = p + c - 1 + < >: L - 1 ':> * 4 8 > : X 7 = 8
F0RX=1T015
X7=X7+ 1 :; I FX7>LEN < 14* ) THENX= 1 5 : GOTO 1 1
X1=P£EKXS+X l:>
GOTO 1545
FORX= 1 TO 1 5 : L2X < X > = 1 t L3X <■. X ':> <* 1 : HEXTX
IFD*="R"THEH1868
F0RX=1T0L1
X J =s+ >:' >:' X- 1 "■• #4fH "•> + 1 : X2=S+ >:' < X- 1 "■> #48 "j -
X3=PEEK < X2 > ; X4==PEEK < X 1 >
I FX3> 1 28RNDN4> 1 28RNDL4X >.. X .':■ = 1 THENL3I
I FX3> 1 28RNDN4> 3. 28RNDL4X >: X > =0THEHL21
I FX3> 1 230RX4> 1 28THENF*- " V "
I FX3!> 1 28fiNDX4< 1 28RNDL4X < X > OOTHENL;
I FX3< 1 28flN0X4> 1 28RNDL4X < X > 08THENL;
HEXTX
xT«S-48
X2=PEEK<X1>
IFX2C128THEN1788
I4*=J4*+ < CHR* <: X2-S4 > > : F*= " V "
Xl=Xl-48
X2=PEEK<Xi:5
IFX2<128THEN1788
GOTO 1738
X1=S+<L1*48>
X2=PEEK<X1>
IFX2C128THEH2811
!4*=W*+<CHR*<X2-64>:>
Xl=Xi+-48
X2=PEEK<X1>
IFX2< 1 28THEN2820
00 |"i 13 :Hh-i
F0RX=1T0L1
X I ==S i ••;■-;- 1 +48 ; X2=S+X- 1 -48
X3-PEE'*:»;K2 , > s.H4'»PETCKCXl >
I FX3> 1 28fiNDX4> 1 23RHDL4?
8 k: 8
;8
s0
"HEHL
26 Commodore Computing September 1984
iSt&tvna&i
1864
1 yt'b
i 8 fob
1 RSfi
I FX3> 1 28flNDX4> 1 28flHDL4'i >:! X > =6THEHL2X < X > =8
T FX3> 1 280RX4> 1 28THEHF*= " V "
J FX8 "> 1 28fiHDX4< 1 23RHDL4X < X > OQTHEHL3:';: < ft .:• ~-d
f FX3< 1 88RHDX4> 1 28RNDL4K < X > 08THEHL3X C X > ~2
HEXTX
1869 XI =8-1
1878 X2=PEEK<X1>
1 880 I FX2< 1 28THEN 1 948
3 898 14* = 14*+ '■ CHR* < X2-64 > 5 ; F*= " V "
1988 X1=X1-1
1918 X2=PEEK<X1>
1 920 I FX2< 1 28THEN 1 940
1 888 GOTO 1898
194W X1=S+L1
1950 X2=PEEK<X1>
1 968 I FX2< 1 28THEH28 1 1
1 978 W$=W*+ < CHE* < X2--64 > >
1988 X1=X1+1
1998 ft2-PEEK<Xl>
2000 I F ; :: : 2 < 1 2 8 "I" H E N 2 8 2 9
PR} 8 GOTO 1978
281 1 IFF*=" V"THEH282S
28 1 2 I FSX < 1 > =8THEH2820
2813 88784150
2828 8 | ?-;=8 s W7=8 s FORX- 1 TOLEH < 14* >
2038 X*=MID*<CW* ,X,. 1>
? Pi 4 Pi 808089008
2050 s i x=s i x+ < <: 142*1... 1 v. <: x > > *w 1 > , , ,
2855 I FL3£ < X > =2THENS 1 ~/.~S 1 E+ < < W2*L 1 ?i < X > > *L5Ji >:. ft .•> .••
2860 HEXTX
2888 I FDf = " fl " THEH2288
2898 FORX=lTOLi
2188 K1»S+<<X-1>*48>
2118 X1=X1+1
2128 X2=PEEK<X1>
2 1 38 I FX2< 1 28THEN2 1 38
2140 X*=CHR*<X2--S4>
2 1 5 8 G 8 U B .9 8 8 6
2 i 68 8 1 ?£=S 1 "i+ < k < I42*L2X < X > > *L4X < X > > #L5X •-. ft .> :>
2170 G0T02118
2 1 8 8 X 1 :: = s+ < < x 1 :> * 4 8 >
2198 Xl-Xl 1
2200 X2=PEEK>CX1 >
22 1 I FX2< 1 28THEN22S8
2228 X$=C HR $ < X2 -64 >
2 2 8 8 G 8 S H B 9 8 8
2248 9 3 V. =s 8 3 "■; + >: < < H 2 * L 2 "A < X > > * L 4 V. >■. X > ':> * L 5 X < X > >
2258 G8T02198
2268 HEXTX
2278 GOT 82468
2288 FORX=lTOLl
2 2 9 8 X 1 = 8 + X - 1
2308 Xl=Xl+48
2318 X2=PEEK»'X1 >
2328 I FX2< 1 2STHEN2378
2330 X*=CHR* ■:: X2-64 >
2348 GO SI IB9888
2358 8 1 X=S 1 X+ < < < W2*L2# < X 5 /■> *L4X < X ;> > #Lb;i < X > >
2 3 6 8 G TO 2 3 8 8
2370 X1=S+X-1
2398 X2=PEEK<X1>
2488 I FX2< 1 28THEH2458
24 1 8 X*=GHR* < X2--64 >
2420 GOSi IB9888
2 4 8 8 S 1 "ei =S 1 7. + < < i W 2 * L 2 X < X ) > #L4X < X > > * I.... 5 "/. < X ) .'■>
2 4 4 8 G TO 2 3 3 8
2458 HEXTX
2468 I FL 1 -H9=7THEHS 1 X=8 1 X+58
2470 FORX=lTOLl
2488 X2= •; fiSC < M I D* < W* , X , 1 > > > +64
2498 IFD*="R"THEH2520 ,,
2 4 9 5 fl 2 '■' X "■' : = P E E K < 8 + •'•' < X - 1 "> # 4 8 .? > s 8 1 '■.' ) : ' : i .'•• = :: S + '-. •'. ft - 1 .'•' * 4 8 :>
2508 POKES+ >: < X- 1 > *40 > , X2
2518 GOT 02 538
2528 82 < '.■< ':> -PEEK < S+X - 1 > sO 1 < X >=S+X- 1
2525 POKES+X-1 ',X2
Commodore Computing September 1984 27
iSA&tvrva&t
2538
2548
2550
2568
2565
§§£®
2538
2688
2618
2628
2638
2648
264 1
2645
2656
2tij.&8
2€ i*8
2680
2681
2698
2780
2710
2728
2738
2748
2758
2. -'6 8
2778
2788
2798
2880
2838
2840
2850
2868
2878
2888
2.898
2888
29 1 8
2928
2938
2948
294 1
2942
2943
2958
2968
e ;'9?8
2988
2998
3888
30 1 8
3828
3838
3848
3858
3060
3878
3071
3088
3898
3100
3110
3128
3138
3140
3158
3 1 68
3178
3 1 88
3198
3288
32 1 8
NEXTX
PR I NT " $" t TAB •:: 2 1 > t " SCORE - " t
PR I NTT HB < 2 1 > ; " OK'f >■. V/N >
GETX* s IFX$=" "THEN2568
I FX*= " V " THENPR I NT s 68T02638
IFX*O r, N"THEN2568
PRINTTftEK 21.) "RETRY"
FORX=lTOLl
P8KEH1 O-O r fl2<X>
NEXTX
PR I NT " aXXIXIXI'' s GOTO 1 3 1 8
I FQ 1 $= 1 T^'THEN2948
W3*=" " 8X=8
X=X+1
X 1 ::::: I NT < RND < 3 > *27 .':>
1 Ffl i "■■:, < X 1 > =8T HENX2™'8 s G0T027«8
W3*=W3*+fl*<Xi>
fl 1X< XI >=fllX<Xl > 1
IFX<WSTHEN2641
I FF*= " 8 " THEHRETURN
i ii 'iji "i; 888
X.1.-~X1 + 1
IFXi>27THEN2748
IFfllX<Xl>=8THEN2788
nriT 02660
IFX2=1THEN2768
X 'I = 8 : X 2 == J s G T n ? 7
IFX>1THEN2798
PR I NTTflB < 2 1 > ? " NO LETS "
HI'V) i i; . ';ii
PR I NTTflB < 2 1 > t " ONL V " ? W3*
PR I NTTflB < 2 1 > s " NEW LETS ~ ' " s WS
FGRX=iT0Ll~W9sX*=""
F0RX1= : 1T07
I FM I D* < 149$ , X P 1 > =M I D* < L* < F1 > , >
x*=x*+m i o* ; : l* >: n > , x i , i >
NEXTX1
L*<M>=X*
NEXTX
GOTO2'330
X*=X*+MID*<L*CM) ,Xl + i r ? XI ':>
G0T02S88
L'*<M>=L*<M?+W3*
SX<M>=S?i<M.'5+SiJi
FORX= 1 TO 1 5 s FORX 1 = :l TO 1 5
P9 < X - X 1 > =PEEK < P+ '■ X*48 > 48+X 1
NEXTX 1 s NEX TX
print ■■; ;:i:T:a:axii:r;!
forx=i role
PR I NTTflB < 21.1 t "
NEXTX
NEXTM:E*="N"
F0RX~1T0P2
SIX
LEFT" SG0T023 S8
1 ,1 >THEN2918
1 "5
, .... II LI I
N"THENE*="V"
NEXTX
IFE*="V"THEN1088
PRINTTHEK21 > ?"#:N0 Of 6flME"
PR I NT I RE < ;•' 1-) j " Si. iF I Rl iCT FOLLW I
F0RX=1T0P2
PR I NTTflB < 2 1 > *N*<X.1 s " " s
X4=8
F0RX1 = 1T0LEN<L*<X>.1
X*=MID*<L*<X> ,.X1 ,1 >
GOSI IB 9888
X4=X4 142
NEXTX1
PRINTX4
SXXX>=SX<X:5-X4
NEXTX
X4=l sXX=S!X< 1 ':■•
F0RX=2T0P2
I FSX >: X > >XXTHENXX=SX < X > 8 X4=X
NEXTX
PR I NTTflB < 2 1>" WINNER"
PR I NTTflB ■: 2 1 > " MM" t N* < X4 >
-18'
28 Commodore Computing September 1984
iSEt^MyiaA^
2,1 ?ti
4608
4019
4020
4030
4040
40S0
4860
4070
40S0
4180
4110
4 1 20
4 1 30
4140
4 1 58
4 -'-00
4210
4 5ft8
4518
4528
4538
4558
4608
4618
■4>-.; ;t;i
4648
4658
4668
4678
4688
4698
4788
47 1.8
4738
4?4S
4758
4760
4770
4788
4790
4818
4320
4 '.'' 48
4850
4351
4 V4 : i
4861
4862
48&3
4878
4875
4888
4890
4 '300
4918
431 1
4928
4921
4922
4323
4938
4935
4340
9000
98 j
9011
9820
PR I NTTfiB < 2 1 > " 2JRN0TBER GAME "
GETXf s I'FXl-" "THEH3238
IFX*="V"THEHRUH
END
L 1 =LEN ?\W> sW9*==T/|s stly^l.. I
W9=8 sSl?i=-8
F0RX=1T0L1
X*=MID*<W*,X,1 >
GOSLJ39000
A :i. 1-i >■. X5 > ~ Ft 1 X < X5 > -i- 1
NEXTX
GOT 02 6 38
■■■'CHG
? i'-
PRIMTTRB
PRIHTTRB<2
'I -Si'
■JORD LENGTH" sG0T04288
3UT C
i«„ETTERS " » GOTO4200
J p N G P L ft C E " s G "I" 4 2 8
GO 1"0 4 200
NO CONNECT
PR I NTTfiB •:: 2 1 > " gJSOUT OF BOARD
PR I NTTfiB < 21 VI? 5 *
PRINTTfiB<21>"I
PR:[HTTflB<21>",g :
F0RX=rlT01888
PRINT"Xn" s GOTO 1438
G0SUB348
FORX= I TO 1 5 ; FORX 1 = 1 TO 1 5
POKEP+ •: X*48 > -48+X 1 - 1 -P9 < X , X 1 :>
NEXTX 1 s NEXTX
GOTOj 004
PR INT" U v
FORX- 1 TO 15
PR INTO* CO s" = " ?fl2X<X>
NEXTX 5 PR 1 NT "gi"
F0RX=16TD27
PR 1 NTTfiB < 1 8 > ft* < X > ? " = " ? R2X < X >
NEXT?
BOFl R D - 1 " s G O T 4 2 8 8
s GOT 04 288
PR I NTTfiB ■:: 8 > " mmSiSPRESS
GETX* ;: IFX*=" 'HTTO4680
RNV
sF$
::ev
•SEQ,W" bC
"+F$" ..SEQ..R"
"+F$ " .rSEQj-R"
> s NEXTX
i.
G0T04588
I NPUT " 31 NPUT F I l.E NfiME
I NPUT " ITfiPE OR D I SK < T/D .:• " ; X*
:!:nput ,! sdrive no, •i@/4^2>" ?&.
IFX*="D"THEN4778
XFB$="R!'THEN4760
0PEN1 ,.D , 1 ,F* SG0T04848
0PEN1 ,D ,-0 .-F* 5G0T04898
ID*="R"THEN4810
I FD~8THEN0PEN 1 .. 8 P 4 , ! ' 8 :: " i-F*+ "
1 FD- 1 THENOPEN 1 ',-8 ', 4 ,. " 1 ;: " +F*'+ ,! , SEQ
GOT 04 728
IFD=8THEN0PEN1 ,8, .3., "8
IFD^l THENOPEN 1 ,8 ,3.. "1
G0T04720
FORX- IT 02 7 ;PRINT#1 .Hi". .
FGRX= 1 TO 1 5 s FORX 1 - 1 TO 1 5 :: PR I NT# 1 , P9 < !
PR.1NT#1 ,-P2
FORX= 1 T0P2 t PR I NT# 1 , SX < X > s NEXTX
FOE- "3 TO!- 3 jFFIN r#l A..:$(M ) sNEXTX
FORX=< 1 T0P2 s F'R 1 NT# 1 '. Nf '• X > s NEXTX
FORX= 1 T0P2 s PR I NT# 1 r E:t C X > :; NEXTX
PR I NT #1 ,M
PRINT* I ,T:i:*::PRINT#1 ,Q1*
CLOSE 1 sPRINT "3" SEND
p. R j |,.|- r " Map j LE Wps - opeh"
FORX= 1 TO27 s I NPUT# 1 c fi 1 X < K ) ;: NEXTX
F0RX-1TCH5 sFORKl— lT01£i s I NPUT #1 -P9'3
INPUT #1 ,.P2
FORX= 1 T0P2 n I NPUT# 1 ,. SX '■■ X > s NEXTX
FOR.x:=lTriPSsINFUt#i :l*<>< > sNEK-TK
FORX- 1 T0P2 s I NPUT# 1 ',. N* •:: K > s NEXTX
FORX™ 1 T0P2 s I NPUT# 1 , E* < X > i NEXTX
INPUT#1 r M
I NPUT# 1 .. T I* :: I NPUT# 1 .. Q 1 *
CI. 0SE1 :: GOT 04 500
F0RX5-1T027
I FX*Ofif >: X5 > THEN9020
l,.l 2 ~: fl 3 ;•;; >: 'fi i::: , > s n i "i T St 8 3 8
NEXTX 5
51
Gl
Gt
50 TO'
iOTO-
JT04:
JT04:
[348
,848
398
398
:i> s NEXTX 1 sNEXT
1> ;; NEXTX 1 sNEXT
Commodore Computing September 1984 29
lSEMlna^k
95 i
9526
9530
9540
9550
9560
9570
9588
9590
9600
9610
9620
9630
9640
9650
9678
9680
'3698
: ':"-:t : i
:, 40
? 58
'60
'71
9 1
9",
9."
97
9722
9723
9726
9727
9728
9
9
9
C|
9
9773
9774
9775
9780
9 7' 90
9880
93 1 3
9828
9830
9840
9841
9858
9860
9«78
9880
9890
9908
9918
9920
9930
1 0000
1 88 1 8
10020
10838
1 p|pi4.pj
18045
1 0050
18068
10078
1 88 ■-' I
10888
1 0098
1 6 1 80
1011
10120
10130
10140
10150
1 8 1 60
RERDV.
RETUF
PRINT
PRINT
PRINT
PRINT
PRINT
PRINT
PRINT
PRINT
PRINT
PRINT-
PRINT
PRINT
PRINT
PRINT
GETX*
PRINT
PRINT
PRINT'
PR I NT
Mr SRI
08
10
20
N
SCRABBLE'
"&JTHIS COMPUTER VERS
'CONTROLS THE BOfiRD
"REQUIRED t i WILL HL
"OP THE LETTERS, HLT
"GAME WHERE EHCH PLH 1
'OTHERS LETTERS . "
'»LL THE RULES ARE
'' NORMAL aSCRRBBLEft, "
'SI,, NO FORIEGN WORD:
'2„ NO NONES. "
NO ABBREVIA
ION OP ^SCRABBLE
AND THE SCORING.
SO CONTROL THE U
HOUGH THIS Gl'
J ER
HE
CRN SEE THE
IP"
i;E"
fl"
HE AS
•OF
IgSCRABBL.
Jfl NUMBER
'WORDS ARE
'HI. dPMN/
I ON
?ESS ANV
EN964G
E"
OF QUEST
TO E
ACRS?
IONS
INTERE
ENTER !
.Hi
ASKE
•4ESE
HSrSN
:i WHEN"
-iREs "
, :ili?
= VALUE
START*
DI..UMN o:
THE WORD.
SEPARATED
3C
PINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PRINT"
PR INT" as
PRINT"
PRINT"
PRINT"
PRINT
GETX* s?
PRINT
PRINT
PRINT
PRINT
PRINT"
PRINT"
PRINT"
PRINT"
PR I NT" $5
PRINT"
PR I NT "86
PRINT"
PRINT"
GETX* s
PRINT"
PRINT"
GETQ1*
IFQ1*<
PRINT"
IFQ1*»
FORX=
INPU,
FORX 1=1 TOPS
PR. I NT" "31 NP
INPUTNaF'CXl.l
NEXTXl
IFP2=4THEN188"
FORX 1=P 2+ IT 04
N$<X1 >«=»V
NEXTXl
IFQ1*="N"T»
F*="S"
148=7
FORM=1TOP2
GOSI IB 26' 48
L*<M>=W3*
NEXTMsLl=8
F$=»N"
F0RX=1T04 sE*
RETURN
DOWN"
ACROSS"
NO WORD
EXCHANGE
END GAME'
SAVE THE GAME"
RELOAD GAME"
REPRINT BOARD"
< A L S O 8.8 AT J33 T A R T "
* AT ILETT'EE
OF LETTERS"
,C ENTER THE
OF THE FIRST
THE ENTER I ES M
BV A COMMA >:: ,. >
mm$W HNV KEV
RABBLE"
POSSIBLE
LETTER::
,ine a
.ETTER
1ST BE
OF
AND'
ETTERSSi ENTER THE WORD."
COMPUTER WILL THEN SHOW THE '
SCORE FOR THE WORD AND DISPLAV IT
THE SCREEN. IT WILL THEN ASK FOR"
CONFIRMATION THAT ALL IS OK 'V OF
'N' SHOULD BE ENTERED. "
HNV ERRORS WILL RETURN THE COMPU"!
TO THE LAST OR FIRST QUESTION. "
ON'
3DQ
THE
^:,-'CHGHl ENTE
"HANGED. "
spRESS
N9868
t'OU REQUIRE
...ETTERS. <V,
THE LETTERS TO BE"
ANV KEV"
THE COMPUTER TO CONTROL'
IFQ1*=""THEN9S90
"N"ANDQ1*<>"V
SNJ'OV VOI IR i'
- THEN 10080
!T04sL*<
IT"ZJNUMBE
"N" ;NEi
PL. A VI
OF
NAME
IE'
:t
9898
sfor:^.
UT01588:;NE>-
iP2
OF
LAV
1EN18158
J9=8sW9*' !
i w?
:&
>="N" :NEXT
30 Commodore Computing September 1984
$t&£
&§&■
You're alone on a distant
planet, designed to train the great-
est warriors in the universe. For the first
time in millions o! years, YOU have
activated the combat grid. Can you survive?
©
9
It begins here!
O © O
INSTRUCTIONS
FOR SURVIVAL
In a galaxy, far, far away,
your starship is in orbit
around a strange new
world. You set off in a
Seeker-Probe to take a
closer look at the planet's
surface. Mysterious
obelisks litter the planet,
clouds hover menacingly
across the desolate plain,
when suddenly your
monitoring systems tell
you you're under attack.
The Encounter has begun!
An alien saucer flashes
onto your view screen.
Your ATTACK indicator
flashes and a bolt of raw
energy smashes into your
protective screen. Your
screen can only absorb
four hits of this intensity.
You must fight back!
"The graphics are
outstanding...it's 3D
impression is superb. The
Game itself is first class."
WHICH MICRO?
Brilliant!
"Encounter is a game that
will have Arcade game
lovers riveted to their
screens for hours on
end..." PERSONAL
SOFTWARE (USA).
"The graphics and sound
in this 3 dimensional
simulation are stunning"
ANALOG.
EffTTRKWWWllCTfl
c<
\/
Defend the space lanes against wave after
wave of relentless, screaming Birdmen.
Dodge the missiles raining down from the
phalanx above and keep clear of the
explosive eggs left by escaping creatures.
Features three types of Birdmen, and level
selection (except BBC version). £6.95.
(ELECTRON and BBC MICRO versions £7.95)
B
f®Q]©fK
v
\,o
MICRO POWER LTD.,
NORTHWOOD HOUSE, NORTH STREET,
LEEDS LS7 2AA TEL: (0532) 458800
SELECTIVE BRANCHES OF BOOTS. CO-OP
MENZIES, W H. SMITH, W00LW0FITHS AND ALL
GOOD DEALERS
AUTHORS! WE PAY 20% ROYALTIES!
IF I WERE
YOU, I'D ALSO BUf ,
FELIX IN THE FACTORY^
CY8ERTR0N
^MISSION AND >yWI
JHOULSL^ii it
<•;--"**
(LED ® @H^pM(eT1r1^